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The Walking Dead: Survival Instinct Review

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The Good

The Bad

  1. Think the reviews are too harsh? Then read my review!

Shaun McInnis
Posted by Shaun McInnis, Editor
on

It's not zombies you need worry about in the painfully dull The Walking Dead: Survival Instinct.

The Good

  • Some melee weapons can be satisfying to use  
  • Interesting resource management.

The Bad

  • Absolutely no sense of tension or challenge  
  • Lackluster zombie AI leads to tedious encounters  
  • Short, drab campaign.

If you're worried about the zombie apocalypse, don't be. It's really nothing to get worked up over. Sure, humankind will find itself beset by legions of ravenous undead, but they'll be incredibly polite undead. Zombies will wait patiently for you to cave their heads in with a hammer, will file into a neat line before attacking, and will give up on chasing you after so much as three meters of exhausted shambling. At least that's how the zombie apocalypse looks according to The Walking Dead: Survival Instinct, a dull and toothless action game that presents a few interesting ideas but leaves them wallowing in a sea of shoddy execution.

Hey zombies, let me axe you a question.

Not to be confused with Telltale's stellar adventure series starring an ensemble of original characters, Survival Instinct is a prequel to the Walking Dead television series that focuses on leather-vest aficionados Daryl and Merle Dixon. Both characters are voiced by the actors who portray them on the show, which is the only instance in which this game flirts with anything resembling a high production value. The bulk of Survival Instinct--a campaign lasting maybe five hours--is a drab and hurriedly told story of Daryl and Merle navigating the Georgia countryside on a road trip gone to hell.

This is a stealth-oriented take on first-person action in which you (playing as Daryl) creep through one zombie-infested town after another in search of whatever medicine or car part you need in order to make it to Atlanta. Each mission tends to involve you running into one of the few survivors left in a particular town. These survivors then ask you to go retrieve something in exchange for giving you precisely what it is that you need. If there was ever a game composed entirely of fetch quests, this is it.

There's an initial focus on moving both swiftly and silently: too much noise draws the attention of walkers, but lingering around for any length of time allows them to sniff you out. Or at least that's how it goes early on. You eventually realize that these zombies are so utterly feckless and predictable that each mission becomes less of a stealthy crawl and more of a routine trudge. Sneak up on zombies, and they can be instantly executed with a knife to the back of the head. Make too much noise, and you simply shove them back and go for the brain uncontested. If they happen to get their hands on you, the game triggers a quick-time event that allows you to kill them almost instantly. Each choice can be exploited to your heart's content, resulting in an unsatisfying lack of fear or tension. It's not so much a zombie apocalypse as it is a zombie inconvenience.

Early on, you at least have to make do with improvised weapons like hammers and machetes that force you to hack away at walkers before they fall cold and limp to the ground. There are also basic firearms, which you can use only sparingly thanks to limited ammo and the fact that each shot produces enough sound to wake the neighborhood--one of the more clever touches in the game. Halfway through the campaign, however, you hit a point at which the weapon selection renders an already dead-simple combat system almost entirely devoid of challenge.

The main offenders are the crossbow and the fire axe: the former allows you to take silent headshots from afar and retrieve your ammo, while the latter lets you instantly lop off a walker's head (which, in fairness, is actually a lot of fun--this game does viscera rather well). Combine this arsenal with easily exploitable zombie behavior, and you can absolutely steamroll your way through the entire second half of the game. What should be a terrifying exercise in survival is instead a protracted game of Whac-A-Mole, only with more blood and exposed brain tissue.

One of the truly maddening things about the game is that there are some genuinely interesting ideas floating on the periphery that could have made for a novel experience if there were any real undercurrent of tension to make you care about them. One example is the way you look at a map and choose which route to navigate between missions. Take the highway, and you conserve fuel, but you don't have much chance to find an untouched residential area to search for supplies. Take the winding back roads, and it's just the opposite: you burn through fuel, but you can often find a treasure trove of health items, ammo, and other resources.

