EA CEO talks game-killing, Legend brutalizing
Riccitiello promises his company will "kill a game or two a year" due to quality concerns; calls Double Fine's action game "a very significant creative risk."
Following troubling rumors, EA confirms it has pulled the plug on the Command and Conquer-based FPS because it did not meet quality standards.
EA Q1 revs jump, losses tighten
[UPDATE] Deferred online revenue pushes publisher to nearly double its year-over-year quarterly earnings; Bad Company sells 1.6M; Tiberium delayed, PC sports gaming revived.
Tiberium First Impressions - Command & Conquer Goes First-Person Again
We get our first good look at the new first-person shooter based on the popular Command & Conquer real-time strategy series.
EA mines Tiberium
A Command & Conquer spin-off is being developed at EA's LA studio and is due for release in autumn 2008.
C&C FPS (unofficially) confirmed
Source close to EALA says the shop is indeed working on a "Renegade/Battlefield-style" shooter set in the Command & Conquer universe.
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