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Changing Locations - The Witcher 2: Assassins of Kings Trailer

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  • May 25, 2012

Hear level designer Jonas Mattsson describe how each environment changes according to the choices that you make, rendering otherwise peaceful cities into fiery ruins, affecting the characters in the world and determining the conclusion.

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12 comments
firehawk998
firehawk998

This was one of those rare games where choice played a big role from a narrative and gameplay ( which side you fight in 2 act) standpoint. I love CD RED and looking forward to their games in the future. They have won me as customer.

Yamaneko22
Yamaneko22

Compared to most other companies, that concentrate on squeezing every penny of gamer with least effort possible, CDProject seems really fair and cool... Keep it up guys! :)

 

 

tonet666
tonet666 like.author.displayName 1 Like

I love this game. They've done a great job

Selig05
Selig05 like.author.displayName like.author.displayName 2 Like

"The Differences are not just changing one color" - I think it is about you Bioware :)

gamingPCs
gamingPCs

For some reason I'm thinking of Gothic I and II.  Are European developers outside the American marketing bubble? If so, perhaps they are able to focus more on the experience and creativity of gaming.

hrothgar99
hrothgar99

i pray this comes for the ps3 because my pc groans and creaks when playing this gem of game 

Getbacktogaming
Getbacktogaming like.author.displayName like.author.displayName like.author.displayName like.author.displayName 4 Like

Hmmm... ME3 extended cut ; you guys at Bioware better come take a look at this!

bignick217
bignick217 like.author.displayName 1 Like

 @Getbacktogaming Completely agree.  This how you make your decisions matter.  This is the kind of thing that makes your decisions carry the weight they should.  Bioware has a lot to learn in this department.  Don't get me wrong.  I love Mass Effect, but the ending was a travesty.

SciFiRPGfan
SciFiRPGfan like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

Love those minor differences in how the locations can look. I think that more developers should utilize such techniques more often. They can't be that expensive or resource intensive and yet, they can improve the atmosphere and enhance the feeling, that the choices actually do matter, quite a lot. And I am not even talking about bigger choices that can affect who will live or die or objectives or even the whole campaign in the game.Bravo, CD Projekt ! Good luck in future and also, hopefully, more X box fellows will find their way to this impressive game.

omenodebander
omenodebander like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 7 Like

Very refreshing to play an rpg that treats you like an intelligent adult. The Witcher 2 is a classic. Cd projekt ftw!

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