An excellent game in it's own right, and recommendable to anyone.

User Rating: 8.9 | Super Paper Mario WII
Super Paper Mario is a follow-up installement in the Paper Mario series for the Nintendo Wii. The game's release has been met with much enthusiasim. Previous installements such as Super Mario RPG for the SNES, Paper Mario for the Nintendo 64, and Paper Mario: Thousand-Year Door for the Gamecube have followed a consistent road in terms of gameplay thoughout the years. SPM(I will refer to Super Paper Mario as SPM from here on) has strayed from that road a bit and for the most part has done it pretty well. The series has always been an RPG experience mixed with a cameo-infused Mario adventure. SPM changed this tradition by being more of a platformer with light RPG elements tied in. I am surprised to say this myself, but intelligent systems has actually pulled it off. I was at first very skeptical of SPM, but was very pleased with the end result. With all that said and done, I have a few criticisms that I would like to point out. Even though it is a very well done game, during the transition from RPG to platformer, it lost something. SPM doesn't have the same feel as the other installements did, and in the end, it kept it from being all that it could've been. The memorable subplots, the Toad and Koopa Towns, and the party members you acquire as you progress through the game are no longer their. Another thing that bothered me is the denizens of each locale that you visit. Instead of bustling towns filled with Toads, Koopas, and Bob-ombs, there are these weird geometrical shaped people everywere. It seems almost like they got sloppy and lazy with their character models.

Well, in the end, SPM is still highly recommendable to anyone with a Wii and should be missed by no one.