Fun, enjoyable experience, that follows The Wind Waker visuals and experience in a way that didn't seem possible.

User Rating: 9.5 | Zelda no Densetsu: Mugen no Sunadokei DS
The Legend of Zelda: The Phantom Hourglass takes place shortly after the conclusion of the Wind Waker title on the Nintendo Gamecube. The visuals will be instantly familiar. Though it's a direct sequel the plot itself is independent and is not connected directly to that of Wind Waker so expect new surprises and new characters to associate with.

The plot is typical in a sense that you have to save Tetra and eventually the world to some extent. This is fairly obvious from the get-go so don't worry about me spoiling the plot or anything. Though the plot is typical the characters within the game are actually quite interesting and unique. Plenty of interactions with various other characters throughout the game keeps things refreshed and enjoyable. Though the plot doesn't do much in the way of intellectual stimulation the characters you meet along the way will probably fascinate you.

Gameplay-wise the controls are interesting. Technically one can say that this game uses a touch-screen only control system but that is not entirely accurate. You can use certain buttons as short-cuts. However, you are regulated to various touch-screen specific controls for attacking enemies and performing various trademark LOZ moves. This system is superb for throwing bombs because it grants you pinpoint accuracy. It's also great for the boomerang and various other items. The only drawback I had with this system was that you could not "lock-on" to single enemies and engage in one-on-one type battles. This meant you couldn't strafe around enemies and perform back-attacks as easily as in the console Zelda games. That aside the control scheme was well implemented and does a good job of making the Zelda franchise feel fresh again.

The the game is a fair length of 10-20 hours depending on the number of extras you pursue. Graphics are superb for a DS game and replicates the feel of the Wind Waker in a way that didn't seem possible for a hand-held. Expect to spend a good chunk of time exploring the open sea. In short if you enjoyed the Wind Waker sea-faring adventure from the Gamecube you're probably going to enjoy this game.