Apple patenting iPhone gamepads
Ubiquitous hardware company admits playing games on devices is "somewhat awkward" in USPTO filing for peripherals with rumble, dedicated game buttons for iPhone, possibly iPad.
Super Monkey Ball bounces onto 300,000 iPhones
Sega's simian puzzler proves a hit on Apple's all-in-one handheld, reports the Wall Street Journal.
Spore, Sega Monkey-ing around on iPhone
Will Wright's evo-civil-space sim joining Super Monkey Ball and other games using the now-open SDK for Apple's all-in-one communication device.
Super Monkey Ball Hands-On Impressions
We try out Sega's monkey-centric puzzler on the N-Gage.
Toshiro Nagoshi Q&A
We speak with the head of Amusement Vision--formerly known as AM4--to get his thoughts on Super Monkey Ball, developing for multiple platforms, the console version of Planet Harriers, and more.
Sega reaches milestone as third-party publisher
The release of Super Monkey Ball in the US further cements Sega's position as a third-party publisher. SOA's Charles Bellfield talks to us about the milestone release and his company's ...
TGS 2001 Fall: Sega to release Super Monkey Ball soundtrack
Sega has announced that it will release the theme song from its first GameCube game on CD.
Super Monkey Ball
We spend time with the Japanese retail version of Sega's ball full of fun.
Amusement Vision interview
We talk with the makers of Super Monkey Ball, Daytona, and Planet Harriers.
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