Go to arcades in your home.... sort of.
Very often it will look like game froze, but it didn't. Also your button input will be noticeably slower. You can look down, and pound your 10 hit combo and then look up, and then it will start doing the combos. I've seen bad as 1 second delay, which is complete disaster in fighting games, but those are rare cases. On more frequent cases, it will just make you miss your juggles which can be frustrating. So make sure you have good connection and your opponent has good connection, that's how it is with just about any online multi-player so it isn't much to complain. However, there are room for complaints in online mode. Too frequently there seems to be network connection problem that doesn't let you stay in the room. This is very annoying problem that occurs frequently so I hope they fix it in the future. Another problem would be that online mode is bare to the bones. You can create a room upto 8 players and 6 if you use voice chat option. That and there is ranking system. It does function very well as there is easy to use buddy system and all, but you can't help but to feel that something is lacking. One of them is text chatting. There isn't any. So if the host didn't have voice chat on, you can't chat with other players at all. It would've been nice if the viewers can chat among themselves while watching 2 players duke it out just like in the arcade days, and that would've been helpful. Also it would've been nice if they had team fight. Somewhat like King of Fighters. It could've made things more interesting than just waiting for your turn to fight against the winner. Also bettery lobby system would've been nice. It is just impossible to interact with another players due to lack of chat options. If it had channels so that people can chat using text, that would've been also helpful. My last complaint about online mode is leaderboard system. It is nice to have ranking and for the most part it is good, but again it feels like bare boned system. It would've been nice if they had ranking for each indivdual characters and see who is best Jin user, Paul user, etc but no such thing exists. However, the leaderboard system has been implemented so it does feel pretty fair how these players were ranked. The rank starts with beginner, then climbs up the number of Kyu and then It goes down through Dans. Then after Dans you recieve titles starting with Master to Dark Lord (I think that is highest) These ranks are gained through battle points you win and lose during fights, and through these battle points the leaderboard is decided. This is also how the game matches you up against similar skilled players. The difference between Kyu and Dan is Kyu don't lose points when they lose. Actually they gain points. So expect most people to climb up Kyus fairly easily. Now when you hit Dan, things gets more interesting because each fight can make you lose battle points. To people who play for fun, this don't matter but to those competitive people who wants to climb the leaderboard, this is what makes it fun. But unfortunately there is some flaw. The battle points are given out no matter who you beat. Whether you beat Dan or Kyu, so some people might take this system to their advantage. However the amount of points you win and lose is different against Dans and Kyus so it somewhat balances things out. Overall, if you love Tekken, this is a must have for you. For the first time you can play Tekken against other people through online. It might not be perfect replication of having someone over, but it is good enough that it functions like Tekken and instead of being stuck playing with limited number of people, you can now play against the world..... sort of, and that's all it matters.