Not Very Tactical or Stealthy For "Ghosts" But Still A Great Shooter!
Explosions going off right around you can get pretty intense.
Large enviorments feel trully realistic & offer a different approach every time played, plus the enemy density feels quite fitting to the enviorments.
Character movement it just like the IA/MP aspects of GRAW, realisitc and not 'too' fluid like the GRAW Campaign.
Superbly built storyline as Ghost Recon always has!
Good selection of weaponry.
The Bad:
No weapon/body parts in FPV.
you arent really commanding a friendly Ghost unit, you just basicly say hold, go or fire and it usually gets screwed up, reguardless of simplicity.
Enemy AI should be implimented into your friendlies, as their superb intelligence & numbers kinda makes keeping squadmates alive a chore.
Camera doesnt have any reaction, nor does character movement as far as weapon recoil goes & sniper rifles dont really feel powerfull enough.
Overall just a great, solid, well-constructed shooter that doesnt really offer chances to be stealthy or tactical with simplistic allied AI but does offer a great spec-ops 'simulation'. Not to mention the variation of maps & weapons!