True Crime 2 Tech Info
- Publisher:
- Activision
- Developer:
- Exakt
- Genre:
- Adventure
- Release Date: Mar 24, 2006 (US)
- ESRB: MTitles rated M (Mature) have content that may be suitable for persons ages 17 and older.
- Release Date: Nov 15, 2005 (US)
- ESRB: MTitles rated M (Mature) have content that may be suitable for persons ages 17 and older.
Game Information
- Sound:
- Dolby Digital 5.1
- Number of Players:
- 1 Player
- DirectX Version:
- v9.0c
- Operating System:
- Windows XP
Minimum System Requirements" header_level="3"}- System:
- 1.5 GHz or equivalent
- RAM:
- 256 MB
- Video Memory:
- 64 0
- Hard Drive Space:
- 2700 MB
- Other:
- DirectX 9.0c compliant, Sound Blaster® sound card
- System:
- 1.5 GHz or equivalent
- RAM:
- 256 MB
- Video Memory:
- 64 0
- Hard Drive Space:
- 2700 MB
- Other:
- DirectX 9.0c compliant, Sound Blaster® sound card
Recommended System Requirements" header_level="3"}- System:
- 2 GHz or faster or equivalent
- RAM:
- 512 MB
- Video Memory:
- 64 0
- Hard Drive Space:
- 2700 MB
- Other:
- Nvidia: Geforce FX series, Geforce 6 series, Geforce 7 series ATI: Radeon 9500, 9550, 9600, 9700, 9800, X500, X550, X800, X850
*Geforce MX and Ti series cards not supported.
*All integrated video chipsets are not supported, Intel Extreme Graphic
- System:
- 2 GHz or faster or equivalent
- RAM:
- 512 MB
- Video Memory:
- 64 0
- Hard Drive Space:
- 2700 MB
- Other:
- Nvidia: Geforce FX series, Geforce 6 series, Geforce 7 series ATI: Radeon 9500, 9550, 9600, 9700, 9800, X500, X550, X800, X850
*Geforce MX and Ti series cards not supported.
*All integrated video chipsets are not supported, Intel Extreme Graphic
Technical Support
Visit Activision web site at: http://www.activision.com/index.html#games|en_US
Credits
| Creative Director | Peter Morawiec |
|---|---|
| Chief Technologist | Adrian Stephens |
| Programming Lead | Cary Hara |
| Programming Lead | Matthew Whiting |
| Art Director | Joby Otero |
| Executive Producer | Marc Struhl |
| Sr. Development Manager | Jean-Marc Morel |
| Producer | Brian Clarke |
| Player Programming Lead | Jeff Lander |
| Technology Programming | John Harries |
| Technology Programming | Johan Kohler |
| Technology Programming | Dimitar Lazarov |
| Gameplay Programming | Zach Baker |
| Gameplay Programming | Christopher Chu |
| Gameplay Programming | Marc dePeo |
| Gameplay Programming | Nicholas Dryburgh |
| Gameplay Programming | Matt Gosling |
| Gameplay Programming | Carl-Henrik Skarstedt |
| Gameplay Programming | Bon Truong |
| Gameplay Programming | Richard Yandle |
| Gameplay Programming | Matthew Carlone |
| Gameplay Programming | James Pak |
| UI Programming | Kev Ashley |
| UI Programming | James Gooding |
| Tools Programming Lead | Adam Morawiec |
| Tools Programming | Pablo Cheng |
| Plug-Ins Programming | Denis Trofimov |
| Game Design | Rafael Brown |
| Game Design | Scott Crisostomo |
| Game Design | David Goodrich |
| Game Design | Brian McInerny |
| Game Design | Christian Senn |
| Game Design | Arthur Usher |
| Game Design | Gerald Vera |
| Crimes Design | Richard Yeh |
| Scripting Lead | Richard Yeh |
| Mission Scripting Lead | Mark Maestas |
| Scripting | Ryan Higa |
| Scripting | Saji A Johnson |
| Scripting | Gary Kroll |
| Scripting | Ryan Ligon |
| Scripting | Kandarp Patel |
| Scripting | David Tseng |
| Audio Design Lead | Brian Tuey |
| Art Production Supervision | Daniel Romeo Padilla |
| Animation Lead | Jim Sedota |
| Animation | Justin Rasch |
| Animation | Craig Harris |
| Character Art Lead | Gabe Garrison |
| Character Art | Brummbaer |
| Character Art | Katon Callaway |
| Character Art | Yaw Chang |
| Character Art | Steven Hensley |
| Character Art | Irina Polischcluk |
| Character Art | Shawn Shain |
| Cinematics Director | Duane Stinnett |
| Cinematics | Artak Avakyan |
| Cinematics | Michael McReynolds |
| City Design Lead | Micah Linton |
| City Art Lead | Nich Marks |
| City Interiors Art Lead | Lia Tjiong |
| Mission Interiors Art Lead | Chris Otcasek |
| Special Effects | Yukari Kaneko |
| Vehicle Art Lead | Dan Bickell |
| UI & Cinematics Producer | Michael Gjere |
| Associate Producer | Josh Heenan |
| Additional Production | Bryant Bustamante |
| Original Music | Sean Murray |
