Sign on Options
Theme: [Light Selected] To Dark»

The Last of Us Review

loading...

  • Scoregreat
  • Metacritic Score9657 reviews
  • User Score- -No Reviews
  • Your Score- -

    rating unavailable

Game Emblems

The Good

Tom Mc Shea
Posted by Tom Mc Shea, Editor
on

One unforgettable character proves humanity is worth saving in the bleak and brutal The Last of Us.

The biggest problem with combat in The Last of Us, however, is how often it breaks its own rules. Mutated zombies called clickers have finely tuned ears that hear your quietest movements. And yet, your companions speak all too loudly near enemies or stand blithely in the open, all while the grotesque monsters obtusely ignore them. In certain sections, locked doors cannot be interacted with until the threat has been eliminated, forcing you to act violently even though an evasive approach seems possible. In other places, a gang of savage monsters waits patiently for you to open a door to freedom, and watches ambivalently as you close it securely behind you. The Last of Us sets rules and then ignores them, removing you from the experience as you question the underlying systems.

Healthy individuals are a bigger threat than the prowling infected. Military units and paranoid gangs hinder your escape to freedom, and are willing to gun down unknown strangers without so much as a word to figure out your motivations. Humans are more predictable than zombies, so you don't have to be scared that they're going to unexpectedly change direction. However, with guns at the ready, they can kill you just as quickly, and from a long distance away if you're not careful. Problems do exist that lessen the thrill of the fight. Your enemies are not the sharpest people around. Hide behind a corner and snap some poor sap's neck, leaving his lifeless body on the ground. When the next guard walks up, you might expect him to sound the alarm upon seeing his friend. But he often doesn't care, and so you kill again. Other times, you may be dramatically strangling a man only a few meters away from a living guard, and yet you remain unseen.

Despite the many small problems in combat, there's an undeniable tension. Vanquishing a horde of attackers is challenging, so you must fight intelligently. Combat flexibility lets you decide how each fight goes down: loudly or quietly, barbarically or cowardly, or maybe you avoid confrontation entirely. Environments are large, sprawling battlefields that allow you to move how you see fit. Hunker down behind an overturned desk and toss Molotov cocktails into the undead herd until the stench of burned corpses fills the air. Or throw a bottle at the back of a hostile foe, momentarily stunning it until you rush in with murder on your mind. Take a guns blazing approach to fill your unceasing enemies with bullets until their lives fade away.

If you take a bullet or two, your life trickles down, and you need a medical pack to regain your strength. To stay alive, you need to make use of the enticing crafting system. Scrounge materials such as scissors and alcohol, and then craft medical packs and shivs, or reinforce your melee weapon. You can only carry three of each item at a time, so you won't be able to load up on Molotovs and health packs. There are enough goods lying around to keep you well stocked throughout the game, so you never feel as if you're in over your head in a given fight. This system encourages you to search every crevice in the environment, forging a powerful connection between you and this broken world.

Aside from combat and surveying, there are puzzles to solve. These offer a quiet moment to analyze the environment, and are a welcome respite from the heart-pounding chaos of fighting. Unfortunately, you don't have to think too hard to be on your way. When deep water impedes your path, search for a wooden raft so Ellie can make it safely to shore. A ladder is needed to reach higher ground, and a plank can be used to cross a gap. The puzzles follow the linearity present throughout the adventure. There is only one solution, so you scan the environment for the button prompt that will whisk you to the next locale, never able to flex your creative muscle to find alternate routes through the wreckage.

The Last of Us offers a mundane visual representation of a postapocalyptic world. The overgrown foliage and run-down structures elicit deja vu more often than genuine awe. We've seen these images before, relayed in countless portrayals of society's end. There are a few instances of graphical brilliance, such as when Ellie and Joel are framed by a picturesque sunset, but the aesthetics are predominately ho-hum. However, the music and sound design are exceptional. Fear comes from hearing, but not seeing, your threats. Their creepy groans tell you everything you need to know about the virus that has consumed them. And though the music stays clearly in the background, it complements the emotional reactions perfectly: the hopeful serenade when Ellie gazes at escaped zoo animals, or the throbbing pulse when you're being pursued by a madman. It's a splendid soundtrack throughout.

