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The Club First Look

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Sega and Bizarre Creations show off an early build of their upcoming third-person shooter.

Earlier today, at its 2007 Spring Gamers Day event in San Francisco, Sega gave us our first look at The Club on the Xbox 360. Also in development for the PlayStation 3 and the PC, The Club is an arcade-style third-person shooter that appears to borrow more than a few gameplay mechanics from developer Bizarre Creations' popular Project Gotham series of racing games. The storyline revolves around an underground blood sport in which trained killers are tasked with fighting their way through various locales around the world to amuse wealthy and influential, though faceless, audiences. Based on what we've seen today, said premise won't figure prominently in The Club; rather, it's simply an excuse to have an eclectic cast of armed-to-the-teeth characters indulge in fast-paced, action-packed shootouts in locations they really have no business visiting in the first place.

The Club will feature a roster of eight playable characters, most of whom are being kept under wraps for the moment. Those we were afforded brief glimpses of during our presentation included an escaped Russian prisoner named Dragov, a former New York cop named Renwick, a gambler with life-threatening debts, an extreme sports junkie, and a mysterious character whose face was almost completely hidden under a hood. Each of the characters will purportedly play quite differently as a result of their individual speed, strength, and stamina attributes, as well as other factors that aren't being disclosed just yet. For the duration of our presentation, the game's design manager from Bizarre Creations was playing the single-player game as Renwick, showing off two of the game's eight levels as he did so.

First up was a quick tour of the "Prison Cells" level, which bore a strong resemblance to Alcatraz--albeit with many more exploding barrels. Evidently, your goals in The Club will be very similar to those in the Project Gotham Racing games. In other words, you'll try to get to the finish as quickly as possible, and en route you'll try to earn bonuses for style and stringing together combos. The combos are composed of kills rather than powerslides, of course, and the style points will come from headshots and multikill explosions rather than well-taken corners, but you get the idea. Skull tokens scattered throughout the levels will afford you an opportunity to keep your combos going while taking a very brief break from the otherwise nonstop action, and we suspect that in some cases finding them will be the only way to prevent your score-multiplier combo bonus from taking a hit when there are no enemies left in the vicinity. The other level that we saw a small portion of was "Venice," which was similarly gritty in appearance and looked more like a sewer system beneath the city than its famous canals. The remaining locales that you'll be shooting your way through will include a steel mill, a warehouse, a disused ocean liner, a war zone, a bunker, and a manor house.

Most of the enemies that you kill in The Club will leave their weapons behind for you to pick up, and we're told that the game's arsenal will boast at least 17 different firearms for you to play with. Those that we noticed during today's presentation included the Austrian Steyr Aug assault rifle, the Italian SPAS-12 semiautomatic shotgun, the American M60 machine gun, and the AK-74 assault rifle from the Soviet Union. We're told that high-caliber pistols, sniper rifles, and mounted weapons will also figure in The Club, and that you'll be able to earn significant point bonuses by using weapons appropriately.

Since we weren't allowed to play The Club ourselves on this occasion, we couldn't get a feel for its controls. We can tell you that you'll have access to a sprint button and that the left and right triggers will be used for zooming in (when stationary) and for shooting, respectively; but other than that, all we were told is that the controls are "pretty standard" for a third-person shooter. You will be able to take cover, incidentally, though our understanding is that, at least in the single-player game, doing so will almost certainly be a last resort because it slows you down and loses you points.

Bizarre Creations isn't talking about The Club's multiplayer features for the moment, but the fact sheet that we were handed mentions support for up to 16 players online and up to four players on a single screen if you have the Xbox 360 or PS3 version. The PC game won't feature offline multiplayer of any kind. We look forward to bringing you more information on The Club, which is currently scheduled for release "this winter," as soon as it becomes available.

29 Comments

  • Shinkada

    Posted Nov 7, 2007 1:13 am GMT

    With UT3 turning out a dissapointment for a lot of people due to slow gamespeed and a emphasis on vehicles, perhaps this could gain some cult notriety with the ex-UTers? Will be interesting to see how it plays.

  • londonrider

    Posted Nov 3, 2007 6:11 am GMT

    The game sounds good, but... does it stand any chance against Unreal Tournament 3 Deathmatch?

  • jesus_knight

    Posted Jul 14, 2007 10:09 am GMT

    this 2007 holyday season is gonna b very crowded, too many good games to choose from

  • WestCoastRida

    Posted Jul 10, 2007 7:03 pm GMT

    08 would be a good release date. Im running out of savings for all the 07 games coming out...

  • _Sam_

    Posted Jul 10, 2007 12:59 pm GMT

    RaiKageRyu - you don't think it will come out this year?

  • s0njas0n

    Posted Jul 10, 2007 5:30 am GMT

    there's a lot of third person shooters coming on the scene, and for the xbox...

  • RaiKageRyu

    Posted Jul 9, 2007 10:58 pm GMT

    07? nah

  • drangel_jam

    Posted Jul 9, 2007 10:53 pm GMT

    I believe this game would be a smash hit in a different Qtr. Early '08 would be perfect. Seriously! How many game do they want to focus on?

  • XlpranksterlX

    Posted Jul 9, 2007 10:08 pm GMT

    Another 07 game? Jeez realize you're overloading the consumer. Save it for the 08 season.

  • Konxumer

    Posted Jul 9, 2007 5:51 pm GMT

    Sounds like their trying to redo Smash TV , but a quick glance at the video shows that it has a long way to go, and may never get there.

  • daikara

    Posted Jul 9, 2007 5:15 pm GMT

    Sounds like Bloodsport with Jean Claude Van Damme. Hopefully it will turn out a little better.

  • DouglasBuffone

    Posted Jul 9, 2007 10:34 am GMT

    this game seems a little weird and could be very controversial

  • comthitnuong

    Posted Jul 6, 2007 8:16 pm GMT

    I don't like the idea of the story. Killing for other people's pleasure seems really weak for a story.

  • alkaline_DnB

    Posted Jul 6, 2007 12:47 pm GMT

    a soviet in russian military garbs takes on gangbangers with guns...um....sure.

  • Dizzy-P

    Posted May 23, 2007 2:00 pm GMT

    I have mixed thoughts for this game cuz it looks aight but i dont fink it can compete wiv the other games comin out

  • blue-fish

    Posted May 22, 2007 1:24 pm GMT

    I've loved the PG3 series and Bizarre in general but I cant help but wince at this latest move... We have more then enough shooters on the 360 and this seems to be a useless addition. I'd like to see them put their ingenuity to something a little more interesting. But I hope to be proven wrong.

  • renofury

    Posted May 19, 2007 4:09 am GMT

    Sounds fun arcade shooting style

  • Ravi_1900

    Posted May 15, 2007 9:41 am GMT

    I think I will prefer Jericho over thisif they came out at the same time.

  • Delta-08

    Posted May 11, 2007 9:24 pm GMT

    Like shooting games like this hopefully its good

  • KillaHalo2o9

    Posted May 11, 2007 1:39 pm GMT

    No words

Game Info

  • Xbox 360 PC PS3 Release Info

    • Release Date: Feb 19, 2008
    • ESRB: M
      Titles rated M (Mature) have content that may be suitable for persons ages 17 and older.

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