Super Paper Mario delivers a fresh new combination of RPG and platformer. It is a bit of challenge but it is too short.

User Rating: 8.5 | Super Paper Mario WII
Super Paper Mario Review
The Nintendo Wii has featured very few innovative games thus far, and I have been looking for another great game. I had a lot of fun with Twilight Princess, and Wario Ware, but there needed to be something else. Super Paper Mario became by choice and I am really having fun with it. Although it isn't the astonishing RPG, it proves to be a terrific combination of RPG and platformer. Players hold the Wiimote sideways and use basic controls to maneuver Mario and his allies. The game starts off quite simple. You begin by solving very simple puzzles and learning the basics. After completing one or two chapters, things indeed pick up. Many characters are introduced, and quite a few of them are used in the game. There are 4 characters used and they all have their unique abilities. You are required to remember the capabilities of each character to solve the puzzles. Overall, the game is fairly tough at the end, but it is very short. It can be beaten in about twelve hours. I liked this game, because there were many hints of RPG throughout the story. Items are used during battle, and it isn't a simple run and jump until you clear the level type of game. There are thorough conversations that take a while to read, and there are a variety of enemies with their unique abilities. Sadly, combat is not a region where Super Paper Mario shines. In the beginning, all you need to do is jump on top of your enemies to defeat them. As you progress, some enemies can not be jumped out so you must resort to other methods. Fortunately, there are a lot of ways to fight of your foes. I don't want to get into the things you can use to defeat the baddies, because it may spoil some unlockables awarded for venturing far. As I mentioned before, items are used throughout the game. You can buy them with coins or find them during battle or in a secret location. Some items power you up while others attack enemies. There are plenty to use, but a couple of them can cost you a fortune. The final hint of RPG is the leveling idea. You get a score as you journey from chapter to chapter. When your score reaches a certain point, you will level up…granting a boost in health or attack. Super Paper Mario may seem straightforward, but it has its few side things. There is a lottery featuring three minigames which are addiciting for a while. Aside from this, there aren't many extra quests. The visuals in this game are great, even though it is 2-Dimensional. You can turn the whole location into the 3-D but it isn't much different. There are a variety of characters and a lot of them have never been featured in any other Mario installment. Each chapter depicts different backgrounds. Mario and his buddies also look nice. The only problem is that the graphics in this game are simple and not very thorough. Luckily, this idea works and I think it is perfect. The visuals aren't the greatest but they are bright and cheerful enough to deserve a lot of credit. I also really enjoyed the sounds. There are only a few problems with it. Nobody talks which isn't anything different. Luckily, the music is great. It changes in each chapter and it works well to suit each theme of the chapter. The only problem is that some chapters may take a long time so the music tends to repeat itself. Otherwise, I enjoyed the sounds. Unfortunately, the replay value of this game is low. I can't often come back to this game… Once you beat it and have a good time, it isn't worth going back to. All in all, Super Paper Mario is a video game kids and adults will spend portions of their summer on. I say go out and try it. There is some funny humor suitable for all ages and it is a bit of a challenge, it just needs to be longer. That concludes the review and thank you for reading it. -Oblivion