Forums
›
The Elder Scrolls V: Skyrim Forum
›
The Elder Scrolls V: Skyrim PlayStation 3 Forum
›
design flaw: Having bounty mucks up ques ...
design flaw: Having bounty mucks up quests.
This topic is now read-only on GameSpot.
To post new messages, please visit GameFAQs and log in using the same email and password that you use on GameSpot.
- Mar 2, 2013 4:56 pm GMTI have a bounty in White Run, due to some... misunderstanding, that ended with murder of several guards.
And as part of my role playing experience, my character hates the law, hates lawmen, hates jails, and would rather die / be mass murderer than to submit the law or go to jail or to bribe anyone.
So yeah I don't really care if all White Run guards keep trying to shove their law on me, just kill them all.
But then I got this quest to retrieve The Horn of Juergen Windcaller, which happens to be taken by Delphine in Sleeping Giants Inn? Well, it's probably due to my bounty, but I can't talk to her at all, she always attacks me whenever I'm there, I can't initiate any communication with her.
And I can't kill her either, damn essential NPCs...
So I'm stuck, I can't take that Horn from her...
And without that Horn, I can't continue the Greybeards main quest line.
Why not just submit to the law? Or bribe the guards?
Well as I said, my character will never accept that. She's stubborn that way. I take roleplaying very seriously!
Stuck
It seems to me that Skyrim Game Designers either missed seeing this problem, or their simply are not kind to players who play mass murdering game.
That's unfair to me you know? I have right to proceed on my main questline, regardless of what kind of character I play. Why should I be forced into line? It's discrimination I tell you!
I'm starting to hate this game now...
---
AAAAHHHHH - Mar 2, 2013 5:05 pm GMTyou could try using a charm spell/scroll (or voice of the emperor if you are imperial) on Delphine and then talking to her.
---
"Give me liberty, or give me death!" - Patrick Henry
http://i50.tinypic.com/34h6pas.jpg http://i50.tinypic.com/23l7xx.jpg - Mar 2, 2013 5:05 pm GMTout of curiosity, just how high is your Whiterun bounty?
---
"Give me liberty, or give me death!" - Patrick Henry
http://i50.tinypic.com/34h6pas.jpg http://i50.tinypic.com/23l7xx.jpg - Mar 2, 2013 5:06 pm GMTCertainly seems like the game itself is staying in character to me. If Delphine is an essentially moral person, why would she believe that you could be the dragonborn if you're a notorious mass murderer who hasn't even kept it under wraps?
Just happens that you RP'd yourself into a corner. And why can't you just RP out of it? Character realizes that her stubborn ways are impeding her ability to function, decides to either sleep it off or bribe the guards.
Or just serve your time and mentally strike that episode from the record. If you're looking for unimpeded, no rules RP, a computer game will never give you that. It's impossible for it to predict everything you could possibly want to do, and moreover even if it did allow literally anything, there would be zero context and therefore it would be terrible RP. - Mar 2, 2013 5:39 pm GMTTreating your psychotic massmurderer of a character like a psychotic massmurderer is hardly something I would call a flaw.
---
I mean, i never see the right bash the left on anything because the blame game causes more issues than anything-Josh - Mar 2, 2013 5:43 pm GMTI wouldn't blame the game. It's your fault. I see that you're doing the RP thing, but you can't really blame the game for that.
Just the place you happen to have to go to is within Whiterun Hold. Had it been anywhere else you probably wouldn't have a problem.
---
PSN ID: o0LuNeStA0o - Mar 2, 2013 6:27 pm GMT"Certainly seems like the game itself is staying in character to me. If Delphine is an essentially moral person, why would she believe that you could be the dragonborn if you're a notorious mass murderer who hasn't even kept it under wraps?"
--
and that's also her problem.
that in my game:
The Dragonborn she's been looking for IS a psychotic mass murderer.
You tell me to reconcile the fact that the game only accepts goodie-goodie characters (or pretend goodie goodie) in its main storlyline ?
I can say it the other too:
I'll tell Delphine ( and the game ) to reconcile the fact that their Dragonborn hero, could be a very evil person, (who is also very open about it) .
Bethesda doesn't seem to take into account that (rather obvious) possibility in their game design. Their storyline is very linear this way... and no better than Jap RPG.
---
AAAAHHHHH - Mar 2, 2013 6:47 pm GMTNo it's just you're being too stubborn to get over yourself in one area. Crimes are tracked differently in each hold.
I agree it's rather linear, but it's kinda hard to blame them for something when you brought this upon yourself.
---
PSN ID: o0LuNeStA0o - Mar 2, 2013 6:49 pm GMTThis is something excellent in Morrowind that game developers shy away from now. In Morrowind, if you happened to kill a key NPC and severed the mainquest line, there was an alternate way (which involved murdering) to get to the last boss and complete the story. It's called a backpath. I loved it.
What a shame! - Mar 2, 2013 7:34 pm GMTArmedRebellion posted...
you could try using a charm spell/scroll (or voice of the emperor if you are imperial) on Delphine and then talking to her.
ummm.... DID WE MISS THIS???
