Tom Clancys attempt at the real time stratergy genre

User Rating: 8 | Tom Clancy's EndWar PS3
The Tom Clancy games have been around for just over 10 years now and have covered the first person/ third person type of game and the stealth games with the splinter cell game. But this is a game that jumps out of the box and tries to be different.

The idea for the game is to make a realistic real time stratergy (lets just refer to it as RRTS to make it easier on my fingers). There are 3 playable factions, there aren't very many characteristics that set them apart from the rest, namely the fact that all the units are similar except for the sprite they use, if there is one thing that sets them apart it would be the super weapons, these monstrosities set a large portion of the battle field to chaos and destruction often killing one or 2 of your own units, these only come into play when you either loose the battle or the so called "re-enforcement clock" hits zero.

The campaigne in the game is basically just a tutorial of the online mode theater of war, you choose one of 3 factions and try to dominate the world before your enemies wipe you out, the probleme is that the battles seem repedative,you have 4 game modes on 40 maps, there are a large variety in the map layout, from arid regions, to suburban areas and a military base. Once you have played single player you can play the online theater of war which is online campaigne mode that pits you against several other players, you get one move every day and you got to either attack or defend the enemy.

In both the theater of war and single player you get access to the unit upgrade screen that will allow you to make units in your army faster stronger and even give them a secondary attack, which gives you a good feel that there is variety in the game, to earn credits either win or loose a game, with the scale tipping both ways you won't feel cheated.

All in all, despite the under welming single player and the identicle factions it is a great game