Tomb Raider: Anniversary User Review
the game that started it all...deserves a remake in TR:Anniversary
- Posted Nov 10, 2008 3:45 am GMT
- Difficulty:
- Very Hard
- Time Spent:
- 10 to 20 Hours
- The Bottom Line:
- "Surprisingly good"
After a while playing TR:Legend...well I got used to it's controls and everything...perhaps it was the ultimatum to regenerate the series.
At first look...the game will probably give us a promising idealistic look towards the gameplay and storyline. I downloaded the demo and played the game...It took me a while to get use to its new control system. During the demo, it was like a practice and an inventive way to get to know the game...I liked it...
I got the full retail game and installed it on my pc...still I was expecting too much, as well as other TR fans out there..."the demo doesn't speak for itself"...played the game...the opeing fmv was a bit dissapointing, it looks primitive...knowing that CD can do better. As expected many if not all of us were dissapointed to why the NEXTGEN contents were not available in the game...but by far I understood the main point of the developers on why they disregarded the NEXTGEN contents and rather go into a more dissaturated feel on the environment...Gameplay is 100% cool and extravagant...especially the new adrenaline dodge...it took me a while to get used to it...nonetheless it was a good shot...Storyline and introduction of Natla in the game opens a wide array of questions on why she appeared at the last part of TR:Legend "crates" with her name printed on the boxes...enough of that...foremostly the game had a wide array of gameplay and continuous storyline...The game evolve very great knowing that with the evolution of technology and its availability...CD was able to make the game big and huge...never before seen depths and exotic places comebacks...all in all I say "THIS IS A SATISFYING GAME" take it from me...
http://genesislalas.blogspot.com
At first look...the game will probably give us a promising idealistic look towards the gameplay and storyline. I downloaded the demo and played the game...It took me a while to get use to its new control system. During the demo, it was like a practice and an inventive way to get to know the game...I liked it...
I got the full retail game and installed it on my pc...still I was expecting too much, as well as other TR fans out there..."the demo doesn't speak for itself"...played the game...the opeing fmv was a bit dissapointing, it looks primitive...knowing that CD can do better. As expected many if not all of us were dissapointed to why the NEXTGEN contents were not available in the game...but by far I understood the main point of the developers on why they disregarded the NEXTGEN contents and rather go into a more dissaturated feel on the environment...Gameplay is 100% cool and extravagant...especially the new adrenaline dodge...it took me a while to get used to it...nonetheless it was a good shot...Storyline and introduction of Natla in the game opens a wide array of questions on why she appeared at the last part of TR:Legend "crates" with her name printed on the boxes...enough of that...foremostly the game had a wide array of gameplay and continuous storyline...The game evolve very great knowing that with the evolution of technology and its availability...CD was able to make the game big and huge...never before seen depths and exotic places comebacks...all in all I say "THIS IS A SATISFYING GAME" take it from me...
http://genesislalas.blogspot.com
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When old and new meets, amazing things can happen, and Tomb Raider Anniversary proves that.
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Tomb Raider: Anniversary
Not Following
- Publisher(s): Eidos Interactive
- Developer(s): Crystal Dynamics
- Genre: Action
- Release:
- ESRB: T
Tomb Raider: Anniversary Navigation
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