Has some great ideas and potential

User Rating: 6.8 | Trespasser (1998) PC
I've only played the demo so I can't make a very accurate review, but have an idea with what to expect. The graphics seem really good for a '98 game, with projection shadowing, nice textures, and really neat water ripple textures that bounce around a body of water for a while until it dies down. The demo didn't have audio for some reason, so I just trusted Gamespot's judgement and gave it a 6, though I've heard people say it's awesome :). The distance at which a 3D object is rendered is too close, but I believe that can be increased in the full version. The player runs WAY too slow, but I'll bet some editing/modding can easily fix that ;). The "arm" control isn't as bad as people have told me, but it gets strange sometimes, editing/modding might be able to correct alot of flaws it has. I'd be nice if the arm would move freely around the screen once a gun/stick/whatever is picked up so the left mouse button is free to fire or attack. I've also heard the levels are very linear, but can't give my opinion because the demo is set in an enclosed arena. All in all I'd say this is a rough game but with some tweaking should be pretty damn good :D. It's already revolutionary the way it is, like I heard someone say: I'd rather have developers try ambitious projects like this, instead of pumping out generic, uninspired crap they do constantly.