---
"Give me liberty, or give me death!" - Patrick Henry
http://i50.tinypic.com/34h6pas.jpg http://i50.tinypic.com/23l7xx.jpg - Mar 2, 2013 8:50 pm GMTlonelyloner posted...
"Certainly seems like the game itself is staying in character to me. If Delphine is an essentially moral person, why would she believe that you could be the dragonborn if you're a notorious mass murderer who hasn't even kept it under wraps?"
--
and that's also her problem.
that in my game:
The Dragonborn she's been looking for IS a psychotic mass murderer.
You tell me to reconcile the fact that the game only accepts goodie-goodie characters (or pretend goodie goodie) in its main storlyline ?
I can say it the other too:
I'll tell Delphine ( and the game ) to reconcile the fact that their Dragonborn hero, could be a very evil person, (who is also very open about it) .
Bethesda doesn't seem to take into account that (rather obvious) possibility in their game design. Their storyline is very linear this way... and no better than Jap RPG.
You don't have to be good, my current character is an amoral *** hole who joined the dark brotherhood because he thought it would be fun and eats people. What you have to be is more subtle then ' publicly murder every guard in the whole damn hold' (or at least willing to occasionally make a token repentance by paying off your bounty or going to jail).
---
I mean, i never see the right bash the left on anything because the blame game causes more issues than anything-Josh - Mar 2, 2013 9:30 pm GMTlonelyloner posted...
that in my game:
The Dragonborn she's been looking for IS a psychotic mass murderer.
You tell me to reconcile the fact that the game only accepts goodie-goodie characters (or pretend goodie goodie) in its main storlyline ?
I can say it the other too:
I'll tell Delphine ( and the game ) to reconcile the fact that their Dragonborn hero, could be a very evil person, (who is also very open about it) .
Bethesda doesn't seem to take into account that (rather obvious) possibility in their game design. Their storyline is very linear this way... and no better than Jap RPG.
You know, back when I was still in the military part of my job was deciding who it was that would be granted different level security clearances based upon their mental "correctness," and you would be absolutely blackballed.......and I should clarify, I'm not referring to your role play character in that assessment.
If Skyrim were the real world and the savior of humanity was a person with the morality you are expressing then you know what? the world would come to an end because the people would just as soon kill you than take the risk that some kind of human garbage is their savior, and look at that, that is what is happening in the virtual Skyrim as well.
I've said this in another thread, but I guess I'll need to reiterate it here; killing people does not make people like you and that brings about consequences you might not like, so you can accept the consequences or think harder about what you do. - Mar 2, 2013 9:31 pm GMTgamefan69 posted...
No it's just you're being too stubborn to get over yourself in one area. Crimes are tracked differently in each hold.
Actually part of the problem is that this chick and the companions are in the 'guard' faction but not any particular hold faction. So if you have a bounty anywhere they bug you about it.
It is one thing to have an issue with the cops, but to never serve time (less bad than paying them)? While I have had similar characters that is excessively obstinate. At least save up the I'm thane dialog for your 10000 bounty spree.
Oh, try waiting for bounty hunters. Does that get past the cops bad? Just save before talking to them, they can glitch and not remove bounty.
---
If you have a near DEATH experience it follows that I must have a near You experience. Don't mind me, I brought a book.~ DEATH - Mar 2, 2013 11:31 pm GMT--"If Skyrim were the real world and the savior of humanity was a person with the morality you are expressing then you know what? the world would come to an end because the people would just as soon kill you than take the risk that some kind of human garbage is their savior, and look at that, that is what is happening in the virtual Skyrim as well.
I've said this in another thread, but I guess I'll need to reiterate it here; killing people does not make people like you and that brings about consequences you might not like, so you can accept the consequences or think harder about what you do."
Knowing that I always kill (except those stupid essentials) anyone who provoke me into a fight, with 100% success rate,
yet these moronic guards still try and try and try. And they don't even come up with new approaches.
No, the blame is not with me. The blame is with whoever keep sending those guards my way, knowing full well that they stand no chance, and that they WILL die.
You're with the military? Think about that for a moment.
Keep sending your troops into certain failure and death. Does that make you... psychotic? Incompetent? Idiot?
No, the blame's not with whoever kills your troops, the blame is with you as the one who keep sending your men into their 100% certain and pointless deaths.
---
"Actually part of the problem is that this chick and the companions are in the 'guard' faction but not any particular hold faction. So if you have a bounty anywhere they bug you about it.
It is one thing to have an issue with the cops, but to never serve time (less bad than paying them)? While I have had similar characters that is excessively obstinate. At least save up the I'm thane dialog for your 10000 bounty spree.
Oh, try waiting for bounty hunters. Does that get past the cops bad? Just save before talking to them, they can glitch and not remove bounty."
I don't want to pay any bounties, because as far as I can see it, I didn't start this whole thing.
One misunderstanding lead to another and before long these guards would just keep trying, and failing.
