This game could only be considered good if it had been made in the fifties.

User Rating: 3 | Turning Point: Fall of Liberty (Collector's Edition) X360
When I had reserved this game, I thought to myself, "Well, this game might be something worth looking forward to." My excitement increased as the release came into fruition, and what did I get? The greatest letdown I have ever had in a video game. This game was so atrocious that I wouldn't even let myself finish the game.
As the game started, I noticed immediately how bland the graphics were, as i got confused when the person I was playing went into third person. When starting to shoot Nazis, I go behind cover to reload after taking them all down. Next thing I know, the exact same Nazis show up out of the same spot repeatedly and I am forced to fight them all over again. This went on and on and on until I pushed forward, only to find out that when you are hit, you feel no vibration in your controller. This only pushes away from the games appeal, since I am so used to such vibrations in every Xbox 360 shooter I have ever played. The next level starts immediately with the same problems, wave after wave of enemies without end, but now you can't push forward since you need to stand your ground with an MiG. I soon realized how infrequent checkpoints were, so if I die after shooting bad guys for five minutes, I would have to do it all over again until I figure out how to get around this.
At that point I just said forget it and ejected the disc. I never played that game again, and believe me, I don't miss it. Neither would you, for its bland appeal and boring and dragged out shooting action. If this game was based on alternative history, then this is the dark ages part of that history in the gaming world.