Zombies have always been fun to shoot, and this game is no exception.

User Rating: 7.7 | Touch the Dead DS
Touch the Dead is one of those games whose difficulty would be obscene in any other game. Other games are not meant to be so difficult as to send you to a gameover screen every two minutes, or to cussing regularly. But, this game is correct to be so difficult, as it is modeling the arcade shooters. True to its predecessors, Touch starts out with a relatively easy level, but picks up the pace EXPONENTIALLY the next. The fact that the game saves after the completion of a section is a nice bonus, as you can play as many times on that save as you wish, instead of inserting coin after coin.

The game is simple; tap the place on the screen that you wish to shoot, and you will. Drag and drop ammo in the clip to reload. Like most arcade shooters, you can get different types of weapons, including the standard infinite ammo pistol, the shotgun, the machine gun, and a crowbar. That's right. The crowbar is the one exception to the point and shoot rule; you must drag the stylus from right to left or vice versa, but you CANNOT go up and down, or down and up. This makes it tough to nail a kill hit with this weapon. You can upgrade the weapons by finding a silver, floating box with apicture of the gun on it. Some you will find automatically, and some you need to take a specific route to find.

True to the gameplay, the story in Touch is also simple. You are a prisoner, incarcerated for a crime (murder) you did not commit. You are in Ashole prison, and it is the day of your transfer when the door to your cell is mysteriously unlocked. You stroll out, and find a gun nearby. After that, you must blast your way through this prison, as well as a few other locales. There are some boss fights sprinkled around, but not many, and the character is never really developed (the only way you know his name is if you read the manual). Still, any excuse to shoot zombies is a good one, right?

The game does have some shortcomings. A glaring one is the drag and drop reload technique. The game may misread your placing the stylus on the screen to grab the ammo as a shot, and that can be costly. Weapons reload slowly, until you get the reload upgrade (if you can find it), and some of the environments are recycled to an extreme. The graphics are nothing to write home about, and the music sucks. The sound effects sound like they should, but are nothing special. The replay value is that you can unlock harder modes, one with all weapons at unlimited ammo, and you can get some concept art by going through the game and finding the secret boxes. Since this is on rails, however, it's hard to get a second shot at something if you misse it the first. My biggest complaint is that, if you die, you start at the beginning of whatever level you died in. This means that if you were about to kill the last boss, he may get a lucky hit, and make you have to fight your way to him all over again. Aside from the complaints, this is a solid game, and is very fun and addictive. You'll finish it, and you might not want to do it again, but for zombie games on the DS, you only have Resident Evil DS as your other choice.