Sign on Options
Theme:

Supreme Commander 2 Noah Unit Cannon Video

  • 20,601 Views
  • Posted Dec 18, 2009

Chris Taylor, lead designer for Supreme Commander 2, gives us a look at the Noah unit cannon!

loading... Flash Player 10 is required to watch this video.

GameSpot on YouTube

Related Videos

  1. Peace never lasts forever!
    Posted Jun 2, 2009 | 1:11 | 13,486 Views
  2. Supreme Commander 2, the sequel to Gas Powered Games' epic-scale real-time strategy game, will be one of Square Enix's first collaborations with foreign developers.
    Posted Jun 3, 2009 | 12:45 | 18,208 Views
  3. Supreme Commander 2 is live from GameSpot at E3.
    Posted Jun 4, 2009 | 1:03 | 14,129 Views
  4. Check out GameSpot's E3 2009 live stage show demo of Supreme Commander 2!
    Posted Jun 4, 2009 | 12:21 | 19,264 Views
  5. Check out Supreme Commander 2 from GameSpot at E3.
    Posted Jun 10, 2009 | 1:04 | 21,867 Views

Upload Your Own Videos

Watch cool and crazy videos from GameSpot users just like you, and vote for your favorites! Subscribers and users level 10 and higher get to upload their own.

Choose your preferred download format:

HD Quicktime
47.6MB 
Sign In
Hi-Res H.264 MP4
12.4MB 
Sign In
Lo-Res MPEG
10.3MB 
Sign In
Lo-Res IPOD / PSP
2.8MB 
Sign In

Use these links to add the GameSpot player to another site (html) or your GameSpot blog (bbcode).

  • BBCODE:

  • 640PX WIDE:

  • 480PX WIDE:

23 Comments

  • OniRaitei

    Posted Feb 25, 2010 10:36 am GMT

    Its a little comical, but I'm always about new ways to quickly move forces around the map. I imagine you can set a waypoint to the cannon and have newly constructed units go there and get fired off to wherever you want them. Excellent stuff.

  • Roken1

    Posted Jan 24, 2010 10:26 pm GMT

    Gives whole new meaning to "airborne".

  • mini_specs

    Posted Jan 20, 2010 5:10 pm GMT

    Am I the only one who sees this thing as freakin' ridiculous? I mean, the game looks awesome...but shooting a unit over the battlefield? It's hilarious! How can we take that seriously??

  • Paul2004

    Posted Jan 20, 2010 9:50 am GMT

    Very nice, if you could build one near a enemy stronghold and keep it defended while you build up a force then you could bypass the strong front defences and flank them with a good sized force . This could really ruin someones day if used right

  • malavos

    Posted Jan 18, 2010 8:38 pm GMT

    Well, it's not all new, but is unique, indeed - And pretty much AWESOME. xD~

    Well, in fate of dragon, there is a siege unit that can transport a single man flying too..And @Gelugon_baat said about red alert too..

    But that one is indeed funny and unique, so let's hope for best!

  • GT_APE

    Posted Jan 18, 2010 6:08 am GMT

    Must... buy... this...

  • Vorone

    Posted Jan 14, 2010 7:23 pm GMT

    That would be a nice way to get to work... now how would you get back though... bus? D:

  • commander_bongo

    Posted Jan 11, 2010 7:41 pm GMT

    im gona build one of those in my backyard

  • mythentity

    Posted Jan 9, 2010 4:06 am GMT

    The Man-cannon doohickeys in RA3 just launch the units, they don't build the units. This Noah cannon on the other hand build AND launch units.

    Also, just because now you can make this cannon doesn't mean you can't transport units using air transport the old way.

  • Xenon2050

    Posted Dec 28, 2009 6:07 pm GMT

    Weird... But interesting.

  • pinoyplayer25

    Posted Dec 24, 2009 7:42 pm GMT

    wow.. that's cool aerial power...

  • gamescottsman

    Posted Dec 24, 2009 2:26 am GMT

    This is looking better than the oringinal...good review then I buy!

  • nottoc posted Dec 23, 2009 8:55 am GMT (does not meet display criteria. sign in to show)

    nottoc

    Posted Dec 23, 2009 8:55 am GMT (hide)

    Sigh...My first glance and I'm already disappointed. Listen, everybody knows its "just a game" but do we really need the silly weapons too? The air transports are one of my favorite features of T.A. Make an experimental air transport that can sustain considerable anti-air and drop units in vulnerable rear areas. The ferry system is a remarkable management device but it gets shunned due to maintenance-overhead when compared to simply countering such attempts. Please, at the very least, allow us to assign target priorities so that I don't have to search bases for freakin' radar.

    So much potential. Crossing my fingers...

  • ajgoesunlucky

    Posted Dec 22, 2009 10:06 pm GMT

    wow!! I wonder who came up with that......sweet looks better than the first one and that was hella fun

  • penpusher

    Posted Dec 21, 2009 2:10 pm GMT

    I can see that being countered by anti air (for balancing) but meh looks kwl

  • Ishboy12

    Posted Dec 19, 2009 8:53 pm GMT

    That's a pretty useful experimental, good for quickly getting support across a map. Hopefully AA fire doesn't easily kill them in mid-air. Looking forward to seeing even more experimentals!

  • Chainer323

    Posted Dec 19, 2009 6:17 pm GMT

    i wonder if this new unit will be able to penetrate shields too. or if the units shot out can be attacked by the AA Guns

  • sfanning

    Posted Dec 19, 2009 10:14 am GMT

    We need to build one of these to keep our carbon footprint down. THe future of transportation is here. How fun is that!

  • zoeyleft

    Posted Dec 19, 2009 8:18 am GMT

    dude that some crazy sheet. i was like "when does that thing stop shooting units???" and it just didnt..

Supreme Commander 2

Supreme Commander 2 Boxshot
Follow:
  1. Not Following
    Xbox 360: Follow
  2. Not Following
    PC: Follow
  3. Not Following
    Macintosh: Follow

Follow for the latest news, videos, & tips from experts & insiders

GameSpot Fuse
    Platforms: