An RTS + point, and click adventure in one.

User Rating: 6.5 | Starcraft II: Wings of Liberty PC
Single player:

I love the in-game cinematics, CGI, and point+click advenutre sequences. What I hate, however, is going through the boring singleplayer missions that are ultimately uninspired. From mission one, Liberation, it's as if I'm playing Red Alert 2. From shooting propaganda statues to saving civilians.

Multiplayer:

B.Net is region locked, which is horrible for everyone. I want to play my Korean brothers in South Korea from Alabama. Why can't I do this?

Innovation:

There is none. It's the same game, but worse. The units are uninspired C&C rip offs. Firebat vehicle? It's the NOD toaster. Banshee? GDI Orca. Not surprised though considering the main guy who developed this game came from C&C.

In closing, this game is truly uninspired. There should be an option to not play the singleplayer missions, but just go through the whole singleplayer with the adventure segments. Killzone 3 has jetpacks, which innovate the game. Halo Wars innovated the genre for consoles. Starcraft 2, 1998 called.