A spectacular successor to The Elder Scrolls: Arena which introduces the fantasy world of Tamriel to RPGers, Daggerfal
One of Daggerfall's hallmarks is the character creation system, which gives you unprecedented control over the process. Start off by choosing your race, background, class (or you can design your own), skills, physical attributes, and so on. You can even choose what your character is allergic to, hates, likes, etc., and all of these choices will effect gameplay. There are also no less than 27 different skills that your character can learn and use in the game, ranging from the serious to the frivolous. If that's not enough, Daggerfall is chock full of magical spells, weapons, armor, and magical artifacts. You can even create your own custom magical spells and items - the first fantasy RPG to offer this feature.
Of course, the game will be quite boring if there isn't much you can do with such an arsenal of weapons and spells. Fortunately, the world of Tamriel is brimming with life. There are hundreds, if not thousands, of NPCs to talk to and glean information from. Text dialog is used extensively in the game, and fans of TES: Arena will be happy to know that the repetitive, "stock" dialogue text that made most NPCs in Arena seem like clones of one another is gone. NPCs are much more diverse and interesting in Daggerfall, and even remember your previous dealings with them. Add to that a great 3D graphics engine (with weather effects such as rain and snow nicely simulated), countless monsters to slay, and many fascinating locations to discover, and you won't want to leave the world of Tamriel.
Daggerfall is one of the few RPGs that truly deserve the term "epic." If you are a hardcore RPGer who prefer a vast, virtually non-linear game to one with tightly-knit storyline, Daggerfall is classic in every respect.