Fun, yet also tedious at times.

User Rating: 8.2 | Super Paper Mario WII
When I saw SPM I thought, “Yes paper Mario elements mixed with old school Mario elements.” Which is kinda what ya get, but don’t go expecting it to be like The New Super Mario Bros. It’s far from that. One gripe I have with this game is the talking, now I understand that it’s an RPG but c’mon half of the speech in the game is mindless babble. Who cares if you want to hear my catch phrase just join my team you stupid pixl. Ohh and the pixls are these little things that follow you and have special abilities. Some are used for puzzles and others are used for combat. You’ll also find three familiar faces that will join your team, each of which have special abilities as well.

The Puzzles in the game are easy; as long as you don’t think to far outside of the box you’ll be fine. The bosses in the game are far from epic. Once you figure out their patterns (which isn’t much) you can easily defeat them. As for the tedious parts. Well I found doing treasure hunting to be a bit of a bore. I already did all the recipes in Paper Mario for the N64 and im never doing anything similar to that again. Card collecting really doesn’t reap any benefits either, unlike collecting all the badges in PM. But I have to say the most tedious thing in the game is doing the “Flopside 100 trial” side quest. Just do it once you’ll see what I mean.

ohh and the story is good.