I can't wait for this. Tekken online for ps3 kinda blows. The ranking system sucks. Any newb can play you and beat you, drops your rank way low.... Sucks.
The venerable fighting franchise is coming back home, so we picked up a pad and got to beating some cute animals.
The most important thing that Tekken fans need to know about Tekken 6 is that it is, indubitably, Tekken. Everything that made all the previous games such great fun has made it through to Tekken 6 intact, and the game is looking as good as you'd expect for the franchise's long-awaited full next-gen debut.
The character roster is nothing short of ridiculous, with 40 characters playable in the standard Arcade and Versus modes, many of whom have new outfits alongside more traditional ones. Among this mind-bending roster are six all-new characters--four that were introduced when the first Tekken 6 machines hit Japanese arcades in late 2007 and two more that came in when the Bloodline Rebellion expansion on which the console release is based arrived in late 2008.
Of these, the most fun by a stretch is Alisa Bosconovitch, the latest robotic character to enter the fray. She has a bewildering array of moves, many of which seem to involve her growing wings, losing limbs, or--in at least two cases that we found--actually losing her head.
She has a charge-up attack that results in her firing her forearms in a devastating rocket attack. As with all such moves in Tekken, it's generally easy enough to dodge but can be pulled off with some aplomb when you really want to ram home your superiority against a showboating or incompetent opponent--or just someone who elects to play as Eddy or Christie.
Another useful trick Alisa has up her sleeve--in this case, literally--is a pair of chainsaws that can be extended from her arms at will, opening up a new set of moves, which include swipes and throws. She doesn't play very much like any other character in the series, which makes her something of a handful to deal with at first, but overall, she doesn't seem overpowered. As with many characters, she's particularly weak when changing stances, which makes up for the added power of her chainsaw-based attacks. This can be compensated for through the use of a couple of offensive combos that end with a switch to the new stance, but these are sufficiently hard to pull off--like other stance-dancing combos from the likes of Lei, Marshall Law, and others--that, again, this doesn't look likely to cause a problem.
Lars Alexandersson--an illegitimate son of Heihachi and a Swedish officer in Tekken Force--also made his debut in Bloodline Rebellion, and he's still looking good in the console port. He plays in a much more orthodox manner, as we reported back when it first hit arcades, and will provide another quiver to the bow of those who enjoy fighting with the Jin/Kazuya family of characters, though he's not wildly different.
Other loved characters and alternates return as expected--Roger Jr. is still absurd, Panda makes an appearance being as belligerent as ever, and some of the current roster return with impressive costume changes. The level of detail on Devil Jin was particularly impressive, with his seriously blinged-up gauntlets a sight to behold. Lili, who made her debut in Tekken 5: Dark Resurrection, is also looking great as her hair and clothes flutter as she twirls about.
Tekken 6 is shaping up to be, well, Tekken 6--it doesn't do anything revolutionary, but it's a good-looking step forward in terms of variety and sheer silliness. The console version is looking better than when we first saw it, and hopefully, come the end of the year, it will be able to sit alongside its arcade cousin with nary a hint of embarrassment. Keep it tuned to GameSpot over the coming months for more on the game. We should get our long-awaited first look at the game's impressive and possibly revolutionary online features very soon.
As well as getting to play the game, we got to sit down recently this month with the game's director, Katsuhiro Harada, who answered a few of our questions. When asked about the length of time it has taken for the game to make it to home consoles--with some speculation that the first-ever appearance of the series on a non-Sony platform was to blame--Harada-san explained that they were actually pleased with the speed of conversion, given the updates made to the arcade version of Tekken 6 in the form of Bloodline Rebellion and the amount of work required to bring the game as a whole up to the standards they wanted for the full home-console release. He also pointed out that Tekken 5--which was on consoles in the US mere months after its Japanese arcade release--was the exception rather than the rule, with previous Tekken games taking in excess of a year to make the transition.
Questioned on potential downloadable content, Harada-san reaffirmed his belief that you should ship a game when it is finished, with everything in the box. Namco has no plans for DLC at the moment, as everything it wanted in the game is in the game already. He also said that any future DLC, be it new costumes or other minor updates, would be free, with there being no plans for any charged-for upgrades or expansions.
Harada-san also revealed that he and the team are interested in potentially bringing in characters from other studios' games into the franchise, rather than bringing in characters from an entirely different area of entertainment as was done with Darth Vader and Yoda for Soul Calibur IV, but he did emphasise that despite the fact that no such discussions were currently underway, he liked the idea in principle.
