I have just started this game and going to record my first Elder Scrolls experience online :)
The Elder Scrolls V: Skyrim Review
The Elder Scrolls V: Skyrim is the big, bold, and beautiful sequel you hoped for and is sure to bewitch you for countless hours.
- Immense world stuffed with varied tasks to perform
- Dragon battles are a blast
- Lovely art design capped by some beautiful, atmospheric touches
- Enjoyable battles that you can approach in a variety of ways
- Lots of compelling, self-contained stories to experience in addition to the main one.
- Bugs and performance issues frequently disrupt the immersion
- Friendly AI is often more of a hindrance than a help.
The province of Skyrim might be frigid, but the role-playing game that takes place within it burns with a fire few games possess. In The Elder Scrolls V: Skyrim, you take up arms against dragons, and your encounters with them are invariably exciting--yet depending on where your adventure takes you, such battles may not even represent the pinnacle of your experience. A side quest that starts as a momentary distraction may turn into a full-fledged tale that could form the entirety of a less ambitious game. Yes, Skyrim is another enormous fantasy RPG from a developer that specializes in them, and it could suck up hundreds of hours of your time as you inspect each nook and crevasse for the secrets to be found within. If you know Bethesda Softworks' previous games, you might be unsurprised that Skyrim is not a land without blemish, but rather harbors any number of technical glitches and frustrating idiosyncrasies that tear open the icy veil that blankets the land. Many of them are ones Elder Scrolls fans will probably see coming, but they're ultimately a low price to pay for the wonders of a game this sprawling and enthralling. Prepare for many sleepless nights to come.
Those nights traversing these lands are ones well spent. The game returns you to the continent of Tamriel, where you explore the northern realm called Skyrim, home to the Nord race. In these northern regions, snow flurries cloud your view, and platforms of ice float on the chilled waters. Nighttime often brings Tamriel's version of the aurora borealis, with its gorgeous blue and green ribbons stretching across the heavens. Skyrim's predecessor, Oblivion, featured prototypical fantasy environments--pretty but not quite evocative of the lore's darker undercurrents. Skyrim embraces its darker elements. You might feel an eerie chill as you glimpse a half-sunken ship through the mist, or watch as a dragon comes to life before your very eyes under the swirling firmament. Skyrim's atmospheric tone harks back to The Elder Scrolls III: Morrowind, only the hazy dust storms of the earlier game have been replaced by glimmering snowfall and opaque fog.
These lovely vistas are best seen from a distance. Closer inspection reveals plenty of ugly painted-on textures, and the PS3 version suffers from a general blurriness that diminishes the overall visual impact. But like many enormous games, Skyrim makes a great impression not because its individual elements are sharply honed, but because they contribute to a grander whole. There's so much to do that your quest log becomes an embarrassment of pleasures, offering dozens of choices at any given time, each one as enticing as the next. You could follow the story, of course, which weaves a compelling tale that casts you as a dragonborn; that is, the soul of a dragon emanates from within you. As such, you are the key to discovering why dragons have returned to the land, terrorizing cities and potentially ending the known world. The tale has you facing dragons, of course, but also crashing fancy dress parties and scouring sewers in search of a key figure long assumed dead. It's a well-crafted tale that makes good use of those fearsome flying creatures that horrify the masses with roaring gusts of fire and ice.
Even when you aren't pursuing story quests, though, the core narrative dogs you as you trot across the land on foot or on horseback. You might travel to a quaint hamlet only to discover that it's under siege by a hovering beast. The townspeople join you, aiming their arrows and fireballs upward, and not all of them may survive the encounter. These battles impress upon you the terror in which the populace lives, and thus give you a reason to be a hero to them. But plenty of narrative delights have nothing to do with dragons, and some of them could have formed the main story of a lesser RPG. Following an early lead takes you to a lonely house occupied by a single child with a disturbing request. The story that unravels has you acting as a predator and eavesdropping from an unimaginably sinister hiding place. Other story threads embrace the element of choice. You can take sides in the ongoing conflict between Imperial forces and the rebellious Stormcloaks, and then assault enemy camps and rescue prisoners jailed by the enemy. And in one memorable if minor quest line, you can kill a creepy cannibal--or join her and her cohorts at the table.