With two teams gunning down each other, multiplayer appears to be a paint-by-numbers shootfest on the surface, but there's a refreshing feel to the face-offs. People in The Last of Us are not gifted with superheroic athleticism or regenerating health. They just want to survive. And that feeling is well translated here. Make too much noise, and you appear on the minimap, so you slowly crouch-walk through levels, trying to kill without being seen. It's tense in all the right ways, rewarding patience and thoughtfulness over raw speed. Your life is not disposable. The dread of having to craft and then apply a medical pack when a stalking enemy is in sight is tangible, and when you surprise your hunter with a shot from the bushes, you feel empowered. This feeling of desperation combines with a smart unlock system and strategy-altering goals (focus on executions or healing teammates, for instance) makes The Last of Us a unique and satisfying competitive experience.

Thrust in a lawless world, you feel the ache of a society gone to seed. The Last of Us stretches on for hours, forcing you to endure the suffocating atmosphere and unrelenting despair that citizens of this world have become accustomed to. And that time spent navigating the desolate wasteland draws you deeper inside. You read letters from people who have long since disappeared, meet groups who have created a rickety social structure to help them survive life's many threats. Most important of all, you watch Ellie grow. From feisty warmth to beleaguered exhaustion, her many moods are always twinged with a grounded levity. Her uplifting nature stands in sharp contrast to the people and events surrounding her, compelling you to protect her, shepherd her, and cherish her. The Last of Us is a singular adventure that looks the downfall of humanity in the eyes and doesn't blink.

Tom Mc Shea
By Tom Mc Shea, Editor

Tom Mc Shea loves platformers and weighty moral decisions. Some call him a T-Rex with bigger arms, some call him a gorilla with smaller arms -- you can just call him the jerk who hates all the things you love and loves all the things you hate.

14114 comments
JTH_22
JTH_22

I wonder if Sony is going to send McShea a "Last of Us Reviewer's Guide" like they sent out to all the critics after Lair got trashed, lol ? Seriously though why even care about this review? The game is scoring monster numbers practically everywhere else, it looks amazing, I'm getting it next week regardless. 

sherv490
sherv490

i had high hopes that the great tom mcshea would be the new voice of solid snake only to find out today that they have given the job to kiefer sutherland 

nairz
nairz

And it goes on and on..


mkeezay22
mkeezay22 like.author.displayName like.author.displayName like.author.displayName 3 Like

Holy deleted comments,is GS deleting them or just peeps realizing they said some dumb shit

EL_Bomberdor
EL_Bomberdor like.author.displayName like.author.displayName 2 Like

@mkeezay22  

My comment got deleted. Tom said his perfect game was Dark Souls. So I said, "hated Demon Souls tho didnt ya" and got deleted.. lol

mkeezay22
mkeezay22 like.author.displayName 1 Like

@EL_Bomberdor well then we know whos deleting them, what a baby

mkeezay22
mkeezay22

@EL_Bomberdor @mkeezay22 I raised a lot of questions about Skyward Sword review and how he didn't know the controls weren't IR when you can lay down with the controller aimed at the roof and do combat but got no answer even though it's apparent on first play it's all gyro and wii motion plus controlling it

EL_Bomberdor
EL_Bomberdor like.author.displayName 1 Like

@mkeezay22

I have to admit I really did force myself on him last night haha. Gave him some right shit. Obv in question form not just straight insults.

EL_Bomberdor
EL_Bomberdor

@mkeezay22

I did, I had a go saying "why did you delete my comment" and, no response... lol

chiefgul
chiefgul like.author.displayName like.author.displayName 2 Like

The only games Gamespot has given a 10/10 review so far are:

Metal Gear Solid 4: Guns of the Patriots = PS3 exclusive by Kevin Vanord and 

Super Mario Galaxy 2  = Wii exclusive by Tom Mc Shea

Both of those games deserve it  and along with Portal 2, Uncharted 2, God of War 3, Red Dead Redemption ,Gears of War, Dark Souls,Crysis ALL those games defined the current gen

I think Tom Mc Shea is not biased

IsaacClarke1
IsaacClarke1

@chiefgul Don't forget GTA 4, Chrono Cross, THPS3, The Legend of Zelda: OOT, and Soul Calibur. Unless of course you are talking about current gen. In which case just GTA 4.

chiefgul
chiefgul

and GTA 4 is a multiplatform game and in my view it did not deserve a 10/10 at all

YES i ment the current gen

devak108
devak108 like.author.displayName 1 Like

"Chill out guys, I was high on blue meth when I wrote the review. I don't even remember what I wrote."

