I can easily see one faction taking over and dominating Cyrodill.
Then people reroll and join the winning side.
Ehh.. maybe there will be global buffs/debuffs involved?
Lets say you are in the Daggerfall Covenant. The megaserver will try to put you into a campaign where the DC is outnumbered to help even out the factions in that campaign. Unless you have a specific guild or friends you want to play with that are already in a campaign; then it will put you with them.
A big reason ZOS decided to do a three faction game is to help balance the PvP. Three factions make it very difficult for one to dominate because they are always up against two other factions. If one faction is dominating, the other two can always temporarily ally with each other to take out the dominating one.
And i dont remember where i read it but i believe ZOS stated you wont be able to just reroll and join the winning side. Plus campaigns only last around 1-2 months and then start over.
I could see people actually rolling the weaker alliance for the sake of an easier path to emperor as well so that could also work as a balancing mechanism. I am sure the developers have thought of many balacing mechaisms as they have done with the individual balancing of character levels after level 10
I always liked the way Aion intended to balance the 2 factions in their servers early in Aion's US lifecycle. The third faction were npc's and could be controlled by GM's. I never thought the npc faction was strong enough to really sway the game one way or another. Eventually, one side or the other would have an exodus causing major imbalance and long leveling times prevented new players from really helping their faction. Pretty much killed the game for me.
Bethesda is going to have their hands full trying to keep pvp and "winning" beneficial without stalling player progression for the "losing" sides. Like a previous poster said, it will more than likely be 2v1 against the strongest faction.
Use your keyboard!
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