This game should have been buried with E.T. in a desert landfill.

User Rating: 3.5 | The Mummy Returns PS2
The Mummy Returns is your typical Hollywood cash-in game; what it lacks in substance it can only hope to make-up for in name. Even at its impulse buy price, however, it still manages to be a disappointment.

Upon starting the game, you are given the choice of selecting either Imhotep or Brendan Fraser, erm, Rick O'Connell, that is, to play as. I chose Imohotep as he is the more interesting of the two. After a selection has been made, the first 'eww' factors are presented: one) spookily, nobody bothers to move their lips when they talk; and two) the visuals, although seemingly appropriate, are short on sugar and spice - or flair - as they reek of mucky drabness. If you can brave these two foreboding signs, the game will reward you with more troubles.

The control interface is clunky; moving a character gives off the sensation that environments are swamps, not deserts. Working through opponents and obstacles is, nonetheless, easy - enemies either being: Medjai Ninjas (warriors, whatever), or ubiquitous mummies, in case of Rick. It will take a cast-iron brain to play completely through each character's quest, so if you're a normal human with a normal brain I'd suggest trying Imhotep; he is the better choice considering that he can soul-suck his enemies, this is cool for the first two, three attempts.

The sound in the game is rotten. The voice-overs are extremely dull and flat, and Imhotep's evil laugh is the only thing truly notable - although not for its absurd coolness, mind you, but rather for its sonorous shame. I don't recall encountering any actual orchestration throughout the course of the game, so I can't say much for its score either (surprise).

In short, The Mummy Returns I could not even recommend to a Mummy aficionado . . . well, they don't exist, I'll be more realistic: The Mummy Returns I could not even recommend to a Brendan Fraser fan whom is an avid gamer. There. There are plenty of those!