Fly away with Mario as he blasts from planet to planet in his new platforming adventure.
LOS ANGELES--While it wasn't shown in detail at Nintendo's press conference, there is a pretty cool playable demo of the tentatively titled Super Mario Galaxy here at the Electronic Entertainment Expo. We were able to quickly get a feel for the controls and bounce from planet to planet, butt-stomping goombas and swinging our arms at everything in our path.
The Mario control scheme uses both the Wii's remote and the nunchaku attachment. You use the A button on the remote to jump, and you can also point it at the screen, which causes a star-shaped reticule to appear. You can hit the B trigger on the bottom of the remote while pointing at objects to interact with them. At the start, you can use this to ring a bell and cause collectible music notes to appear, and you also use this method to collect star shards. In your left hand, the nunchaku's analog stick is used to move Mario. The two trigger buttons on it are used to center the camera and to duck or butt-stomp. Finally, shaking either controller will cause Mario to spin around with his arms outstretched. This Crash Bandicoot-like move serves as an attack, and if you use it in midair, you'll get a little extra lift from a jump.
The gameplay consists of getting from the start of the level to the finish. But along the way, you'll have to blast off from one tiny sphere to the next. These miniplanets would only take you a few seconds to run a complete circle around, and some of them have tasks that you must complete before you can move on, like eliminating a specific enemy or knocking all of the coconuts off of the surface. You aren't given any indication about what you need to do, but in this demo, the whole thing seemed quite intuitive. Completing a task causes a star icon to appear, which you can then jump into as you shake the controller to charge up and blast off to the next location.
The demo ends with a boss fight against a giant fiery squidlike creature that relaxes in a large pool of lava. You can run around the outer ring of this pool. The squid fires flaming balls at you that you can swat back at your enemy by pulling off the spin move. He'll bat it back, but after a few volleys, he gets hit. After a couple of hits, he's bested and a star appears. Collecting that star ends the level and the demo.
Visually, this is probably one of the more impressive-looking Wii games on display. Mario looks great, and the environment seems expansive, even though you're basically blasting from rock to rock along a set path. The camera got a little disorienting in some spots, showing the action from a sideways or upside-down perspective, depending on which way you run on some of the smaller planets.
With its intuitive control, sharp visuals, and, of course, the Mario name, Super Mario Galaxy is definitely going to be a game to watch for.
This game, super mario galaxy, is incredible, the graphics are excellent, the controls are beyond fun ,and the overall gameplay is addictive. This game just happens to be a continutation of super maario world 64. This game plays basically the same way, with jumps, triple jumps, wall jumps, butt stomps, and other classic moves that is only for the mario series. The game is set in outer space, and mario will this time be jumping around planets in a freee, open environment, unlike the previous mario game, which had aintings and levels. This game usues the wii controller to interact with objects in the environment, like rinigng bells, or shooting people out of trees or spider webs. The controls for mario's movement are with the control stick. The pointer funtion is also used to pull mario to various objects, shown at the recent gaes conventions were floating blue stars. Mario Galaxy will feature classic enemies, like goombas (in outer space?) mario, peach, bowser, and maybe even luigi. The game is still an adventure platformer game, so dont worry about too many changes from the original 64 game, the game that got sooo much attention back then, too. The game also has many other features, but probably no multiplayer mode (who cares?) but the game is a surefire winner when it comes out.
i am quite curious. i wonder if the levels consists only of these mini lanets, or will there be some big ones as well? anyway, it will be cool.
If this game is as good or better than super mario 64 the wii will definitley be the system to buy.I mean it looks AMAZING. the system will only cost 200$ instead of 600$ for ps3 and I think any one who wants a 360 has already got one.The ps3 looks like a repackaged ps2 and no cool games and nothing ceative besides better graphics and blu ray , but honestly who cares about a 50$ dvd that looks slightly better . But the wii has so new cool games( like super mario galaxy) and awseme new features for cheap, I cant waiit