| Creative Director | Peter Morawiec |
| Chief Technologist | Adrian Stephens |
| Programming Lead | Cary Hara |
| Programming Lead | Matthew Whiting |
| Art Director | Joby Otero |
| Executive Producer | Marc Struhl |
| Sr. Development Manager | Jean-Marc Morel |
| Producer | Brian Clarke |
| Player Programming Lead | Jeff Lander |
| Technology Programming | John Harries |
| Technology Programming | Johan Kohler |
| Technology Programming | Dimitar Lazarov |
| Gameplay Programming | Zach Baker |
| Gameplay Programming | Christopher Chu |
| Gameplay Programming | Marc dePeo |
| Gameplay Programming | Nicholas Dryburgh |
| Gameplay Programming | Matt Gosling |
| Gameplay Programming | Carl-Henrik Skarstedt |
| Gameplay Programming | Bon Truong |
| Gameplay Programming | Richard Yandle |
| Gameplay Programming | Matthew Carlone |
| Gameplay Programming | James Pak |
| UI Programming | Kev Ashley |
| UI Programming | James Gooding |
| Tools Programming Lead | Adam Morawiec |
| Tools Programming | Pablo Cheng |
| Plug-Ins Programming | Denis Trofimov |
| Game Design | Rafael Brown |
| Game Design | Scott Crisostomo |
| Game Design | David Goodrich |
| Game Design | Brian McInerny |
| Game Design | Christian Senn |
| Game Design | Arthur Usher |
| Game Design | Gerald Vera |
| Crimes Design | Richard Yeh |
| Scripting Lead | Richard Yeh |
| Mission Scripting Lead | Mark Maestas |
| Scripting | Ryan Higa |
| Scripting | Saji A Johnson |
| Scripting | Gary Kroll |
| Scripting | Ryan Ligon |
| Scripting | Kandarp Patel |
| Scripting | David Tseng |
| Audio Design Lead | Brian Tuey |
| Art Production Supervision | Daniel Romeo Padilla |
| Animation Lead | Jim Sedota |
| Animation | Justin Rasch |
| Animation | Craig Harris |
| Character Art Lead | Gabe Garrison |
| Character Art | Brummbaer |
| Character Art | Katon Callaway |
| Character Art | Yaw Chang |
| Character Art | Steven Hensley |
| Character Art | Irina Polischcluk |
| Character Art | Shawn Shain |
| Cinematics Director | Duane Stinnett |
| Cinematics | Artak Avakyan |
| Cinematics | Michael McReynolds |
| City Design Lead | Micah Linton |
| City Art Lead | Nich Marks |
| City Interiors Art Lead | Lia Tjiong |
| Mission Interiors Art Lead | Chris Otcasek |
| Special Effects | Yukari Kaneko |
| Vehicle Art Lead | Dan Bickell |
| UI & Cinematics Producer | Michael Gjere |
| Associate Producer | Josh Heenan |
| Additional Production | Bryant Bustamante |
| Voice: Marcus Reed | Avery Waddell |
| Voice: Deena Dixon | Mariska Hargitay |
| Voice: Freddie the Cabbie | Brian George |
| Voice: Rey | Paulo Andino |
| Voice: Director | Philip Anthony Rodriguez |
| Voice: Zeke | Beetlejuice |
| Voice: Vincent Tuzzi | Fred Berman |
| Voice: Vivian Chen | Jennifer Chu |
| Voice: Dispatcher | Monique Curnen |
| Voice: Isaiah Reed | Laurence Fishburne |
| Voice: Alfie, Nosferatu | Quinton Flynn |
| Voice: Mr. Lin | James Hong |
| Voice: Russian Civilian Woman | Marina Kotovnikov |
| Voice: Fei Lao, Peasant | Telly Leurng |
| Voice: Madam Cassandra Hartz | Traci Lords |
| Voice: Tommy | Jason Ma |
| Voice: Tony | Danny Mann |
| Voice: Candi, Secretary | Vanessa Marshall |
| Voice: Terrence Higgins | Mickey Rourke |
| Voice: Gabriel Whitting | Christopher Walken |
| Production | Rade Stojsavljevic |
| Production | Glen Egan |
| Creative Director | Peter Morawiec |
| Chief Technologist | Adrian Stephens |
| Programming Lead | Cary Hara |
| Programming Lead | Matthew Whiting |
| Art Director | Joby Otero |
| Executive Producer | Marc Struhl |
| Sr. Development Manager | Jean-Marc Morel |
| Producer | Brian Clarke |
| Player Programming Lead | Jeff Lander |
| Technology Programming | John Harries |
| Technology Programming | Johan Kohler |
| Technology Programming | Dimitar Lazarov |
| Gameplay Programming | Zach Baker |
| Gameplay Programming | Christopher Chu |
| Gameplay Programming | Marc dePeo |
| Gameplay Programming | Nicholas Dryburgh |
| Gameplay Programming | Matt Gosling |
| Gameplay Programming | Carl-Henrik Skarstedt |
| Gameplay Programming | Bon Truong |
| Gameplay Programming | Richard Yandle |
| Gameplay Programming | Matthew Carlone |
| Gameplay Programming | James Pak |
| UI Programming | Kev Ashley |