For more on the game, keep it tuned to GameSpot as we move toward Tekken 6's release later in the year.
progamemania, you're lucky you don't own a PS3. Anyone with PS3 - ready to fight? I still play T5 on my PS2. Finally we're getting the long-waited next-gen tekken action. My favorite character's Hwoarang, btw :)
it iseems that we all wait for tekken 6 to make our come-backs :P.. immm i haven't played tekken for nearly 1 year. but i am a big fan of the series. the psp version is not as good as the console version. so i wait to get my hands on this one for my xbox360 to play it again. my FAV character is Jin Kazama by the way.
I wish Nina would get mentioned more in these previews. She is one of the series' most notorious characters. Same with Paul. Who cares about the flippin' Panda? Give the better characters some love. I will be buying this though... but I wish they'd try not make the series silly.
The storylines and the videos still will be there for the console versions. It was not in the arcades because Namco didn't want to spoil the surprise
Agreed, the game rocks by itself. Needs no change, only for the characters and graphics. It has everything we've already seen, but in a better way. I belive that the campaign mode is going to be better than ever. I'm looking foward for this game, the costumization looks great, it's going to make the online mode more interesting. I miss the storylines and the nice ending videos.
360 finally has a nice variety in the fighting genre... too bad the d-pad is still absolute garbage.
new characters are always welcome, nothing is needed to change, they're just great the way they are.
Played this in the arcades. It was amazing but really, it's just another Tekken. Nothing new or ground breaking for the next gen. consoles. Still getting it though. Tekken is awesome.
Tekken is the best fighting series ever. This game is gonna kill, i can't wait for it to come out! i would like to see a new Tekken Tag game, but right now my mind is just focused on tekken 6 lol!
Free updates,now thats how a game should be made god bless Namco if only Konami was more like this and burnout. I hope Square Enix is as nice. Add me guys I review and play everything on Playstation.
did he say " Jin Kazuya Family" 2:16, Is Jin's surname not Kazama or am i wrong cause i thought Kazuya was jin's dad's name
I dont know about this 1, its almost totally the same every new game. Barerly any new additions except for new characters to fight with or different maps. Its getting kinda boring...
Quote: Jake-Lutze Posted Aug 12, 2009 12:24 pm GMT -12 Namco, having no DLC? Aren't they the ones who charged 5 bucks for Darth Vader? ______________________________________________________________ Hey, they figured out that wasn't a good business move, and they said any DLC, if it does become available, will be free.
Im ready for it. Used to play this all day long with friends. The only real fightin game. I hope it stays mano a mano. No crap weapons else i wont buy it.
Tekken fan all my life... played Tekken 1 to Tekken 6 BR in the Arcade. Definitely will get this to the X360, PS3 and of course the PSP for the On the Go. It is taking eternity for me to wait for this game. I like News on the PSP though not on the Console.
I like this Harada guys stance on DLC. Ship a game when it's complete and if you get silly new ideas for DLC than make them free. Let's hope he sticks to that statement. :)
This game looks amazing as the rest did. Can't wait to play it on the ps3, not long now let the tournament begin. update the set release date is the 20th of october 2009 enjoy ;)
I would like to see more technical physics engine, where the moves weren't scripted but rag dolled the moves a little better. Square made a great fighting game back on the ps1, I think it was square, it used shaded poly's.
Ive been playing this in south korea for a while now, its pretty good but i hope the console version has more unlockables and side quests.
looks ok, seems like it's dumbed down for dvd player XBROKE though... i want real next gen PS3 level games by now. Plus Japanese need to evolve the fighting genre to where you can actually have story mode where you move from one place to the other controlling the characters... kind of like the Bouncer but much better. They must be really lazy or something to just keep making the same game over and over with better graphics.
The lot with cheese and a large coke for free it seems. I played Tekken on the original arcade and after all these years it still looks and plays well. The gameplay may seem to be the same as always, but why fix it if it ain't broke? More characters, more costumes, more battlegrounds. I will be certainly having more fun with this. It's an upgrade, not an overhaul and that suits me fine.
How about Altier from assassins creed, Nero or Dante, Raiden from Metal Gear, Kratos for the PS3 ver. So many cool characters that could be implemented.
What! The Dev believes you should ship everything with the box? Not going to charge for DLC if any? Their are still developers such as this? I'm impressed to say the least.
- Release Date: Oct 27, 2009 (US)
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.
- Release Date: 2008 (US)
- Release Date: Nov 24, 2009 (US)
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.