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The Witcher 2: Assassins of Kings Review

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The Good

  1. wow, amidst today's standard of games.. All i can say about The Witcher 2 is.. What a game!

  2. Possibly my favourite ever RPG, especially in dark mode.

Kevin VanOrd
Posted by Kevin VanOrd, Senior Editor
on

Richly textured and stuffed with memorable moments, The Witcher 2: Assassins of Kings is a marvel among role-playing games.

A number of stupendous moments punctuate your choices. Typically, the events you most fondly recall from RPGs are story related: the characters, the plot twists, the losses, the finales. By contrast, The Witcher 2 etches gameplay events into your imagination. What you remember most isn't just what you witness, but what you experience firsthand. Once such moment occurs when a large clash on a battlefield causes it to become awash with a golden supernatural mist. This moment is recalled several times later yet retains its power due to its otherworldly ambience, sense of scale, and fun combat. Its terrifying scream makes your first encounter with a harpy unforgettable. Viewing another's memory, taking on a ghostly identity, and other inspired occurrences plant seeds of apprehension: you never know what might be lurking around the bend.

Flotsam is a great place to visit, but if you aren't human, you wouldn't want to live there.

If you played the original Witcher, then forget what you learned from its combat mechanics. The Witcher 2 abandons that rhythmic system for a more traditional and challenging one. You still switch between silver and steel swords, depending on whether you are facing monsters or humans, but regardless of the weapon you equip, be prepared for the occasional beatdown. You initiate standard attacks with your mouse, and you block and cast signs (Geralt's magic spells) with the keyboard. (You may also use a gamepad.) Your first encounter during the prologue/tutorial makes for a punishing introduction: Expect to die a few times as you learn just what the game expects of you. The extreme difficulty right off the bat, paired with tutorial hints that don't pop up long enough or soon enough to be much help, don't make for the friendliest introduction. But you learn an important lesson: You must tread carefully. Eventually you grasp the rhythm, which is similar to that of the PlayStation 3 game Demon's Souls. You must position yourself well and pay close attention to your supply of vigor, which is required to block, as well as cast signs; get in a few choice hits; and then block or tumble into a safer position. You may also want to soften the enemy or control the crowd by throwing bombs (blind them!) or laying traps (turn enemies on each other!), particularly during the first act, when you feel most vulnerable.

Even after you grow accustomed to The Witcher 2's combat, there are a few scenarios that are more than just difficult: They are cruel. A couple of boss fights are frustrating, as is a quest in a dark cramped mine that has multiple dwarves crowding you, all while you are hounded by fiendish foes that explode upon death. It's too easy to inadvertently tumble toward an enemy behind the one you meant to attack and find yourself in the center of a deadly mob. Yet, the action is largely satisfying and enjoyable. There's a great sense of weight in every swing. Geralt might somersault toward his victim and slash him with a steel sword or use a flaming staff pilfered from a succubus to land slower, heavier blows. As you level up and spend skill points in four different skill paths (witcher training, swordsmanship, magic, alchemy), combat becomes more manageable, and you begin to feel more powerful. And yet, the action never becomes a cakewalk, and it always retains a sense of urgency.

And so death is inescapable, but The Witcher 2 allows you to properly prepare before trying to conquer the wilds. You aren't stuck with the same weapons and armor, of course. You loot new ones or buy them from vendors, and these can be upgraded in various ways. You might also purchase equipment schematics and have a vendor craft items for you using the iron ore, timber, and other raw materials you stumble upon as you explore. You can also brew up potions and quaff them, though you can't just down a health drink in the midst of battle. Instead, you must down potions while meditating. Meditation is a returning mechanic, though you no longer have to find a campfire as in the first game. Potions are toxic to Geralt; thus, the number you can drink is limited. It might take you a while to come to terms with this "prepare in advance" approach to potions. Brews act as statistic buffs rather than immediate cure-alls, and unless you know what monsters you might be coming up against, you don't necessarily know which potions to take. When the story snatches you up into a series of battles and cutscenes, you may never be allowed to meditate and, thus, never reap the benefits potions may have granted.

