A surprisingly good Marvel game.
As with any modern action game, you have an arsenal with which to dispatch the many baddies that cross your path. When something less traditional is preferred, The Punisher resourcefully takes advantage of his surroundings. For instance, you can fire up a forklift so it rolls into a a support column and takes down a gunman on the catwalk above. Further showing off The Punisher's people skills, interrogation provides pertinent info tidbits (and health benefits) as well as more cheap thrills. By grabbing the nearest foe and wiggling the analog stick just right, you'll menace him until he breaks (emotionally) - then after he tells you what you need to know, you can break him (physically).
More vengeful variety is offered at spots designated by a floating Punisher logo, where you can make "special interrogation" (such as pushing a criminal's face toward a whirring grindstone) or relieve someone of Castle's misery via a "special kill" (such as chucking him out a window). Style points are earned for creative life taking, though some especially nasty takeouts result in points being taken away. (Perhaps THQ didn't want to seem to eager to reward lethal ingenuity, even if it's in pursuit of retribution.)
The Punisher is fun at first but soon becomes repetitive - both in terms of The Punisher 's actions and the criminals' voice responses. Add to that weak graphics and animation, as well as not enough opportunities to "enjoy" The Punisher's originality, and you end up with an adventure that turns a bit stale too quickly.