In space, no one can hear you swear in Blizzard’s challenging Starcraft II mod.
Of the four mods for Starcraft II on display at BlizzCon 2010, Left 2 Die is arguably the toughest. The mod drops you into a variation of the Outbreak campaign mission in Starcraft II where you had to deal with colonists infected with a zvirus that turns them into unfriendly monsters intent on murdering you. The mode supports two-player cooperative play for you and a friend to team up and fend off wave after wave of infected creatures and zerg. However, like the Outbreak campaign mission, Left 2 Die is going to make you work overtime for victory. We tried a demo of the upcoming mod on the BlizzCon show floor that had us fighting for our life.
The mod features more of a story component than the other mods we saw, with a short cinematic featuring Jimmy Raynor that set up the action. In terms of structure, the gameplay is very similar to Outbreak’s in that you’ll have to take two very distinct approaches to the challenge at hand. The level will shift between day and night cycles, each of which require a different style of play. The daytime sequence is, first and foremost, preparing for the attacks that come at night. However, you’ll also have to spend some time and resources on exploring the map and wiping out the infected settlements that spawn evil forces. It’s a tricky balancing act, but you’ll be able to unlock and purchase technology and upgrades that will help, although you won’t have much room for error. Cooperative play helps, but anyone you tap to lend a hand during the mode needs to be good because things will end badly otherwise.
Left 2 Die will definitely keep you busy with its level of challenge. The mod has an unrelenting pace that will force you and a friend to be at the top of your game, which is pretty cool, albeit in a masochistic way. That said, it might work as a nice drill to help you hone your skills, as well as anyone you’re considering as a potential teammate for competitive play. While the level of challenge might be a kick in the pants for some, Left 2 Die is worth a look when it becomes available on Battlenet, free of charge, in the months to come.
The game is terrible right now... they won't let you play anyone's custom maps unless they promote them to the top 10 of an in-game list, so all of you itching to buy it, my recommendation is a strong DO NOT, because it is a very mediocre game without support for custom maps that made the original and warcraft 3 enjoyable.
Idea stealing... How childish are all of you? Its a mod, who gives a crap, its free of charge. Some map designer is bored and making fun stuff for all of us to enjoy, who cares if its old or new hat. And Hurvl, Valve didn't steal anything, the game was built with Blizzard's Map Maker but they by no means made the game or updated it or anything, the most they did was tout it during their "Custom Map of the week" feature way back when. Its not like the 12 heroes of Blizzard's DotA is going to feed my DotA craving like all of the awesome social features of DotA 2, with its 100+ characters will.
@lucasmatter Hey Valve "stole" Dota from Blizzard, so it's only "right" that Blizzard steal from Valve with their Left 2 Die (Left 4 dead was also a mod initially).
Another mod showing off just how crazy-versatile the SCII engine is. Gah. I'm really starting to regret my policy of Not Buying SC2 Until All Three Games Are Available In One Discount Package. X_X
Lol. I got TD'ed for calling them zombies. You guys are funny. But on a more related note, this game looks cool so I'll probably get it when it hits $35 or so.
On the name: Weseewutyoudidthar. Looks awesome, just another reason why i MUST buy Starcraft 2 at christmas.
PvP has been bad for my heart with people taking 'games' seriously with trashtalk. Co-op, you have my attention.
I'd like to see Blizzard put some of that money and weight of expertise behind a massive, amazing single player experience. I'm just not that into MMOs or monthly sub games, personally. Obviously, they've seen such success with these models, it's hard to criticise them for sticking to it, but I'd just like to see them go outside the box, so to speak. They can afford to, and I reckon they would probably end up making an amazing game, whatever it would be..... imagine if they made a Fallout style game, for instance..... *drool*
Nice of Blizzard to air-drop these free mods to us loyal customers like a care package of sorts. But with the $100 million or so MONTHLY earnings from their WoW propriety, they can afford to be a little nice. I expect Blizzard to dominate the game industry for at least the next decade, the way Squaresoft dominated the PS1 era with their slew of unstoppable hits. Everything Blizz touches turns to gold because they have the programming talent, creative independence, and massive bankroll to make the games the way they want to make them.
@Waerjak the developer called them as infested terrans/ Zombies in lore they are Infested Terran but zombie sounds better.
Looks pretty interesting although this one doesn't quite hit me as well as the others. Will still give it a shot though. Might be fun. :)
@scar-hawk Correct me if I'm wrong, but I'm pretty sure they aren't zombies per se, they're zerg-infested humans
- Release Date: Jul 27, 2010 (US)
- ESRB: TTitles rated T (Teen) have content that may be suitable for ages 13 and older.