I remember in another game: Baldur's Gate: Shadows of Amn, there's a certain Anti-Magic authority there who would keep on sending people trying to kill you just because you don't buy their 'magic is illegal' law. But if you keep on killing them, their attacks will increase and they get more and more deadlier, showing that they really want to kill you, until a certain point where you have killed them enough that they finally get the point and give up trying, and finally leave you alone.
That is the feeling I'm after, that feeling of victory.
---
AAAAHHHHH - Mar 2, 2013 11:43 pm GMTFor starters, they don't actively 'send' guards after you last time I checked. A guard attacks you if he happens to see you, and calls for back up while doing so, but they aren't actually actively searching for you.
Really though, get over it. You are playing the wrong game if you want something where you can go around killing people without consequence. And no, the fact that you are 'pretty sure' that you didn't actually do whatever it was the first guard tried to arrest you for isn't really a defense. Killing a man because you don't want to pay off a 40 gold fine or stay in jail overnight is not something you can hand wave with 'well I didn't actually do the thing they wanted me to pay 40 gold for!'. All that means is that you didn't deserve 40 septims of the undoubtedly massive bounty you have wracked up killing those guards.
But that feeling of victory? Never going to happen. People will just treat you like a violent psychopath and either refuse to deal with you or dog pile you and try to kill you before you kill them for looking at you funny. The only victory you will get is 'ha, I got my bounty so high that it crashed my game with a buffer overflow!'.
---
I mean, i never see the right bash the left on anything because the blame game causes more issues than anything-Josh - Mar 2, 2013 11:52 pm GMTSeriously though, this is the game where people are completely capable of putting a hit out on you from beyond the grave (people insist this is a bug, but they haven't taken it out yet after over a year so I doubt it). It is not big on just letting you do whatever you want without suffering any adverse effects unless you are smart about it (and even then they are perfectly willing to let you screw yourself out of minor quests and such after lulling you into a false sense of security by making people needed for bigger quests immortal).
---
I mean, i never see the right bash the left on anything because the blame game causes more issues than anything-Josh - Mar 2, 2013 11:52 pm GMTSo the topic creator would rather sit here and complain than to actually try my solution and see if it works?
Ridiculous.
---
"Give me liberty, or give me death!" - Patrick Henry
http://i50.tinypic.com/34h6pas.jpg http://i50.tinypic.com/23l7xx.jpg - Mar 2, 2013 11:57 pm GMTmizukage2 posted...
Seriously though, this is the game where people are completely capable of putting a hit out on you from beyond the grave (people insist this is a bug, but they haven't taken it out yet after over a year so I doubt it).
Yeah... by that logic, there are no bugs in video games.
I don't think you thought that out very far.
---
Remember: IamI3rian told ya.
I'm gonna marry that short haired chick from the Lumosity commercials. She's hawt. - Mar 3, 2013 12:00 am GMTOkay, I'll admit I probably maybe am not thinking entirely straight since it is 3 in the morning here. But nonetheless, the larger point that TES has never been a series that let you be a jerk with impunity remains

---
I mean, i never see the right bash the left on anything because the blame game causes more issues than anything-Josh - Mar 3, 2013 12:03 am GMTBut, I -like- it when briar hearts send thugs after my thief.
---
If you have a near DEATH experience it follows that I must have a near You experience. Don't mind me, I brought a book.~ DEATH
Forums
›
The Elder Scrolls V: Skyrim Forum
›
The Elder Scrolls V: Skyrim PlayStation 3 Forum
›
design flaw: Having bounty mucks up ques ...
The Elder Scrolls V: Skyrim
Not Following
- Publisher(s): Bethesda Softworks
- Developer(s): Bethesda Game Studios
- Genre: Role-Playing
- Release:
- ESRB: M
Game Stats
- Game Universe:
- The Elder Scrolls III: Morrowind (XBOX, PC),
- The Elder Scrolls IV: Oblivion (PC, X360, MOBILE, PS3, PSP),
- The Elder Scrolls IV: Knights of the Nine (PC, X360),
- The Elder Scrolls IV: Shivering Isles (PC, X360, PS3),
- The Elder Scrolls IV: Oblivion - Game of the Year Edition (X360, PC, PS3),
- BioShock & The Elder Scrolls IV: Oblivion Bundle (PC, X360),
- The Elder Scrolls IV: Oblivion - Mehrunes' Razor (PC, X360),
- The Elder Scrolls IV: Oblivion - The Fighter's Stronghold (PC, X360),
- The Elder Scrolls IV: Oblivion - The Orrery (PC, X360),
- The Elder Scrolls IV: Oblivion - The Vile Lair (PC, X360)
- M Rating Description
Titles rated M (Mature) have content that may be suitable for persons ages 17 and older. Learn more
Elder Scrolls V: Skyrim Navigation
Games You May Like

Morrowind (XBOX)
Dirt 3 (PS3)
Mass Effect 3 (PS3)
Dragon's Dogma (PS3)
Dragon Age III (PS3)
Far Cry 3 (PS3)
Users who looked at content for this game also looked at these games.


