Tiger-Heli doesn't even attempt anything that would make it stand out from any of the other shooters on the NES.

User Rating: 4.5 | Tiger-Heli NES
Games need to do more than have passable gameplay to be worth your or my time. They need to have some other aspect that compels you to play them as opposed to the countless other similar games out there. An engaging story, a unique fantasy world, fast paced and visceral action, amazing graphics or sound or countless other things that give the game a unique identity.

Tiger-Heli has none of these attributes, the developers did not even make an attempt to make this game offer anything to gamers that couldn't be found in other places. With that said, all of the aspects of this game are passable and work as they were intended, the graphics allow you to tell what things are supposed to be (though I am still a bit bewildered what all the powerups do), the sound effects pack a nice punch and the music could have been a lot worse. However, no aspect of the presentation is any better than 90% of NES games.

. The gameplay is classic vertical shooting. Like the presentation, the gameplay works as intended but isn't unique in the least. Enemies blow up when you shoot them and they provide a nice constant stream of fire at you to help give the game fairly challenging core shooting action. Though the core action is pretty fun through the first few levels, the levels soon begin to repeat their designs and enemies and the game gets boring. I am not sure if the levels go on infinitely but I lost interest before I cared to find out, you will too. Tiger-Heli proves that generic and uninspired games have been a staple of gaming since the beginning. The game will satisfy if you are looking for some simple, satisfying NES gameplay; there are not a whole bunch of shooters but you are better off replaying Gradius or 1942 than playing through the near lifeless game that is Tiger-Heli.