An Iconic game to be remembered... not played.

User Rating: 10 | Trespasser (1998) PC

I found game spot's review of trespasser to be disconcerting. One paragraph after another the article points out many of the games flaws. It would seem the writer is comparing the game to current titles and never actually played the game in 1998. On a side note, this was two years after game spot was founded; So the idea is plausible. Trespasser enthralled me for hours, on my Pentium 2. However, yes it was obviously many years before its time. If you had played in 1998 at the brand new price of $29.99. Many of the concerns in this article were irrelevant. It was new age, open world, and freedom of choice. Accompanied by John Hammond narrations and outtakes from Jurassic Park dialogue. Trespasser was a young man's dinosaur island wet dream. If the game had any flaws that were deemed relevant at that point in time. The animal AI could be comical at times. The lack of intra-level check points could be stressful. The voice prompted ammunition capacity and heart tattoo health bar were vague. Nothing was worse while being charged by a pack of raptors to hear "Empty". Taking a quick glance at her breast heart tattoo to see half health. While your lone arm reaches chaotically for a mele weapon. In the event of this, you would usually end lifeless on the ground. While the raptors tear apart your body in all different directions. Which made dying without having saved in a while, not quite so bad.