It's impressive enough that there's so much to do; it's even more impressive that most of it is wonderful. Not every dungeon is a joy to explore. Stone-turning puzzles occasionally bring the fun to a halt, and a few repeated cave designs could dampen your spirits. But overall, every task has an excellent sense of context, and surprises lurk around many a turn. Searching for a lost dog turns into a grander quest than you could have guessed--and witty writing and voice acting shine some light into this somber world. Even a simple "go there, kill that" bounty can be a thrill. After all, how often do you face a towering giant and a couple of woolly mammoths? It's too bad that as you approach the giant's camp, one of those mammoths might spawn 100 feet in the air and fall to its death, or land on another mammoth and ride on its back for a few seconds before sliding off.
So maybe not every surprise is a welcome one. But most are, and the element of the unexpected is what lures you to explore as much as you can. The reward could be a great weapon hidden in a locked chest, a gorgeous vista to ogle, or a book of lore that enhances one of your attributes. Or perhaps you'll discover words written in the dragons' tongue--an important discovery indeed. Finding those words is key to using Skyrim's most powerful spells, known as shouts. Well, they are half the key anyway: you also must defeat dragons and absorb their souls to activate those shouts. Shouts have their own cooldown timer and aren't tied to the magicka bar that governs standard spellcasting. With one shout, you can breathe fire on your attackers. With another, you can slow down time. Shouts hardly guarantee success in a difficult battle, but they can tip the scales in your favor. Besides, the dramatic visual and sound effects of both the discovery of words and the absorption of a dragon soul are a lovely bonus.
As for standard spells, they come in the usual schools of magicka: destruction (zap skeletons with sparks!), conjuration (summon a giant frost atronach!), alteration (light the way ahead!), and so on. You can even dual-wield spells, going full-on mage, with a glowing ball of fire in one hand and a summon at the ready in the other. For that matter, you can dual-wield one-handed weapons, giving you more flexibility in how you form your character. When you create your character, you choose a race from the usual Elder Scrolls standbys (Dark Elf, Breton, Argonian, and so forth), but you don't choose a class. Rather, your skill level with certain types of weapons, magicka schools, speech, and so on is governed primarily by how you play. Wear heavy armor, and taking blows gradually increases your heavy armor proficiency. Swing two-handed weapons, and you get better at using them.
Having more fun with Dragon's Dogma but Skyrim is my favorite 'return to game once I've beaten everything else'.
Great game but i liked OBLIVION more . I mean the main stroy and the guilds in oblivion were way better than skyrim . I agree that skyrim have better graphic and combat but thats all . I had more fun in oblivion . Im slightly disappointed with skyrim because i thought the hero will have a voice like DRAGON AGE 2 and improved the weird characters movements . Overall its a great game .
I love this game, I have soaked endless hours in front of the t.v. playing it. There are some things I would change, like the loading screens and the DLC delay. I have recently had the problem of freezing while attempting to swim, but thanks to you guys and this awesome website, I'm hoping I have fixed it. It makes me sad to see everyone so mean to each other (even if deserved). I hope everyone will start getting along, there is a lot of great information that we can attain from people (even complete idiots). Don't judge without all the facts.
~Peace and love to you all! <3 ?
@Stompatius yeah if that is their best for PS3, I'd say hire a more professional team. That version they released is only for undiscerning consumers and dumbass fanboys like you. Their best is like yours. Pathetic
Ps3 beats Xbox because of:
- Built in Blu Ray and 3D, no bullshit.
- Free internet, no bullshit
- Rechargable controller, no bullshit
- And when you buy ps3 you buy the best version, no different bullshit versions like the 360.
- You dont have to buy loads of acessories and bullshit like the bullshit 360.
- Unlike the Xbox 360, no bullshit.
@tonyhusl No. You only get Lycanthropy by competing the required "Companions" questline missions. Getting Lycanthropy makes you immune to any other disease.
would be a great game excepting the load times when you switch between places drags so much on the ps3 that you nearly find yourself on that more then in gameplay
buying1999 - You're the biggest fanboy troll out there. I've seen your comments on many other gaming sites' boards (IGN, Lens of Truth etc). Get over yourself man. Are you on Micro$oft's payroll or something? Not even Major Nelson defends the 360 more than you and he DOES get a steady paycheck from M$.
