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Can someone explain to me how the YER knife works?

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  • Nov 10, 2012 11:01 pm GMT
    but amidst the explosions, machine gun fire and people yelling I AM ON FIRE. I usually don't notice the freezing sound.
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  • Nov 10, 2012 11:05 pm GMT
    Silent kills are useful, but the best part of the knife is instant disguise upon backstab. With that you have a chance at taking out a multi-Engie sentry nest, one where stab n saps would normally kill you because the sentries cover each other

    Otherwise use stock tbqh
    ---
    My opinion is objective fact. If you disagree, well, you're wrong.
  • Nov 10, 2012 11:30 pm GMT
    MrDeePay posted...
    A kill feed allows you to track the name of the downed teammate (and a quick glimpse of their class assuming that don't switch to a different one immediately), the name of the Spy (so you can track their status easier), and a rough guess as to where it happened if you've seen your teammate shortly beforehand. A kill feed provides you with much more information than a icy ragdoll does.


    I never said the ragdoll told you anything. I said the freezing noise did. You must admit you are going to be more likely to notice a loud noise than looking up at the kill feed and deducing all of that. I know that can be done, but you will not always have full awareness of where all your teammates are, and you definitely are not going to be constantly doing that unless you are playing comp or are just a major tryhard. It is hardly a benefit.
  • Nov 11, 2012 12:58 am GMT
    blt123Seng posted...
    JDM_Jev posted...
    Silent kills are supposed to the high point of using that knife.

    But you get a temp fire immunity, silent kills and access to the disguise kit with the spycicle so just use that.


    I always chuckle when people say the spycicle gives you silent kills. The stab is silent, but the freezing is not. The freezing sound is much more noticeable than the stab sound, so it actually ends up being louder than the other knives when you kill someone.


    Its certainly not louder than the GUUAUAUAHHGHAHAG death screams.
    ---
    They've taken something that five-year-old girls absolutely love and turned it into a trashcan child predator recruitment tool. ~riverdude
  • Nov 11, 2012 7:29 am GMT
    JDM_Jev posted...
    Why do people think 'ice statues' constitutes a downside?

    They are not team-specific (unless you remembered what hats/misc items your teammates are wearing) and they are usually not in open easily seen areas. And with 1 Spycicle Spy on each side (not a rare sight since it is the best knife to use) you don't know which statues are of which side so the downside is eliminated.

    As for melting in fire, well considering the normal outcome of being lit on fire as Spy is dying (unless you have the DR equipped), what's 15 seconds of no-knife for a second lease on life?


    Ice statues are a huge downside because regardless of team, it suddenly increases Spy awareness.

    If any half decent player sees an ice statute close by, they don't think "Oh well maybe it was an enemy who got backstabbed so I'll just disregard it".
    ---
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  • Nov 11, 2012 8:23 am GMT
    saLUEtes posted...
    JDM_Jev posted...
    Why do people think 'ice statues' constitutes a downside?

    They are not team-specific (unless you remembered what hats/misc items your teammates are wearing) and they are usually not in open easily seen areas. And with 1 Spycicle Spy on each side (not a rare sight since it is the best knife to use) you don't know which statues are of which side so the downside is eliminated.

    As for melting in fire, well considering the normal outcome of being lit on fire as Spy is dying (unless you have the DR equipped), what's 15 seconds of no-knife for a second lease on life?


    Ice statues are a huge downside because regardless of team, it suddenly increases Spy awareness.

    If any half decent player sees an ice statute close by, they don't think "Oh well maybe it was an enemy who got backstabbed so I'll just disregard it".


    This. It doesn't matter which spy at actually was, because there's usually a 50/50 chance that the spy that was there was not your own. That is already too big of a risk.
    ---
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  • Nov 11, 2012 9:16 am GMT
    Dore posted...
    I've had a YER Spy sneak up on me when I was playing Heavy and had a Medic on me, kill me and essentially become me, all without the Medic noticing. I was literally spamming the chat window telling him about it, but he just kept riiiiight on healing that "Heavy" till another Spy got up on him and killed him. I just went Backscratcher Pyro after that and said screw it.


    Some servers disable the ability to talk to your living team mates when you're waiting to respawn.

    And generally the location of the ice statue is a good indication of what team the victim was on. Chances are that you won't have an enemy Sniper on your battlements that was frozen looking towards their base or a Heavy deep within your territory facing the enemy territory.

