A sushi based copy of Dinner Dash that is a great pickup and play but don't expect too much from it.

User Rating: 7 | Sushi Go-Round DS
Sushi Go Round is a cleaned up port of the free flash game on Miniclip's website. That is not to say that it is not a good game. Sushi Go Round is a fast-paced dinner style game in which you have to keep customers happy and serve them food. A sequence of the game will start with you giving the customers a menu. After a few seconds they decide on what they want to purchase, telling you what they want with a picture in a thought bubble. You then will use the six ingredients to make one of ten styles of sushi. When finished adding the ingredients, you send it out to the customer by tapping on the sushi mat. If you don't remember what goes in the sushi, there is an in game recipe book but the clock does not stop so your customers are still waiting. If they wait too long then they get mad and leave. When they finish, they will either leave and you need to pick up their plate or they will order something else. Also, when not if you begin to run out of ingredients you will need to use the phone to order more. There are two order speeds, regular, which is free but very slow and express which is faster but costs 50 yen extra. The game relies solely on the use of a stylus so no need to button mash but the game will still keep you on your toes especially when you have six hungry customers. You will need to tap and drag ingredients, menus and plates, so the game is less like a Cooking Mama and more like a Dinner Dash. Sushi Go Round starts out with several game modes. The first is story mode in which is told through comic book style story boards about a boy who opens a sushi restaurant with the help of the sushi master to impress a pretty girl he has fallen for. The story is not very deep or powerful, mainly it only serves to give the action a setting. The main teeth of the story mode is the goal set for the day. The game will set a profit goal that the player must reach each day. The goal may be 600 yen but you have to remember that you will take some of your profits to buy supplies during the day. Each day the number of customers and the amount you have to earn will go up. If you fail to meet the day's goal, you lose a life, of which you only have three. Besides the story mode there are five other game modes. The first game mode is Forbidden, in which you are shown two types of sushi you are forbidden to make. Any customers who ask for the forbidden sushi are ignored and if you make the forbidden sushi, game over. Another mode is Endless Day which is just like it sounds, never ending. The mode is more like the story mode just no stopping. Next mode is Time Attack, in which you try to earn as much money as you can without losing. The fourth game mode is Endurance is the same as the Endless Day but if you lose one customer, it is game over. The final mode is Puzzle mode. In puzzle mode you have waves of customers that come in. They don't need menus and you have to keep them fed. All in all, the different modes do not feel all that different from each other. There are subtle differences but none that are earth shattering. There is also an option (only to owners of a DS i) to take pictures of items or friends faces and put them in place of the customer's faces. While this does give the game a bit of customization, after a while it does get old to see the same person over and over. Overall, the function does not add to the game play but it doesn't hurt it either. Graphically, the game is clean and cartoony in a good way. The visuals tend to be less important as the number of customers grows and the orders start pouring in. The music is the same up beat score run over and over. Same with the sound effects, they are up beat and pleasing to the ear but not something that makes the game. The game will force you to do some memorizing and is a great time killer but not something you are going to play non stop for days on end. Also, while the game is fun it is not in my opinion worth $30. It may be better if it were $20.