It may also take some time getting used to the interface. It isn't complex but there are some minor idiosyncrasies, some of which are rather sensible. You can't hold a key to identify loot and items of interest as you can in most RPGs; instead, you activate Geralt's medallion. It's a neat way of taking a game-y function and making it seem more natural. Other interface quirks are less understandable. You can't quickly identify and sell vendor trash, for example, and there is no easy way to compare the equipment a merchant has for sale with your current stuff. These are minor quibbles, however. Not so minor are the few quest bugs that can aggravate your travels. A quest marker and journal entry may refuse to update when completing an action, leaving you to wonder what to do next; choosing dialogue options in a particular order might lead to a similar circumstance. The only solution to these circumstances is to hope you accidentally stumble upon the next phase of the story or reload a previous game save. These are disappointing errors in a well-made game with an otherwise stellar presentation.

Combat is central to The Witcher 2, but it's not the only way to pass the time. Dice poker returns and works much the same way as in the original. Proving your mettle with your fists is a more consistent way of earning some extra coin, however. You can trade blows with certain locals, though you may cringe when you first learn that doing so entails quick-time key presses--the kind associated more with console action games than computer RPGs. (Such quick-time events crop up in various boss fights and other scripted sequences as well.) Yet, the game hardly relies on them too much, and the close camera angles and barbaric punches give brawls some pizzazz. An arm-wrestling minigame is much less enjoyable, forcing you to keep a sluggish cursor within the proper boundaries. And, of course, certain characters (and the town's task board) will have some odd jobs for you, many of which involve the game's signature moral dilemmas. Who do you believe: a mythical seductress accused of murder or the elf jealous of her many lovers? When each accuser is equally unconvincing, you must carefully consider your path. And in this complicated world, just as in the real one, there isn't necessarily a right or wrong choice--or a neat resolution.

Like many ambitious games, The Witcher 2 requires you to shoulder some minor burdens; in this case, it's a finale without bite and some unfortunate bugs. Yet, you rarely sense that any given element suffered because more attention was given to another. This distinguished game makes an important statement: Visual beauty, challenging action, and game-changing decisions can coexist in a modern RPG. In one beauteous stroke, The Witcher 2 has raised the stakes. No longer need we accept that role-playing games must sacrifice the quality of one element in favor of another. Instead, we are allowed to have it all. And how wonderful that we have it right here, right now, in The Witcher 2: Assassins of Kings.

Kevin VanOrd
By Kevin VanOrd, Senior Editor

Kevin VanOrd is a lifelong RPG lover and violin player. When he isn't busy building PCs and composing symphonies, he watches American Dad reruns with his fat cat, Ollie.

37 comments
JRTomlin
JRTomlin

Actually the game doesn't shy away from FEMALE nudity. It's a pretty sexist game when you get right down to it and the game play really isn't anything to brag about. I prefer an emphasis on that instead of pretty art.

I keep getting bored and have yet to finish it.

mjaddo
mjaddo

loved this game only downside to it was the ending

johnners2981
johnners2981

Should the pc version not get one of those reviews revisited things, it's a lot better now than it was when released 2 years ago

Danishaslam
Danishaslam like.author.displayName like.author.displayName like.author.displayName like.author.displayName like.author.displayName 5 Like

Playing this badass game nowdays on PC & really liking it, Story, Visuals, combats Mechanics are amazing indeed, there are some glitches though but that's ignorable. I have played skyrim too & gotta admit that The witcher 2 is way more better if you talk about Story, Graphics, Combat system, Skyrim was just too huge with boring story and lots of stuff to do.


mixalisss13
mixalisss13 like.author.displayName 1 Like

@Danishaslam Yes but how many hours have you spend on SKYRIM???

vyaswanth
vyaswanth

@mixalisss13 @Danishaslam  Yes every one says skyrim they got bored of skyrim but they won't realize how much time they have played it. I played 250+ hours.

And I enjoyed skyrim and witcher 2 as equal even though both are so much different from each other

c8ing
c8ing

@vyaswanth i played skyrim 70+ hours.... money wasted on skyrim

sleipnir796
sleipnir796

You enjoying this game, is a matter of taste. I was so excited when i bought a copy that i ran home to see it. For me, is not that good. I mean, do you know the reason of the huge lack of official gameplays? The combat system is very wierd and limited in weapon kind. you have 7 spells at your disposal, but they dont feel exiting at all.

This is not a game with cinematics, this is a big cinematic with a game included...

TheEveryMan
TheEveryMan

@sleipnir796

 Interesting opinion and I think you may be correct since the developer requires flashy visuals in order to make their games beleiveable.

