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China officially agrees to a multinational force to safeguard the China-North Korean border. Unofficially, the Ghosts and other special forces go in. Their mission: cripple the North Korean threat and depose the rogue general.
Change is generally a good thing and so it is with Ghost Recon 2, but what exactly are all these changes everyone’s talkin’ about? The first thing you’ll immediately notice is that GR2 has been given a lot more polish in regards to intros, the user interface, and other aspects that were basically just “there” in the previous games. From the menu alone you can tell that this is going to be a much more intense experience than you’re used to. Ghost Recon 2 is probably the most drastic change from one game to the next that we’ve ever seen; it hardly resembles the other titles at all. The feature that Ubisoft has been pushing since the game’s release is the new third-person over-the-shoulder view that is ideal for the new influx of action and the larger size of the environments. Before old school GR peeps start tearing up, you can switch to the first-person view, but be warned; this ain’t the game you played back in 2002. Different types of objectives, more enemies, and wider vistas mean you’ll want to see as much as possible; something a first-person cam just can’t do. The third-person view also allows you to take in the much improved graphics.