RPG fans should give this game a shot. It's not for everyone, so it may be best to rent it first to get a feel for it.

Xenosaga Episode I: Der Wille Zur Macht is a game with some pretty mixed reactions. Yes, not everyone will enjoy it, but if you like games with complex stories, then you may like this game. This game has a lot of cutscenes. For some, it may be difficult to keep up with the story. The game starts off with a cutscene that takes place some time in 20xx A.D. A man named Dr. Masuda discovers something called the Zohar. After the discovery, you are taken 4000 years into the future and take control of protagonist Shion Uzuki. Shion works for a company called Vector. There, she works on a project that involves an android name KOS-MOS. Shion is currently on a spaceship called the Woglinde when the ship is attacked by creatures known as the Gnosis. KOS-MOS mysteriously wakes up to save Shion and the other Vector employees. After the Gnosis encounter, you meet up with other people who join your party. So, you can control up to six different characters: Shion, KOS-MOS, Ziggy, MOMO, Jr., and chaos. Each character has their own unique battle style. Ziggy has lightning and fire attributes. MOMO is a great spellcaster. Jr. can cause piercing damage to his enemies with his handguns. chaos can use aura attacks. Shion can cause beam damage. Finally, KOS-MOS can summon unique weapons during battle. You'll get more of her weapons through E-mails that Shion receives throughout the game. Each characters abilities can expose different enemies' weaknesses. One unique thing in Xenosaga is that you can change you on-screen character. In some cases, you have to in order to find the extra bosses in the game or to find certain weapons.

Now, as for the battle system, like most RPGs, you can have up to three characters in a battle. The good thing is that there aren't random battles. Enemies are placed on the map, so you know where they are. Chances are, you're going to want to encounter them to level up. In battle, each character has something called a boost gauge. As a character attacks an enemy, that character's boost gauge will increase. When that character's boost gauge hits 1, that character will b able to boost, which means they can immediately have a turn. Also in battle, you're going to want to take advantage of enemy weaknesses by using characters special attributes. Some characters can also use their mechs or A.G.W.S. units in battle. Unfortunately, A.G.W.S can suffer status effects and are limited in turns. Most likely, you're not going to be needing your A.G.W.S. But, if you choose to use them, you can buff them up by buying weapons and armor or even new A.G.W.S. units. After each battle, you gain experience as well as ether, tech, and skill points. You can use those points to buff up your characters.

During your journey, you'll encounter some unique enemies. You'll have to unravel the pasts of some of the characters. Not everyone likes the lengthy cutscenes, but if you think you can take them, then definitely try this game. Be prepared for seven or so hours of cutscenes and a total of around 40 hours of gameplay. The story may be hard to follow at times, but it was pretty interesting. Oh yeah, you can skip the cutscenes if your heart desires. If you want to know more or you have any questions, feel free to ask me. Or just look at other people's reviews. For me, it was worth playing. But, you'll have to try it out for yourself.