When Carmack made that statement, it was based on the fact that overall the 360 is easier to develop for than the PS3. Not surprising coming from a traditionally PC-only developer.
The article ALSO goes on to say: "Carmack did go on to tell Ripten that there are places in RAGE where the PS3 works and performs better because the cells have more total processing power."
If YOU like not having the ablity to watch Blu-rays on your console - fine. If YOU like having to purchase battery packs for your controllers - fine. If YOU like having to PAY to play online - fine. If YOU are that ignorant and that much of a blatant Xbox fanboy that you want to deprive yourself of amazing exclusive games like Uncharted, God of War, Infamous, and many more - fine.
Just shut the hell up about it already, no one really cares what you think.
@Furwings They only thing that i find is that the xbox is alot easier to system link than the PS3, but that the only thing, unless someone can tell me a simple way for the PS3 then i can ditch the xbox totally :)
@Furwings talk done xD
@Furwings well said. i personally like the PS3 better because it has more and better exclusives. plus the blu-ray player of course. the multi-console games may not be as polished on PS3, but the exclusives make xbox look like atari.
@ShadowofSonic No issue, just stating the facts about the over priced internet ready blu ray player. I don't recall making ANY statements to or about users??? Let me double check....nope just talking about hardware and software. No issues here. "Xbox 360 is the BEST console EVER made." --John Carmack
@buying1999 @ShadowofSonicNobody likes a troll. Fuck this John Carmack person, I don't care what he thinks. Neither system is better than the other. People just have preferences. If you're a Xbox 360 fanboy who just comes here to troll about the PS3, you must be a child. Go back to Halo and Gears of War.
They forgot to mention the horrible map display in the major negatives, but oh well. I miss the Argonian's accents either way
I just finished tha major quest and also most of the important side quests. Now I feel...umm....empty. Hehehe :-) Elder Scrolls 6 when will you arrive?
This game is one of the best games i have ever played in my entire life , I bought this game 3 months ago and I swear I have been playing it every day like 4 hours for 2 months , my social life ended since then,some other cool games like MGS4 teamed with this one to entirely destroy my life and they succeeded.
This game should definetly be a 9.5, I spent 90 hours on one account and got a game breaking bug (it didn't let me continue the main quest) but that didn't stop me from starting again from scratch. Amazing Game!
This game is definitely best played on the SUPERIOR Xbox 360. Better frame rates, better anti aliasing, better shadows, and no MANDATORY install. Oh yeah. Best on the SUPERIOR Xbox 360. "Xbox 360 is the BEST console EVER made." --John Carmack
@KevinVanOrd- Where is the blurriness you speak of because I'm playing on the Sony PS3 monitor and I don't experience any blur at all. I also find the textures in some objects look better then the 360 especially in the wood textures. I have both versions and the only thing that bugs me now that the frame rate is better is the how close the pop in is with shrubs and grass. Is this because of the limited 256mb of ram and thats why 360 has it happen a little further for the 360 has 512mb of ram
@ZDowski13 maybe you're one of the luckiest people who accidentally didn't get any lag because of the way you play or choose missions. I heard lot of guys saying the same about Fallout 3 but I played Fallout 3 twice on my PS3 for hours and hours without any frame rate problem or any bug.
I just completed every segment in the game, and now the world seems scary and dull D: Best game ever !
- Player Reviews: 238
- Game Universe:
- The Elder Scrolls III: Morrowind (XBOX, PC),
- The Elder Scrolls IV: Oblivion (PC, X360, MOBILE, PS3, PSP),
- The Elder Scrolls IV: Knights of the Nine (PC, X360),
- The Elder Scrolls IV: Shivering Isles (PC, X360, PS3),
- The Elder Scrolls IV: Oblivion - Game of the Year Edition (X360, PC, PS3),
- BioShock & The Elder Scrolls IV: Oblivion Bundle (PC, X360),
- The Elder Scrolls IV: Oblivion - Mehrunes' Razor (PC, X360),
- The Elder Scrolls IV: Oblivion - The Fighter's Stronghold (PC, X360),
- The Elder Scrolls IV: Oblivion - The Orrery (PC, X360),
- The Elder Scrolls IV: Oblivion - The Vile Lair (PC, X360)