SiccSi
SiccSi

 

What was the name of the song in the beginning of the review video?  I can't seem to find it on the soundtrack.

 

Thanks

shansss123
shansss123 like.author.displayName like.author.displayName 2 Like

just awesome can't wait for Witcher 3 and best on pc

Brett_Gamesoul
Brett_Gamesoul like.author.displayName 1 Like

Good game. Very memorable. Is it a 9? Probably an 8 or 8.5. Is it worth playing? Sure. Memorable because the main character is "The" anti-hero and the choices available for him are memorable. The story is above par and the graphics are a plus.

BiiteMe
BiiteMe like.author.displayName 1 Like

Great game, amazing visual experience, buy it now!

cjmilla527
cjmilla527 like.author.displayName 1 Like

Just finished my first play through.LOVED IT!!

outlawst
outlawst like.author.displayName 1 Like

one of the best .

Vitex2003
Vitex2003 like.author.displayName like.author.displayName like.author.displayName like.author.displayName 4 Like

Definitely, the best RPG I have ever played!

jauhars07rmcf
jauhars07rmcf

good rpg game but, i've deleted it 6 months ago and I regret it

Lamia96
Lamia96

He's right. the fonts are too small, as the HUDs are. of course RED Engine does not have enough effectiveness, I think. You have to have a strong GPU! Characters have really difficult names such as Demavend, Serrit, Dethmold, .....!!! yet there's still unacceptable bugs in the game. but I admire the 16 different endings, voice acting, good-sized main story, characters , ......

amin7224
amin7224

i HATE those f@$k FONTS in the game they are very small sized. how the f@$k we should see them. and when u play it on 800*600 u will really don't know what the f@$k u doing.

DeanoFantasy
DeanoFantasy

Is there any planned PS3 release for this game? I have the enhanced edition of the first game on PC but sadly cant play it due to lack of specs... :( but I will play it one day though :) just wondered if a PS3 release was due this year?

topsemag55
topsemag55 ranger

@Kevin-V The EE patch is released for the PC. Will you be making an update for this page (and game title)?

vadagar1
vadagar1 like.author.displayName like.author.displayName 2 Like

wtf is dark souls btw!!!!

ilovelctr
ilovelctr

The only major flaw I found in this masterpiece is that the amount of gameplay it offers is relatively less than the cinematic sequences. But I really enjoyed those cinematic sequences and the complex and deep story. The good thing is CDP is still releasing new materials for the game, and for FREE, and that's what keeps me playing it again and again. The combat's really good after being fixed by patch 2.0. Don't try to compare it with Dark Souls. Dark Souls is about making each strike count while dodging as many attacks as possible, while The Witcher 2 is about character development.

rangeraa
rangeraa

@shreechandel Umm..English next time please

mixalisss13
mixalisss13 like.author.displayName 1 Like

i bought this game and had broblems with cd key.then skidrow crack fix it...!!!

klevep
klevep

 @mixalisss13

 I to am having problems with the CD key. What exactly did you do to overcome them?

 

shreechandel
shreechandel

are you ass*ole you think this game of noob is better than dark soul

ShubhamCh
ShubhamCh like.author.displayName 1 Like

This is good but skyrim is the best

High0n0xygen
High0n0xygen like.author.displayName like.author.displayName like.author.displayName 3 Like

 @ShubhamCh Skyrim is ass compared to this. Skyrim's combat sucked, the main story was boring as fuck, and there weren't too many voices in the game. Also, the amount of glitches were in the hundreds.The inventory was the most obvious flaw which been pointed out time and time again and one that has already been fixed by modders for the PC version. Regardless, the stock inventory of the game is ridiculously counter-intuitive and wastes a lot of your time compared to the inventories of Oblivion or Morrowind. Stealth has never been a strong point of the Elder Scrolls games but Skyrim has taken many steps backwards. It?s one thing to get your sneak up to 100 and steal the armor off of guard?s backs left and right; it?s another to only be in the 30s levels of sneak and have AI be looking right at you but not discover you. This happened to me several times, mostly in dark places. The Witcher 2 kicks Skyrim's ass 100+ times.

GamerLegend10
GamerLegend10

[This message was deleted at the request of the original poster]

stonhengehill
stonhengehill like.author.displayName like.author.displayName 2 Like

this is one of the best RPGs that i ever play

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