When I first popped Totem ball up on the screen I didn't know what to expect. When my Xbox 360 started puking up recycle diarrhea into my screen I realize the Mistake I had made. The first, and overall main problem with Totem ball is...IT'S BROKEN. Even during the training missions I found it impossible to navigate anywhere. The only time I could possibly create some sort of coherent movement with my character was when I had two people, each of us using one hand, and stay PERFECTLY STILL other than our hands. Even then the character would randomly spin out of control. Totem ball is a last minute idea for Microsoft to justify to the user why they should buy an Xbox Live Vision Camera. And in my opinion, it makes me not want to have one. If you want to feel that you are getting more bang for your buck, use the obvious solution and hook the camera up to your computer and use it as a web cam. It works and it won't eat out your innards with bad game play. Unfortunately, Totem ball will.
By sonicboom713 | Review Date: Jan 15, 2008 | X360
While several games in the 360 library have options that support the use of the Live camera, only one is designed specifically for it. The game, "Totemball," developed by Freeverse software and Strange Flavor, is suppose... Read Full Review
The release of the Xbox Live Vision camera has opened up an avenue of opportunity for the Xbox 360. Games have taken advantage of the Vision by using face-in-game technology and allowing you to see real-time video stream... Read Full Review