Supreme Commander Tech Info
- Publisher:
- THQ
- Developer:
- Gas Powered Games
- Genre:
- Strategy
- Release Date:
- Feb 20, 2007 (more)
- ESRB:
- Everyone 10+
- ESRB Descriptors:
- Comic Mischief, Mild Language, Fantasy Violence
Game Information
- Number of Players:
- 1 Player
- Number of Online Players:
- 8 Players Online
- DirectX Version:
- v9.0
- Operating System:
- Windows XP/Vista
Minimum System Requirements" header_level="3"}- System:
- 1.8 GHz processor or equivalent
- RAM:
- 512 MB
- Video Memory:
- 128 0
- Hard Drive Space:
- 8000 MB
- Other:
- Broadband internet connection (DSL/Cable)
- System:
- 1.8 GHz processor or equivalent
- RAM:
- 512 MB
- Video Memory:
- 128 0
- Hard Drive Space:
- 8000 MB
- Other:
- Broadband internet connection (DSL/Cable)
Recommended System Requirements" header_level="3"}- System:
- 3.0 GHz Intel or equivalent AMD processor or equivalent
- RAM:
- 1024 MB
- Video Memory:
- 256 0
- Other:
- Internet connection with Cable/DSL speeds
- System:
- 3.0 GHz Intel or equivalent AMD processor or equivalent
- RAM:
- 1024 MB
- Video Memory:
- 256 0
- Other:
- Internet connection with Cable/DSL speeds
Technical Support
Visit THQ web site at: http://www.thq.com/
Official Site
Visit the official Supreme Commander web site at: http://www.supremecommander.com/
Credits
| Lead Designer / Creative Director | Chris Taylor |
|---|---|
| Senior Designer | Bradley Rebh |
| AI Designer | John Comes |
| Campaign Designer | Jason Janicki |
| Designer | Evan Pongress |
| Lead Engineer | Jon Mavor |
| Lead Architect | Jeff Petkau |
| Senior Engineer | Bob Berry |
| Senior Engineer | William Howe-Lott |
| Senior Engineer | Daniel Teh |
| Senior Engineer | Chris Blackwell |
| Graphics and Tools Engineer | Ivan Rumseyt |
| Balance and Tuning Lead | Jacob McMahon |
| Balance and Tuning | Mike Marr |
| Balance Production Assistant | Eric Williamson |
| Executive Producer | Kent McNall |
| Producer | Gary Wagner |
| Associate Producer | Jeremy Ables |
| Assistant Producer / Content Engineering | Marc Scattergood |
| Associate Producer Mission Briefings / FMV | Evan Pongress |
| Production & Content Coordinator | David Kirwan |
| UI Scripter / Production Assistant | Ted Snook |
| Production and Additional Design | Jason Ernsdorff |
| Production Assistant | Damian Smolko |
| Production Assistant / Art | Audrey Cox |
| Production Assistant / Art | William S. Snoey |
| Production Assistant / Art | Jen Coig |
| Lead Content Engineer | John Comes |
| Content Engineering Manager | Matt Mahon |
| Content Engineer / Mission Systems | Dru Staltman |
| Content Engineer / Lead Visual Effects | Gordon Duclos |
| Content Engineer | Jessica St. Croix |
| Content Engineer | David Tomandl |
| Content Engineer | Andres Mendez |
| Content Engineer / Visual Effects | Chris Gorski |
| Mission Scripting | Jessica St. Croix |
| Mission Scripting | David Tomandl |
| Mission Scripting | Dru Staltman |
| Mission Scripting | Matt Mahon |
| Mission Scripting | Brian Fricks |
| Mission Scripting | Christopher Burns |
| Mission Scripting | Ruth Tomandl |
| Mission Scripting | Grant Roberts |
| Sound Designer / Audio Director | Frank Bry |
| Associate Sound Designer | Howard Mostrom |
| Original Music Score By | Jeremy Soule |
| Art Direction | Kevin Pun |
| Art Direction | Steven Thompson |
| Art Production Manager | Mike Swanson |
| Art Production Manager | Carlos Naranjo |
| Art Production Manager | Jim Miller |
| Units Models And Textures | Marcus Ghaly |
| Units Models And Textures | Sung Campbell |
| Units Models And Textures | Jonathan Albert |
| Units Models And Textures | Paul Brandl |
| Units Models And Textures | Vic Bonilla |
| Units Models And Textures | Lex Story |
| Units Models And Textures | Morien Thomas |
| Units Models And Textures | Rory Young |
| Units Models And Textures | Kevin Dalziel |
| Units Models And Textures | Nick Heitzman |
| UI And Online Visualization | Mark Forrer |
| Additional UI Art | Jay Vidheecharoen |
| Mission Briefing, HUD Art And Animation | Johnathan Cooper |
| Mission Briefing, HUD Art And Animation | Chandana Ekanayake |
| Mission Briefing, HUD Art And Animation | Audrey Cox |
| Mission Briefing, HUD Art And Animation | Jen Coig |
| Mission Briefing, HUD Art And Animation | Damian Smolko |
| Terrain And Props | John Baron |
| Terrain And Props | Ian Walker |
| Terrain And Props | Christopher Burns |
| Terrain And Props | Morien Thomas |
| Terrain And Props | Rory Young |
| Cinematics Direction | Steven Thompson |
| Cinematics Direction | Evan Pongress |
| Cinematics Technical Director | Hames Heywood |
| Cinematic Lead | Steve Thompson |
| Cinematic Artist | Ethan Walker |
| Cinematic Artist | Richard Green |
| Cinematic Artist | Morien Thomas |
| Cinematic Artist | Lex Story |
| Cinematic Artist | Vic Bonilla |
| Cinematic Artist | Sung Campbell |
| Cinematic Artist | Jonathan Albert |
| Additional Art | TJ Frame |
| Additional Art | Ryan Duncan |
| Additional Art | Ian Farnsworth |
| Additional Art | Jason Zayas |
| Additional Art | Jason Robertson |
| Additional Art | John Gronquist |
| Writer | Jason Janicki |
| Writer | Evan Pongress |
| Writer | Bradley Rebh |
| Writer | William Harms |
| Additional Writing | Pete Gardner |
| Additional Writing | Loren Coleman |
| Additional Writing | Neal Hallford |
| Multiplayer Map Designer | Brett Johnson |
| Additional Engineering | Shanon Drone |
| Additional Engineering | Mike Biddlecombe |
| Additional Engineering | Elijah Emerson |
| Additional Engineering | Chad Queen |
| Additional Engineering | James Loe |
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Supreme Commander
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- Publisher(s): THQ
- Developer(s): Gas Powered Games
- Genre: Strategy
- Release:
- ESRB: E10+
Also on:
Supreme Commander Navigation
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