One of the greatest games of all time. Kudos, Bethesda.

User Rating: 9.5 | The Elder Scrolls III: Morrowind - Game of the Year Edition PC
The Elder Scrolls III: Morrowind is, without a doubt, one of the greatest games of all time. It's graphics were (and still are, I am inclined to believe) exceptional. They were, at the time of release, revolutionary graphics.

But Morrowind shining factor aren't its graphics. What makes Morrowind a truly epic and timeless game is its immersive nature. I have had the game for years now, and there are still things for me to discover.

The player starts the game next to a Dark Elf (Dunmer) called Jiub. Although he is not to be seen in the rest of the game, the player will forever remember his name (along with another character, to be discussed later). This is one of the first aspects of the game that makes it so refreshing. Jiub asks you what your name is, so you type a name for your character. He then asks you to be quiet, as a guard is coming. The guard asks you to follow him. When you leave the boat, you get your first glimpse of the beautiful world of Vvardenfell. The guard asks you to go down to the docks as someone is waiting for you. The attention to detail that Bethesda gave the game, the immersive nature of it, is seen very early on in the game.

The guard at the docks asks you where you are from at this point. A window opens, and you must choose your race, and your physical attributes. Then you go into the Census and Excise office, where final details are registered. You choose your class now, and your birthsign (sort of like a Zodiac). When you are done, you take your papers, and you are asked to go into the next building. After entering the next building, you are faced with what seems to be a higher-ranked guard. After striking up conversation with him, another of Morrowind's greatest qualities is made apparent. There are options to continue conversations to greater lengths. By doing so throughout the game, one can receive new quests, or improve one's relationship with different people. After receiving your papers from the high-ranked guard, you are a free man (or woman).

You now officially begin the game. The first person you see in Seyda Neen, the port town, is Fargoth (quite possible the most infamous and remembered character in the game). He is also the first quest-giver. The dedication that Bethesda has put into this game make it the masterpiece that it is. Every action you make has a slight possiblity to affect other actions you make (so don't go around killing everyone on your first game, as the characters that you kill might have something to do with a quest later on in the game. This has happened to me many times). There are several guilds, or factions, that you can join. There are great Houses that you can join (they are like political parties, and all three of them have their own 'type' of member. Magicians usually join the Great House Telvanni, Warriors usually join the Great House Redoran, and Rogues and Assassins usually join the Great House Hlaalu. Of course, you can join whichever House you please, or you can not join any at all!) There are literally thousands of ways to play the game. You can choose to only play the main quest line. Or you can choose to side-track yourself to level up first before continuing the main quest line.

The immersiveness and originality of the game, added to its magnificent and lush landscapes, and detailed graphics, make this game one of the best games I have ever played (and, indeed, one of the best games of all time).