Addition, Nothing Special...
But enough about that. The three stories were good in execution, though not developed as fully as they should be, but the fourth story (Young Lara, I know, third in line, but last for the purpose of my argument) was awful. No weapons, powerless, it felt like the original Tomb Raider on sedatives without guns. Hardly Tomb Raider-sequel but a necessary component to the story of Lara's life. The character model from TR: TLR is the same, again, lending itself to a rushed completion using the same tech. and engines.
One last thing before it wraps up: What happened to "The Story So Far..."? I want to see all the CGI at once! Another beautiful addition to the first three Tomb Raider games was the fact that we could load the game and click a "story so far" button, grab a snack and watch the entire thing...like a movie. Which was a major feature, at least to me. Chronicles was far too tame and "been there, done that" for me. Although, being a fan of the series, true to it's end, I enjoyed it for what it was worth and look forward to the next jump in the series, both in terms of compilation and execution.