    Also people tend to forget that the YER makes noise too. There is a stab noise and the sound of the victim's items falling to the ground.
    ---
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  • Nov 11, 2012 9:25 am GMT
    JDM_Jev posted...
    Silent kills are supposed to the high point of using that knife.

    But you get a temp fire immunity, silent kills and access to the disguise kit with the spycicle so just use that.


    No, instant disguises are supposed to be the high point. Your argument is invalid.
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    Steam profile name: Casanova
  • Nov 11, 2012 9:59 am GMT
    I've gotten screwed out of game changing medic picks by using the Spycicle before

    stock 4 lyfe
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  • Nov 11, 2012 10:59 am GMT
    InvaderEddy posted...
    JDM_Jev posted...
    Silent kills are supposed to the high point of using that knife.

    But you get a temp fire immunity, silent kills and access to the disguise kit with the spycicle so just use that.


    No, instant disguises are supposed to be the high point. Your argument is invalid.


    I said the greatest advantage of using the knife is silent kills. HURR DURR YOUR ARGUMENT IS INVALID

    saLUEtes posted...
    JDM_Jev posted...
    Why do people think 'ice statues' constitutes a downside?

    They are not team-specific (unless you remembered what hats/misc items your teammates are wearing) and they are usually not in open easily seen areas. And with 1 Spycicle Spy on each side (not a rare sight since it is the best knife to use) you don't know which statues are of which side so the downside is eliminated.

    As for melting in fire, well considering the normal outcome of being lit on fire as Spy is dying (unless you have the DR equipped), what's 15 seconds of no-knife for a second lease on life?


    Ice statues are a huge downside because regardless of team, it suddenly increases Spy awareness.

    If any half decent player sees an ice statute close by, they don't think "Oh well maybe it was an enemy who got backstabbed so I'll just disregard it".


    I'm pretty sure actually seeing backstabs in the killfeed would provide substantially more attention for the Spy then someone coming across an ice statue.
    ---
    They've taken something that five-year-old girls absolutely love and turned it into a trashcan child predator recruitment tool. ~riverdude
  • Nov 11, 2012 10:57 pm GMT
    JDM_Jev posted...
    InvaderEddy posted...
    JDM_Jev posted...
    Silent kills are supposed to the high point of using that knife.

    But you get a temp fire immunity, silent kills and access to the disguise kit with the spycicle so just use that.


    No, instant disguises are supposed to be the high point. Your argument is invalid.


    I said the greatest advantage of using the knife is silent kills. HURR DURR YOUR ARGUMENT IS INVALID

    saLUEtes posted...
    JDM_Jev posted...
    Why do people think 'ice statues' constitutes a downside?

    They are not team-specific (unless you remembered what hats/misc items your teammates are wearing) and they are usually not in open easily seen areas. And with 1 Spycicle Spy on each side (not a rare sight since it is the best knife to use) you don't know which statues are of which side so the downside is eliminated.

    As for melting in fire, well considering the normal outcome of being lit on fire as Spy is dying (unless you have the DR equipped), what's 15 seconds of no-knife for a second lease on life?


    Ice statues are a huge downside because regardless of team, it suddenly increases Spy awareness.

    If any half decent player sees an ice statute close by, they don't think "Oh well maybe it was an enemy who got backstabbed so I'll just disregard it".


    I'm pretty sure actually seeing backstabs in the killfeed would provide substantially more attention for the Spy then someone coming across an ice statue.

    You mean that thing in the periphery that not everyone can always be paying attention to?

    Besides, the ice sculptures tell you the spy is very close.
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    http://i.imgur.com/etm6C.gif
    http://i.imgur.com/zW7Ef.gif
  • Nov 11, 2012 11:03 pm GMT
    What's the excuse for not-seeing it again? Sitting with your face touching the screen? Or playing on a 40'' monitor? I don't see how the killfeed is suddenly harder to see than an ice statue (that again is a) not team-colored and b) could easily not be in a frequently traversed area due to the nature of the most-sought after backstab targets).

    This really is a horrible line of thought you guys are pursuing. Borderline asinine. Ice statues are just about the biggest joke downside you could possibly have. No knife sucks to be sure but its better than dying to fire.
    ---
    They've taken something that five-year-old girls absolutely love and turned it into a trashcan child predator recruitment tool. ~riverdude
  • Nov 11, 2012 11:05 pm GMT
    Yeah okay bro.

    Still way more immediate and obvious than the killfeed.

