Theme Park for the Playstation should, quite simply, never have happened.

User Rating: 2.3 | Theme Park PS
Theme Park for the Playstation is a textbook example of everything that can go wrong when porting a PC game to a console. The original PC verson was an instant classic - a deceptively simple-looking management game that appealed to kids, casual gamers and management buffs in equal measure. So what went wrong with the Playstation version?

For a start, the game is a nightmare to control. Instead of a cursor moving around the screen, you have control over one square in the middle of the screen. Moving the D-pad in any direction causes the screen to shift in that direction. Riiiight. Now couple that with the fact that the controls are so loose and slippery. You'll find yourself overshooting the intended target on many occasions.

The game supposedly adds several features that weren’t in the PC version, such as extra ride cinematics, and the ability to view your park in 3D. But these features are definitely surplus to requirements. You can only view a movie so many times before the novelty wears off. And as for the 3D mode (accessed with a simple tap of the Triangle button), it looks horrible. Frankly, it seems to have been thrown together in a matter of minutes. It’s annoying to control, you can’t leave the paths at any point, and the graphics look like someone with no graphical expertise drew them in mere seconds. In short, the 3D mode comes off as a waste of a perfectly good control button.

The presentation doesn't fare much better either. The main graphics don’t look too bad, considering this game was released in 1995. And all the movies do look nice, admittedly. But the sound is just bad. Only about half the ride music pieces made it over to the PC, which means that you’ll quickly get tired of hearing them. Also, the game seems to have a total of about ten sound effects – cash register, crowd noise, vomiting, a cry of “Eeuuww” upon seeing said vomit, toilets flushing, bus pulling up and departing, and that super-annoying little “Ding” sound that accompanies pretty much everything you do.

If that wasn’t bad enough, some of the rides are missing from the original. No Big Dipper for the Playstation crowd! You’d think that Bullfrog would have had no trouble incorporating all the rides. Then again, you’d think that they’d spend more time on quality control, instead of releasing a classic game in this practically worthless state. Theme Park for the Playstation should, quite simply, never have happened.