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How to run your own Terraria server

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  • May 22, 2011 1:32 am GMT

    From: Ice_Shield | #040
    To all those having problems, are your ports open for your static ip? If your static ip is something like 192.168.1.15, port 31337 should be open for static ip 192.168.1.15, not 192.168.1.1


    Also both TCP and UDP ports need to be open. I don't mean to imply anyone's stupid but it's easily forgotten. I can't even find the FAQ page that originally mentioned the other networks needing to be disabled now. It's annoying because I wanted to scour it to see if there was more info.

    EDIT: Found it, and yeah the only oddity is the multiple networks thing, so if that wasn't your issue then I'm stumped.
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  • May 22, 2011 3:04 pm GMT
    eco master posted...
    You are not always connected, unless your computer never turns off. The moment your computer stops communicating with the router, the router says, "Okay, this client has disconnected. I'll retain the address for a set amount of time, but if he doesn't reconnect by then, I'm freeing the address, and he'll get the lowest available address." Lowest being the last digits in an address (192.168.1.XXX). So you could wind up with the same address, but there's no assurance. It would be very safe to go ahead and give yourself a Static IP.


    Well my computer is always on. I have another problem though. I did the port forwarding and everything, when I check the TCP port on PortChecker without running Terraria it's open, the second I try hosting a server, it closes.
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  • May 22, 2011 4:03 pm GMT
    I had a blank dns thing and couldn't find anything about dns in my ipconfig and now the Internet won't work.
  • May 22, 2011 9:18 pm GMT
    Dragonbut posted...
    I had a blank dns thing and couldn't find anything about dns in my ipconfig and now the Internet won't work.

    If for some reason you do not have a DNS, some companies host public DNS's that you can use. Google has one, which is what I use, which is 8.8.8.8 and 8.8.4.4 - More Info; http://code.google.com/speed/public-dns/
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  • May 23, 2011 1:21 am GMT
    I've managed to make my own server but every time I try to connect to my own server, it says "Found Server" even though there's no one .__.
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  • May 23, 2011 7:22 am GMT
    i don't understand what i'm doing wrong... i've done everything that's been put out here. the only difference is that i'm trying to do it on a laptop. but it looks like other folks have had success with that.
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  • May 23, 2011 9:22 am GMT
    I've had success with a laptop. I'm not sure what the problem could be x.X
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  • May 23, 2011 11:21 am GMT
    i would check if 31337 was open and then a port checker would tell me that it's still closed even though i've enabled port forwarding on it already. :/
    ---
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  • May 23, 2011 11:55 am GMT
    Are you sure both UDP and TCP is open for the port?
    Are you sure that the port is open for your specific Static IP, and not your external/internal IP?
    Have you tried running a server even though the port checker says it's closed?
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  • May 23, 2011 3:06 pm GMT
    L5K posted...
    Whenever I try to connect to the server I made it tells me:

    System.Net.Sockets.SocketException (0x80004005): No connection could be made because the target machine actively refused it <IP Address and the Port>
    at System.Net.Sockets.Socket.DoConnect(EndPoint endPointSnapshot, SocketAddress socketAddress))
    at System.Net.Sockets.Socket.Connect(EndPoint remoce EP)
    at System.Net.Sockets.TcpClient.Connect(IPEndPoint remoteEP)
    at System.Net.Sockets.TcpClient.Connect(IPAddress address, Int32 port)
    at Terraria.Netplay.ClientLoop(Object threadContext)

    Anyone have any ideas?



    I am having the same issue. I am trying to run the server from my desktop which only has a land line connection to my router. I have done all the port fowarding and set up a static IP and everything. There was mention of disabling other networks, but my desktop isn't set-up to connect wirelessly and the only connection is through a land line. Having roommates who connect to my router shouldn't be a problem should it?

    Any more ideas to solving this issue?
  • May 23, 2011 3:07 pm GMT
    Patch 1.02
    The games default port is no longer ELEET (31337) it is now 7777.

    http://www.terrariaonline.com/threads/patch-notes-1-0-2.10181/
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  • May 23, 2011 3:24 pm GMT
    miracle whip posted...
    Patch 1.02
    The games default port is no longer ELEET (31337) it is now 7777.

    http://www.terrariaonline.com/threads/patch-notes-1-0-2.10181/


    Wow...good find. That solved it! Thanks!
  • May 25, 2011 6:35 am GMT
    I'm still crashing after the new patch.. and i did try to port forward to 7777 :/
    I cant figure out whats wrong (My friends also crash when they try to join my server)
  • May 25, 2011 2:07 pm GMT
    When I change the Ip data to make it static, it asks for two DNS servers when
    I only got one in ipconfig /all. Help?
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  • May 25, 2011 11:39 pm GMT
    upija1 posted...
    When I change the Ip data to make it static, it asks for two DNS servers when
    I only got one in ipconfig /all. Help?


    If for some reason you don't have two DNS servers, you can find companies that have their own DNS servers for use. For example, Google has a DNS at 8.8.8.8 and 8.8.4.4
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  • May 26, 2011 4:43 pm GMT
    Are you sure both UDP and TCP is open for the port?

    yep, checked it through windows firewall. made a rule to allow port 7777 connections for both TCP and UDP.


    Are you sure that the port is open for your specific Static IP, and not your external/internal IP?

    yep, the ip address i used is the one i found in ipconfig in the command shell.



    Have you tried running a server even though the port checker says it's closed?

    yep, it was a no go. port checker still says they can't ping my router.

    *do i have to be connected to the ethernet wire for it to work? can you host in wireless?
    ---
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  • May 26, 2011 9:33 pm GMT
    You know, if you use something like dyndns.org, you don't actually need a static IP. You can just download their updater, and whenever your IP changes it'll automatically register the new IP to your dyndns account. Then you can just give people an url like awesometerrariaserver.dyndns.org and never worry about your actual IP. Food for thought. Still need to properly configure your ports and firewall though.
    ---
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  • May 28, 2011 8:26 am GMT
    what can I do if my router is not on portforward.com?
    I have the Fritz WLAN 7240.
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  • May 29, 2011 12:04 pm GMT
    I forwarded port 7777 and I still can't create a server. What should I do?
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  • May 30, 2011 4:05 am GMT
    I've forwarded port 7777 on both UDP and TCP but I can't ping the server. I know it's not a problem with the firewall because I turned it off just in case... I've got a static IP as well, so it can't be that.
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