Believable AI and intense shootouts overshadow the game's faults and make it worth at least a playthrough

User Rating: 7.5 | Tom Clancy's Ghost Recon PC
Like many other Tom Clancy games, Ghost Recon follows an elite team of military commandos code name "Ghosts" in the near future in a war between the U.S. and Radical Ultra nationalists. Though not an original concept, it gets the job done in terms of story. The "Ghosts" will tackle many missions ranging from intelligence gathering, capturing important members of the terrorist organizations and everything in between.

The game play itself is similar to Rainbow Six in which you select your forces and divide them into 2 or 3 different squads and command them via an overhead map. Unfortunately, the map lacks any sort of detail, with only general icons representing houses, forest and roads. This makes maneuvering squads a chore as you don't know whether or not that blank space on the map is an open killing ground or a form of cover.

That aside the game has some excellent moments. As I maneuvered my team around a terrorist infected jungle, I stumbled across an enemy emplacement. Quickly diving for cover the shooters opened up and my fellow team mate fell as high velocity shredded his body. After careful maneuvering I was able to lay down covering fire and get another team into flanking position. Changing to a soldier on that team, I stormed the enemy position. In a brutal close range firefight the enemy lay dead on the ground. I let out a sigh of relief, that is until enemy reinforcements showed up.

This highlights another important aspect of the game, the ability to change between any of your soldiers at any moment. This allows you to personally position teams and adds a layers of game play that Ghost Recon was otherwise lacking.

Although an old game, Ghost Recon has its moments and is worth at least picking it up from the bargain bin at a local EB Games.