Tekken Tag Tournament 2 User Review
Takes fighting games to a whole new level of high energy competition.
- Posted Sep 12, 2012 2:02 am GMT
- Recommended by 1 of 1 user.
- Difficulty:
- Just Right
- Time Spent:
- 10 Hours or Less
- The Bottom Line:
- "Amazing"
I just finished playing for a bit and I have to say that I'm extremely impressed by TTT2. There are more characters in this Tekken than any other and they've brought back a few of the classics like Forrest Law, Jun, and Alex. Plus there will be a bunch more available via DLC. In all matches you can play with one or two characters vs one or two opponents. If you choose only one, you have about 50% more life to mess with. Of the characters I've played, they seem to have all the moves and are a little better optimized from Tekken 6 (for example, Raven's air teleport attacks activate much faster now). In addition, each character has a few new combos added to their arsenal.
So far, tagging in this game is MUCH easier and fluid than games like SFxTekken. There are several different ways to take advantage of it including just pressing Tag and swapping characters, pressing tag immediately after a launcher, tagging immediately after a bounce, or pressing right punch and tag which does a special tag team throw based on your current two characters. In addition, there are a few secret tag combos that can only be executed with "friends" like Law and Paul. All the tag combos look pretty amazing and it definitely adds a very welcome high energy element to the fighting game genre.
The game also comes packed with Offline and Online features including the amazing Ghost Mode - which is the best way to train yourself, Time Attack, Practice Modes, Vs Mode, and you can even setup your own music for fights. For those of you unfamiliar with juggles, bounces, and tagging, there is a really great Combot tutorial which will take you through all the basics of these types of moves. My only complaint is that some of the last chapter tutorials could have used some visual tips to help get the timing right. TIP: It's MUCH easier to press Tag during the launch or bounce animation than before as it states.
One of the other interesting features that I didn't get to play around with too much was that you can customize your Combot with moves from characters in your current Tekken roster. So for example, you can give him some of Xiaoyu's moves, mixed with Hwoarang's kicks, Law's throws, and Yoshimitsu's spin attacks. The system does have some limitations and it will take careful consideration to come up with an excellent super bot, but it adds another welcome layer of customization to your fighting roster.
Overall I'm really impressed and I can't wait to get my hands on some of the Downloadable Content (DLC) characters and of course to earn game money and customize my favorite looks (which you can save 2 of for each character for a total of 4 looks).
So far, tagging in this game is MUCH easier and fluid than games like SFxTekken. There are several different ways to take advantage of it including just pressing Tag and swapping characters, pressing tag immediately after a launcher, tagging immediately after a bounce, or pressing right punch and tag which does a special tag team throw based on your current two characters. In addition, there are a few secret tag combos that can only be executed with "friends" like Law and Paul. All the tag combos look pretty amazing and it definitely adds a very welcome high energy element to the fighting game genre.
The game also comes packed with Offline and Online features including the amazing Ghost Mode - which is the best way to train yourself, Time Attack, Practice Modes, Vs Mode, and you can even setup your own music for fights. For those of you unfamiliar with juggles, bounces, and tagging, there is a really great Combot tutorial which will take you through all the basics of these types of moves. My only complaint is that some of the last chapter tutorials could have used some visual tips to help get the timing right. TIP: It's MUCH easier to press Tag during the launch or bounce animation than before as it states.
One of the other interesting features that I didn't get to play around with too much was that you can customize your Combot with moves from characters in your current Tekken roster. So for example, you can give him some of Xiaoyu's moves, mixed with Hwoarang's kicks, Law's throws, and Yoshimitsu's spin attacks. The system does have some limitations and it will take careful consideration to come up with an excellent super bot, but it adds another welcome layer of customization to your fighting roster.
Overall I'm really impressed and I can't wait to get my hands on some of the Downloadable Content (DLC) characters and of course to earn game money and customize my favorite looks (which you can save 2 of for each character for a total of 4 looks).
More User Reviews
Tekken Tag Tournament 2 is a guilty pleasure for all fighting fans especially those who are hardcore Tekken fans.
Review Stats:- Posted Feb 8, 2013 8:37 pm GMT
Tekken Tag Tournament 2 is the best, deepest, and most exciting Tekken yet. My darkzero review.
Review Stats:- Posted Dec 17, 2012 1:46 am GMT
The good old Tekken we all grew up with and loved
Review Stats:- Posted Nov 18, 2012 11:36 am GMT
In a time with "meh" fighters, Leave it to Tekken to show us how a fighting game SHOULD be like
Review Stats:- Posted Oct 29, 2012 3:17 am GMT
Great despite lengthy air juggles
Review Stats:- 1 out of 2 users agrees with this review
- Posted Oct 5, 2012 8:48 pm GMT
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arena mode final boss azazelPosted Apr 26, 2010
by boybrushdred | 2:13 | 781 Views -
This is our home thetr which was completely designed & setup by I&my BRO.U can C in it PS2,VHS&Audi.Cassts,custom made ceiling.Lights with regulators(cinema Efct)&Gizmos by Hitachi,JVC,Panaonic, Pioneer,SONY,Casio,Videocon.See BlogPosted Jun 17, 2006
by Reetesh | 2:24 | 3,041 Views
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