-Tom McShea

nickjt7
nickjt7 like.author.displayName 1 Like

That's the shortest review I've ever seen.  How long is the campaign?

aloufika
aloufika like.author.displayName 1 Like

@nickjt7 18 hours on first play through 

nickjt7
nickjt7

Thanks!  That's pretty good for an action game, unlike the 6 hours you get in COD.

D-Ripp
D-Ripp like.author.displayName 1 Like

lulz got this from a comment on IGN about this review

"Gamespot has been shit ever since they fired Jeff Gerstman for giving Kane and Lynch a 6

Unprofessional, and terrible people, a disgrace to the industry.

Ironically, one of the devs of Kane and Lynch met Jeff Gerstman at a game conference once, and told him that he agreed that Kane and Lynch wasn't a good game."

everyone thinks this site has gone to shit

EL_Bomberdor
EL_Bomberdor

Great thing about PS is they don't pay people off,  just take a look at PS exclusives on IGN or Eurogamer. They are happy to score them lower than an 8 so this, with no cash influences, scoring a straight 10 from lots = perfection.

JTH_22
JTH_22

@EL_Bomberdor Whether Sony  pays for reviews or gives any other incentives to game critics is something I don't know for sure and neither do you. But I do know Sony has been known to attack negative reviews and critics of some of their games. Lair was a great example, Sony sent out a "Lair reviewer's guide" after Lair was widely blasted by critics and claimed they didn't know "how to review" the game. Who does that seriously? Just sayin' all this "Sony are saints and Microsoft is the devil" type comments are hilarious. Either way The Last of Us looks amazing and I can't wait to pick it up the 14th.

EL_Bomberdor
EL_Bomberdor

@D-Ripp  

Something influenced the 8 and it wasn't one persons opinion.

Saying that IGN are no saints,they always crumble to MS, just look at Judgement.

D-Ripp
D-Ripp like.author.displayName 1 Like

@EL_Bomberdor I'm not saying they are saints...im sure we will find all critics, contractors, and lawyers in hell after the rapture

EL_Bomberdor
EL_Bomberdor like.author.displayName 1 Like

@D-Ripp

 IGN are perfect when not reviewing a MS exclusive... says it all really. Anything else gets an honest review.

wrestlemaniaw
wrestlemaniaw

@D-Ripp well seeing reviewers like Tom here... the guy has some point there...

pock101
pock101 like.author.displayName like.author.displayName like.author.displayName like.author.displayName 4 Like

For everyone accusing Gamespot of bias against Sony. or partiality towards Microsoft Gamespot are advertising this game on their website right now. There is no conspiracy, the review is just one man's unbiased opinion and he's entitled to it.  

LilPunk15
LilPunk15 like.author.displayName like.author.displayName like.author.displayName 3 Like

@pock101 How can you be mad at that face up there. Look at Tom, he's fkn adorable!

pock101
pock101

@LilPunk15 @pock101 I've always valued Tom's opinions on games such as Limbo and the Uncharted series and as nobody here has played the game except Tom it doesn't make sense to ruthlessly attack him.

BladeStrike1234
BladeStrike1234 like.author.displayName like.author.displayName 2 Like

@pock101 Sane people get lynched around these parts!

pock101
pock101

@BladeStrike1234 @pock101 I've always stood for freedom of expression. I mean are you going to forcibly stop someone from peacefully protesting on the street just because you disagree with it? I hope not and the case is the same here.

aloufika
aloufika like.author.displayName 1 Like

devak108
devak108 like.author.displayName like.author.displayName like.author.displayName 3 Like

@aloufika No way we're winning? They were up all day yesterday.

SUCK IT IGN!

*remembers they had the good review*

suck it..ign..ughh

darks8587
darks8587

lol anybody heard of this game "Super Meat Boy" Tom give it an 9.5 anygood better than TLOU

Kristhomas123
Kristhomas123 like.author.displayName 1 Like

Tom Mc shea don't have the balls to come on the comment section to explain the 8.0. 

elverdadero
elverdadero

@Kristhomas123 What is left to explain? The game sucks, obviously (you can tell by that big 8.0 in this very same page) Isn't that clear enough?

Conversation powered by Livefyre

The Last of Us BoxshotEnlarge the boxshot
Not Following

    Game Stats

    • Rank:
      1 of 0
      PlayStation 3 Rank:
      1 of 3,009
      Highest Rank:
      NANot Ranked
      Followers:
      10,206Follow»
      Wishlists:
      1,407Wish It»
    • M Rating Description

      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Learn more