Wonderful flashback to Wizardry, '80's dungeon crawling

User Rating: 9 | Genmu no Tou to Tsurugi no Okite DS
The game engine is pure eighties, the graphics funky and modern (graphic bold images in vivid color on black). I've always enjoyed grinding away and seeing a map unfold before me-- this gives me everything I'd hoped for.

There are many options available in character building-- race, class, alignment, stats (random rolling aka Dungeon and Dragons). When you gain experience points you can spend them on raising class levels (fighter, thief, mage, priest-- and you are not limited to your original choice), learning new skills-- some of them relevant to your class, some of them very strange (cooking, tree-climbing anyone?). I'm not far into the game, but I suspect many of these may have relevance later on. There will be secondary classes available with higher level characters (paladin, ninja, samurai, etc.)

The soundtrack is great and I'm enjoying the bonus CD that was included with the game.

There is no stylus work, which is momentarily disconcerting (I keep pulling my stylus unthinkingly out every time I start to play and after a few useless pokes, put it away). Game saving is easy and quick once you know how-- and this is the most important skill to learn, for you are going to die and die and die...

I've had the game freeze up on me twice in 10 hours of play, but for me it was no big deal as I've been saving about every 5-10 minutes (!).