@Warlod_Irochi the reason why pc gamers hate when games come out for console is that pcs are years ahead of consoles so when they release games for both there not letting the pc do its best because its getting held back by consoles but game still looks fun
The Witcher 2: Assassins of Kings Impressions - Exclusive First Look
The monster-slaying antihero Geralt returns for an all-new adventure that will look better, challenge you with choices that have real consequences, and offer a brand-new story in a dark fantasy world. We take an exclusive look.
In 2007, Polish developer CD Projekt Red released The Witcher, an unusually titled role-playing game inspired by the dark fantasy novels of Polish author Andrzej Sapkowski. The game starred Geralt, a cynical, white-haired "witcher"--a spellsword equally talented in the arts of alchemy and swordplay--in the royal service of a king presiding over a realm divided by mistrust, conspiracy, and hatred. This original game became a cult classic and was later rereleased with various improvements as an "enhanced edition." But since the release of the first game, CD Projekt Red has been doing a lot more than just enhancements. In fact, it started development on the next game just after completing the first one, and for the sequel, the studio has overhauled the graphics engine, has changed the way combat works, and has been building a more-challenging new adventure with a gritty, adult feel. Take your first official look at The Witcher 2: Assassins of Kings below, but be advised that this story contains early game plot spoilers.
The Witcher 2 takes place after the events of the first game, in which Geralt accepted the task of working for King Foltest of Temeria to investigate a curse that befell the king's daughter. But in The Witcher 2, Geralt won't be chasing something as subtle as a magical curse. This time around, he'll clash swords with two new villains: the first, a hateful elf spy named Iorveth, and the second, a mysterious man known only as the Kingslayer, whom you'll meet in our exclusive video. As you might have already guessed, given The Witcher 2's subtitle, this Kingslayer has already begun to ply his trade--though as the mysterious assassin himself claims, his bloody work is far from over. And while the world-weary Geralt has no great love of royalty, he eventually becomes embroiled in this assassination conspiracy, since it crosses tracks with several new monster hunts--which are his calling as a witcher--and since the assassin appears to know Geralt of old.
Our demonstration began at the beginning of the game (in a very early version of the game), with the above movie sequence that opens with Iorveth, the elf spy, finding that his forest sanctum has been discovered by the Kingslayer. For those not familiar with the world of The Witcher, yes, the game take place in a fantasy world where people do battle with swords and sorcery, and yes, there are elves who have pointy ears and live in forests, but they don't cavort or caper, nor do they make cookies. Instead, elves (and other nonhumans, such as dwarves) largely hate, and are largely hated by, humans. Some, like Iorveth, actively plot against (and murder) humans, so he and the Kingslayer--who claims to be a friend to nonhumans--are apparently able to form an uneasy truce.
Our demonstration then switched to a playable segment of the game during which Geralt arrives at the port of the game's first major location--the medieval town of Flotsam, which lies between the borders of Temeria (Foltest's realm) and the neighboring nation of Aedim. Before disembarking from the vessel, we had the chance to listen in on banter between Geralt's two companions: Triss Merigold, the redheaded sorceress from the first game, and Vernon Roche, a sharp-tongued member of Foltest's military sent to help Geralt scout the area. We'll just say that Roche has specific opinions about a woman's proper place in the world (specifically, the kitchen) and that Triss less-than-respectfully disagrees.
After listening to some verbal jousting, Geralt breaks up the argument and leads his companions into the woods on the road to Flotsam, through thick grass and swaying, detailed brush, until the party begins to hear the sound of pipes playing. Roche makes a passing remark about "smelling" an elf nearby before leading us right into the next cinematic sequence…to meet Iorveth face-to-face. The elf casually stood atop a tree branch out of reach of Roche's and Geralt's swords. As it turns out, Iorveth and Roche know of each other--the former being aware of the latter as an elf-hating bigot, and the latter being aware of the former as a human-murdering psychopath.
In The Witcher 2, your companions don't hesitate to speak up, but like in the previous game, they're not directly under your control and will act to the best of their abilities in combat situations and will speak their minds in the game's dialogue sequences. The Witcher 2's dialogue system allows for banter between multiple participants at once, and new characters can join the conversation midway. In this particular dialogue, Roche and Iorveth continued to trade verbal barbs while Geralt quietly entered into an active dialogue with Triss about how best to attack the elf. Like the previous game, The Witcher 2 will use a "timed dialogue" system that will offer you various responses to give in conversation but will default to a standard response if you don't choose an alternate thing to say.
Review Scores
| Platform | GameSpot | Metacritic / User Score |
|---|---|---|
Game Info
- Release Date: Apr 17, 2012 (US)
- ESRB: MTitles rated M (Mature) have content that may be suitable for persons ages 17 and older.
- Release Date: May 17, 2011 (US)
- ESRB: MTitles rated M (Mature) have content that may be suitable for persons ages 17 and older.
The Witcher 2: Assassins of Kings (Enhanced Edition)
- Publisher(s): Atari
- Developer(s): CD Projekt Red Studio
- Genre: Role-Playing
- Release:
- ESRB: M
Games You May Like

Users who looked at content for this game also looked at these games.
See More Similar Games