The problem is that every zombie in the game is so innocuous that you quickly reach a point where you cease caring about any resources. It's the same issue with the survivor system, a mechanic that lets you recruit followers that you can send out on missions to scavenge supplies while you're busy with your own work. These are concepts that could have added a novel layer of strategy to the first-person action, but they wind up feeling like a chore considering you're more or less the Rambo of the zombie apocalypse.

For a game that bears the word "survival" in its title, there's nothing life-threatening about this journey through the Georgia countryside. It's too bad, because this isn't a game without strengths. Some of the melee weapons can be really satisfying to use, and there are some clever ideas about how people would manage the logistics of a road trip during a zombie apocalypse. But the whole thing is just so dull and tedious that it captures all the worst qualities of a road trip, but none of the exciting ones.

Shaun McInnis
By Shaun McInnis, Editor

Shaun McInnis has always dreamed of an a open-world driving RPG based on Jack Kerouac's On the Road. Outside of video games, he enjoys photography and learning impractical coffee brewing techniques.

336 comments
Kuhlio13
Kuhlio13

I cant believe I paid $50 for this crap.

PotHeel
PotHeel

<Insert random rant about RE6 here>

wolfmgs
wolfmgs

dudes if you ask why RE6 is 4.5 and this is 4 the answer is simply its cuz kevin vanord reviewed RE6 if he ever reviewed this game he will give it like 2 or 3

Diogladius
Diogladius like.author.displayName 1 Like

Gamespot fails at scoring games. They gave RE6 a 4.5 and this a 4. RE6 was way better than this steaming pile. RE6 had a few issues but I really enjoyed playing it CO-op with a friend.

How is it these 2 games are even in the same Ball Park.

happypanda53
happypanda53

yeah i pretty much knew what i was getting into when i picked this up. i should have trusted my gamer instinct. guess i was hoping against hope that this would actually be good. oh well, atleast its easy trophies.

GasparNolasco
GasparNolasco

I like that, by Gamespot logic, this unfinished mess is just 0.5 points worse than RE6.

Defenseman13
Defenseman13 like.author.displayName 1 Like

So... it's worse than the season 3 "finale"?

Outatomomega
Outatomomega like.author.displayName 1 Like

It's not surprising, judging by the trailers this game was doomed to fail. However look on the bright side, you can purchasing The Walking Dead by Telltale Games for less and that is an outstanding game. 

punksterdaddy
punksterdaddy like.author.displayName 1 Like

Hmmm... I am not that surprised really. It just doesn't seem like much effort went into making it good?

A 4.0 is probably generous, RE6 got a 4.5 and although it is a bad game, it looks way better than this?

I was considering buying it but no longer.

jark888
jark888

The first lame Walking Dead. Good job Activistion!

AlexFili
AlexFili like.author.displayName 1 Like

While I would disagree with the scoring of 4.0, it is indeed a rushed game and does have problems. That said I found it quite fun and while short, does have a few original ideas. I'd give it 6.0 and recommend buyers wait for a price drop

starbar111
starbar111 like.author.displayName 1 Like

You know what is funny, ebay is awash with copies of this game with the description: "played once" - says it all really.

Codester_41
Codester_41

"Just get the game done and get it out so we can still cash in on the poor suckers brain-washed by this show before they realize it sucks now!"

Rioichi21Cooper
Rioichi21Cooper like.author.displayName 1 Like

A fair review, I can't believe people are paying over £30 for this crap on PSN though!

al-hasan-faroq2
al-hasan-faroq2 like.author.displayName like.author.displayName 2 Like

The show is getting stale as well.

xsnrgman
xsnrgman like.author.displayName 1 Like

@al-hasan-faroq2 Not as stale as Activision's newest games. Why bother with a Battlefield 4? They see money in their eyes $_$ with sheep that play COD and Battlefield type games.

coolmath4life
coolmath4life like.author.displayName 1 Like

Looks like crap, won't waste my money, nor will I support this company, I don't mind COD but that's what they should try to innovate on, not go for quick cash grabs. Proud 360 owner, I'm voting with my wallet... and it's a no - go.


wyan_
wyan_ like.author.displayName 1 Like

I liked this game. At worst it's a 6.5 out of 10. For me it's an 8 because I am a zombie fanatic. Sure, there are many things that could have been done better, but it's a superior survival horror effort compared to Capcom's latest efforts. I think part of the reason it worked for me is because in the second level, (3rd if counting the intro) I fucked up extremely bad and had droves of zombies chasing me. I died horribly and that scared the crap out of me. For most of the game after that, (yes I fucked up again) I played very carefully and stealthily, almost like I was going for a Grand Master rating in the game Tenchu. I ended the game with enough guns, ammo and health items to open my very own surplus e-store, but that's what happens in any survival horror I play.