    You spent a lot of text trying to beat around the bush.
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    http://i.imgur.com/etm6C.gif
    http://i.imgur.com/zW7Ef.gif
  • Nov 11, 2012 11:13 pm GMT
    Its not beating around the bush when its common sense. The text that pops up in the corner all game is visible by all players at any point in the game - it doesn't go anywhere! The ice statue is in one spot provided there are other players nearby it to point it out. Also provided they can determine if its a Spy on their side or an enemy that is leaving them, another point the 'hurr durr spycicle is hard' wagon failed to address completely. Backstabs from convential knifes are also very easy for teammates to notice even if they are illiterate like you and ignore the killfeed and the Spy was behind them (this doesn't apply to the spycicle) because they scream loudly and ragdoll.

    How is this a hard concept to grasp?
    ---
    They've taken something that five-year-old girls absolutely love and turned it into a trashcan child predator recruitment tool. ~riverdude
  • Nov 11, 2012 11:33 pm GMT
    JDM_Jev posted...
    Its not beating around the bush when its common sense. The text that pops up in the corner all game is visible by all players at any point in the game - it doesn't go anywhere! The ice statue is in one spot provided there are other players nearby it to point it out. Also provided they can determine if its a Spy on their side or an enemy that is leaving them, another point the 'hurr durr spycicle is hard' wagon failed to address completely. Backstabs from convential knifes are also very easy for teammates to notice even if they are illiterate like you and ignore the killfeed and the Spy was behind them (this doesn't apply to the spycicle) because they scream loudly and ragdoll.

    How is this a hard concept to grasp?


    No need to get angry. Look, we are not saying you cannot notice a spy by looking at the kill feed. We are saying you are more likely to notice a loud noise or an ice statue for a very simple reason, our reticle is not on the top right of the screen. Generally, our eyes will be focused in the middle of the screen because of this. In the middle of battle, you will be focusing on the heavy-medic in front of you, not on the killfeed. Spies generally strike in battle because that is when people will be distracted. You cannot honestly say you would be more likely to notice a spy is behind you if the kills show up in the feed while you are in battle than a loud noise right behind you. You just won't have the time or be in the state of mind to notice one line saying some spy on the enemy team just killed that guy behind me out of the five others that are up there and still focus on the other enemies in front of you.
  • Nov 11, 2012 11:36 pm GMT
    I notice it when my teammate flies in front of me from the ludicrous backstab ragdolls and the backstab notice shows up in the killfeed. But I guess that's far too advanced a strategy to interpret an incoming spy warning from two different sources.

    Inconcievable really, I should stick to swiveling around every 2 seconds looking for ice statues instead.
    ---
    They've taken something that five-year-old girls absolutely love and turned it into a trashcan child predator recruitment tool. ~riverdude
  • Nov 11, 2012 11:42 pm GMT
    JDM_Jev posted...
    I notice it when my teammate flies in front of me from the ludicrous backstab ragdolls and the backstab notice shows up in the killfeed. But I guess that's far too advanced a strategy to interpret an incoming spy warning from two different sources.

    Inconcievable really, I should stick to swiveling around every 2 seconds looking for ice statues instead.


    Good luck with that heavy medic coming around the corner while you are too busy staring at the top right of your screen then. You can use whatever strategy you want to notice them.

    "No death notice will be produced to the enemy team, but a unique sound of ice freezing will be produced, allowing alert players to notice the presence of the Spy."

    -Official TF2 Wiki

    I will use that one.
  • Nov 11, 2012 11:42 pm GMT
    I think the horrible, blood-curdling scream a player makes upon getting backstabbed by the stock knife is leagues more noticeable than a fairly subtle freezing sound
    ---
    My opinion is objective fact. If you disagree, well, you're wrong.
  • Nov 11, 2012 11:44 pm GMT
    Yeah the distinctive freezing sound that is suddenly easier to hear than a backstab is to see on the killfeed.

    What are you guys bats or something?
    ---
    They've taken something that five-year-old girls absolutely love and turned it into a trashcan child predator recruitment tool. ~riverdude
  • Nov 11, 2012 11:45 pm GMT
    BakedStuffEtc posted...
    I think the horrible, blood-curdling scream a player makes upon getting backstabbed by the stock knife is leagues more noticeable than a fairly subtle freezing sound


    Not to me. Maybe it is because I wear headphones while playing, but the freezing noise is always extremely loud and noticeable to me.
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