Doesn't look like an TES ripoff to me....if people are saying this is an TES ripoff, then you would have to say to the same for many other games including dragon age....there are a lot of 3rd person RPG games....you cant just use one as the base for all others. Each game may look similiar but the gameplay and story are what matter the most in an RPG, not graphics and looks.
Two Worlds II Labyrinths Video
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TopWare Interactive's Scott Cromie discusses more gameplay enhancements and improvements in this developer diary video.Posted Feb 4, 2011 | 3:26 | 6,894 Views
Highlights this week include Bionic Commando Rearmed 2, Dark Void, and a Fight Night Champion Demo.Posted Feb 2, 2011 | 1:39 | 10,882 Views
Kevin VanOrd dons his wizard cap and unleashes the magic of Two Worlds II in this video review.Posted Feb 1, 2011 | 5:54 | 163,102 Views
An old nemesis gives a monologue for the last time.Posted Feb 1, 2011 | 1:33 | 954 Views
- Jan 20, 2011
Check out some gameplay footage of the labyrinths.
Even though IMO this still seems to be a elder scrolls rip off, I still plan on playing this. Im just a sucker for this genre of games :D
The best way to beat this maze is to find the map online, print it, and then mark with a pen where the hell you're going. Can't wait to play this game. :)
The Labyrinth looks awesome! I miss the days when RPGs were actually challenging. I was one of the few people who actually enjoyed the first game, so I'm definitely going to try this one. It looks like it's miles ahead of the first game.
dude did you see how big that maze was... f'that i would just turn my console off and play pokemon...
But in overall, game is actually fun to play, compared to first Two Worlds. But making malee char like I did and completing sidequests = overkill char, u just roam around, kill everything u see, with few hits that is, so if you start new game, I suggest you to put difficulty on highest.
Is every freakin' hit one of those spin moves!? Geeze add a disadvantage to using it and encourage the player to reserve it for opportunistic hits and then it might work. But here it's like spin spin spin..... ridiculous.
@torff ugh.. are they affiliated with optional side quests or are they mandatory main quest locations? Why in the h*** would a game developer think this kind of location/dungeon/"labryinth" is a good, fun idea?