AlexFili
AlexFili

@wyan_ It is fun but it is just too damn short and is too needlessly difficult

erix43
erix43 like.author.displayName 1 Like

They just wanted a quick paycheck. Notice no one ever hyped it up or the lack of advertisements for it? This one came out of nowhere it seemed.... 

Daian
Daian

This game is so bad it's not even funny.

xolivierx
xolivierx

why is there such a decay in the quality of games these past years. The more and more empty shells are being released. I understand graphics are important but I would rather play a game with ok graphics than another picture perfect game with boring gameplay, broken AI and dumb story. Enough of this already

Saketume
Saketume like.author.displayName 1 Like

@xolivierx THIS COMMENT CONTAINS SEASON 3 THE WALKING DEAD SPOILERS

This game had neither graphics or gameplay. But after having tried it I can see it had the potential to become a decent zombie game.

The problem is of course the license. It's obvious that, in fear of losing buyers, they rushed the game so it would be out before Merle kicked the bucket in the TV series.

TheNubMaster
TheNubMaster

@xolivierx Sadly i can say i know people who would choose the better graphics over the better gameplay. I personally though would always rather have better gameplay over graphics.

highlanderjimd
highlanderjimd like.author.displayName 1 Like

@xolivierx ps3 and 360 gamers. most of them are screaming dribbling idiots these days, thats who the money men aim at. Lots of indie games are far FAR superior to so called big releases these days. Expect another gaming bust soon, about time too imo. We can have another golden age like the 80s and 90s

pupp3t_mast3r
pupp3t_mast3r

@xolivierx Too many publishers and IP''s that have a lot of resources but lack any experience in implementation or innovation. However there has been a steady increase from Indie developers so expect to see some brand new publishers replacing the current leaders of the gaming market in the next few years.

PsychicKiller82
PsychicKiller82

I think the big companies need to stop being money whores, and actually take the time to make a quality game. Activision could have easily done a better job by not focusing on Call of Duty all the time, this game is a disgrace to the Walking Dead franchise.

Dumper1
Dumper1 like.author.displayName like.author.displayName like.author.displayName 3 Like

Sadly the sheep have still bought the game.

ass-creed-dude
ass-creed-dude like.author.displayName 1 Like

Fuck Activision, they're the only one who managed to ruin a walking dead title should've let square enix,ubisoft,EA,Rockstar,

Or the best would've been Valve 

why activision ? except for a few  they make terrible games

There are countless companies that would've loved to take on the role of creating a Walking Dead game

xsnrgman
xsnrgman

@ass-creed-dude I've had more excitement in my youth playing C64 and NES games than the crap they shovel-feed us today. COD? FUCK THAT SHIT! Quake matches were a lot more exciting to me back in the day. Didn't have the graphics but SO WHAT?

turnerdoc
turnerdoc

any one that whats a great survival zombie game check out STATE OF DECAY  by undead labs may never heard about it check it out,amazing its a xbox live only game yea xbox live it will be the biggest game on live the place is big theres cars to drive ai people to save and bring in your group and find a base to protect go anywhere do almost anything ive played almost all zombie games except walking dead itstinks state of decay inst out yet it was just at pax should be out in april this game is war z but with real zombies and not worry about getting sniped by little billy i founf undead 5 months ago off ign and im there biggest fan i promise IF you like zombie survival you will love this game and many video's to show how good it is

ForceSkin
ForceSkin

@turnerdoc Woah man, you have me curious about the game but you need to punctuate that sentence

bmgd70
bmgd70

@turnerdoc I have to agree. I have been following it for a long time. People should check the videos of it on YouTube.

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