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Supreme Commander 2 - Troop Carriers Make a Mess Gameplay Movie

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  • Posted Jun 10, 2009

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31 Comments

  • Koruptshin

    Posted Jan 29, 2010 9:07 pm GMT

    the first one was just awful it was missing some character theme on the battlefield

  • gamescottsman

    Posted Jan 16, 2010 7:07 am GMT

    Simply AWSOME. Can't wait for demo to decided PC or 360!

  • j99999999999999

    Posted Dec 29, 2009 1:40 pm GMT

    for all of you who saw the framerate drop i think the guy playing paused the game, if you watch the developer walkthrough he does the same thing

  • Gooeykat

    Posted Dec 15, 2009 1:40 pm GMT

    The biggest problem with SC is managing all those tiny micromachines.

  • johnfellul87

    Posted Nov 29, 2009 6:47 am GMT

    i hope the cost of this game stays at 40 euros and not 580 euros, cos thats what i spent in the end making all sorts of upgrades to my beast.

  • pukmok

    Posted Nov 19, 2009 8:33 pm GMT

    All that this game needs is to be able to run larger games off of a dual core. I'm not buying all new parts for my computer to make it quad core compatible.

  • ldavidtw2000

    Posted Nov 12, 2009 2:30 am GMT

    make econ normal plz. the old one is just weird

  • dutchantichrist

    Posted Nov 9, 2009 12:50 pm GMT

    I really hope the new econ, won't effect are ability to deploy hundreds of tanks. Otherwise this game is going to be sick!!

  • jetfreakist

    Posted Oct 22, 2009 1:09 am GMT

    Longer Campaign. Better Map/Scenario tools. Smoother Gameplay should have improved this game

  • blowtrees

    Posted Oct 13, 2009 4:36 pm GMT

    Things I wish I got in SupCom - Better Story. Longer Campaign. Better Map/Scenario tools. Smoother Gameplay. Zoom in to ground level point of view. More visible units at a distance. More variation among factions. Research trees/Upgrade facilities. Unique commander classes per faction (w/different models/upgrade trees). More T4. T4 Defenses. etc. etc. Still love it though.

  • iron_zealot7531

    Posted Sep 29, 2009 9:38 pm GMT

    i hope that SupCom 2 has the same system requirements as the first game, because even SupCom 1 gave my rig a hard time.

  • CHCJoe

    Posted Sep 8, 2009 6:48 am GMT

    Making a mess indeed of a awesome game!
    The one thing I do like though is the transporter spiralling out of control at 0.09 to 0.15 seconds

  • invinciblesuman

    Posted Aug 31, 2009 7:24 pm GMT

    really making a mess !

  • Granpire

    Posted Aug 31, 2009 7:12 pm GMT

    This is really MY game, I'm a tactical thinker, so C&C and Starcraft are just too fast paced for me, so I own at SupCom. My all time favorite RTS though.

  • marksman101

    Posted Aug 26, 2009 5:10 pm GMT

    the framerate drop at 30 seconds in was a heart stopper. i have a feeling the system requirements are not going to be friendly..

  • BUCK3TM4N

    Posted Aug 25, 2009 12:09 pm GMT

    that was epic

  • MehowPwned

    Posted Aug 25, 2009 7:13 am GMT

    Well I think this is gone be fail... not because it looks bad or anything but it will be just tiny armys and not big maps which was the idea... anyway they should have stay with computer but I guess I can give it a try

  • sabas10

    Posted Jul 22, 2009 10:43 am GMT

    The first one is good, so i hope this to. Maybe the players here don't wanted them, but where are the giant robots !!! I hope they don't scaled down everything... Cool interface, though. In the first one the interface was a little bit to big.What command & conquer never could with their money (from EA) and their expierence (from WestWood), is the good camera functions from this game...it feels so...free.

  • GetsugaTenshou

    Posted Jul 16, 2009 7:59 am GMT

    so far it is very nice
    I like a lot from what i see those guy really think sci-fi and get out of the standard(like starcraft) game.
    Just check the troop launcher , just incredible
    imo starcraft new stuff look pale next to this.

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