| UI Programming | James Gooding |
| Tools Programming Lead | Adam Morawiec |
| Tools Programming | Pablo Cheng |
| Plug-Ins Programming | Denis Trofimov |
| Game Design | Rafael Brown |
| Game Design | Scott Crisostomo |
| Game Design | David Goodrich |
| Game Design | Brian McInerny |
| Game Design | Christian Senn |
| Game Design | Arthur Usher |
| Game Design | Gerald Vera |
| Crimes Design | Richard Yeh |
| Scripting Lead | Richard Yeh |
| Mission Scripting Lead | Mark Maestas |
| Scripting | Ryan Higa |
| Scripting | Saji A Johnson |
| Scripting | Gary Kroll |
| Scripting | Ryan Ligon |
| Scripting | Kandarp Patel |
| Scripting | David Tseng |
| Audio Design Lead | Brian Tuey |
| Art Production Supervision | Daniel Romeo Padilla |
| Animation Lead | Jim Sedota |
| Animation | Justin Rasch |
| Animation | Craig Harris |
| Character Art Lead | Gabe Garrison |
| Character Art | Brummbaer |
| Character Art | Katon Callaway |
| Character Art | Yaw Chang |
| Character Art | Steven Hensley |
| Character Art | Irina Polischcluk |
| Character Art | Shawn Shain |
| Cinematics Director | Duane Stinnett |
| Cinematics | Artak Avakyan |
| Cinematics | Michael McReynolds |
| City Design Lead | Micah Linton |
| City Art Lead | Nich Marks |
| City Interiors Art Lead | Lia Tjiong |
| Mission Interiors Art Lead | Chris Otcasek |
| Special Effects | Yukari Kaneko |
| Vehicle Art Lead | Dan Bickell |
| UI & Cinematics Producer | Michael Gjere |
| Associate Producer | Josh Heenan |
| Additional Production | Bryant Bustamante |
| Original Music | Sean Murray |
| Creative Director | Peter Morawiec |
| Chief Technologist | Adrian Stephens |
| Programming Lead | Cary Hara |
| Programming Lead | Matthew Whiting |
| Art Director | Joby Otero |
| Executive Producer | Marc Struhl |
| Sr. Development Manager | Jean-Marc Morel |
| Producer | Brian Clarke |
| Player Programming Lead | Jeff Lander |
| Technology Programming | John Harries |
| Technology Programming | Johan Kohler |
| Technology Programming | Dimitar Lazarov |
| Gameplay Programming | Zach Baker |
| Gameplay Programming | Christopher Chu |
| Gameplay Programming | Marc dePeo |
| Gameplay Programming | Nicholas Dryburgh |
| Gameplay Programming | Matt Gosling |
| Gameplay Programming | Carl-Henrik Skarstedt |
| Gameplay Programming | Bon Truong |
| Gameplay Programming | Richard Yandle |
| Gameplay Programming | Matthew Carlone |
| Gameplay Programming | James Pak |
| UI Programming | Kev Ashley |
| UI Programming | James Gooding |
| Tools Programming Lead | Adam Morawiec |
| Tools Programming | Pablo Cheng |
| Plug-Ins Programming | Denis Trofimov |
| Game Design | Rafael Brown |
| Game Design | Scott Crisostomo |
| Game Design | David Goodrich |
| Game Design | Brian McInerny |
| Game Design | Christian Senn |
| Game Design | Arthur Usher |
| Game Design | Gerald Vera |
| Crimes Design | Richard Yeh |
| Scripting Lead | Richard Yeh |
| Mission Scripting Lead | Mark Maestas |
| Scripting | Ryan Higa |
| Scripting | Saji A Johnson |
| Scripting | Gary Kroll |
| Scripting | Ryan Ligon |
| Scripting | Kandarp Patel |
| Scripting | David Tseng |
| Audio Design Lead | Brian Tuey |
| Art Production Supervision | Daniel Romeo Padilla |
| Animation Lead | Jim Sedota |
| Animation | Justin Rasch |
| Animation | Craig Harris |
| Character Art Lead | Gabe Garrison |
| Character Art | Brummbaer |
| Character Art | Katon Callaway |
| Character Art | Yaw Chang |
| Character Art | Steven Hensley |
| Character Art | Irina Polischcluk |
| Character Art | Shawn Shain |
| Cinematics Director | Duane Stinnett |
| Cinematics | Artak Avakyan |
| Cinematics | Michael McReynolds |
| City Design Lead | Micah Linton |
| City Art Lead | Nich Marks |
| City Interiors Art Lead | Lia Tjiong |
| Mission Interiors Art Lead | Chris Otcasek |
| Special Effects | Yukari Kaneko |
| Vehicle Art Lead | Dan Bickell |
| UI & Cinematics Producer | Michael Gjere |
| Associate Producer | Josh Heenan |
| Additional Production | Bryant Bustamante |
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Review Scores
| Platform | GameSpot | Metacritic / User Score |
|---|---|---|
True Crime 2 Navigation
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