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E3 '07: Starcraft II Impressions - A Few More Details

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Blizzard Entertainment is mostly keeping quiet about its highly anticipated strategy sequel until its Blizzcon event in August, but we managed to get a few new details on the game.

Starcraft II

Starcraft II hits the stage on GameSpot's E3 broadcast show.

SANTA MONICA, Calif.--The beautiful beachfront weather in Santa Monica is no match for an air-conditioned hotel suite where Blizzard Entertainment is talking details on Starcraft II, its highly anticipated strategy sequel. Apparently, the developer is holding back on disclosing too much while it prepares for its own convention, Blizzcon, later this summer, though we did get a chance to sit down with vice president of game design Rob Pardo to talk about a few new details.

Blizzard still seems focused on discussing the Protoss, one of the three playable races in both the original Starcraft and in the sequel. The Protoss remain the game's finesse faction--as before, they'll bring smaller armies with fewer, more-powerful units into battle, as opposed to the larger contingents of Terran space marines and the overwhelming hordes of the Zerg. Pardo explains that the studio is in a "heavy design phase," where different units are being designed, redesigned, and merged on a regular basis. The executive also suggests that not all of the units that have been shared with the public will make it into the final game--many will be scrapped or have their abilities combined with others to create final units.

While Pardo affirmed that previously discussed units such as the zealot infantry and immortal battle tank are still on the table, we were also introduced to several new units that hadn't been shown at Blizzard's previous event in May. These include the soul hunter, a hovering ground unit that can attack both air and ground opponents. Another new unit is the phase cannon, a stationary turret that can be changed into a hovering energy ball that can move like a normal unit, reminiscent of Warcraft III's wisp units, as long as it remains within range of the Protoss power grid. They can then be redeployed as stationary turrets to act as roadblocks or as forward firing lines. Other units include the tempest, a flying troop transport with an underside energy shield that protects against ground-to-air fire, but leaves the unit vulnerable to air-to-air attacks, and the return of the dark templar (which still has stealth abilities) and the high templar (which still possesses the devastating psi-storm ability) units. As before, templars can be merged to form archons, known as twilight archons in Starcraft II, which act as exceptionally powerful infantry units. Note that while all these units sound promising and offer intriguing new strategies, none of them are final. A completely different set of units may end up in the final game.

Keep in mind that Blizzard will likely unveil more information at its Blizzcon event in August. GameSpot will have more details as soon as they become available.

86 Comments

  • mageddo

    Posted Aug 20, 2007 2:32 am GMT

    BIG NEWS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    DIABLO 3 CONFIRMED, I SAW IN THE BLIZZARD HOMEPAGE THAT IT SAY: "BLIZZARD THE CREATOR OF DIABLO, DIABLO 2 IS LOOKING FOR (SOMETHING) PROGRAMMER, SADLY THEY DELETE THE IT FROM THE HOME PAGE

  • silvertenchu

    Posted Aug 6, 2007 12:51 am GMT

    when can we play the demo

  • motang

    Posted Jul 30, 2007 12:43 pm GMT

    The more I read about this game the more I want it...crossing my fingers for mid 08 release.

  • EldarLord123

    Posted Jul 30, 2007 9:13 am GMT

    AWESOME!! I'm too young to know about the original Starcraft but it's legacy is legendary. Can't wait! (which may be a problem considering its coming out late 2008 damn!)

  • Hector_01

    Posted Jul 29, 2007 11:08 pm GMT

    Just like everyone, i am looking foward to this game. The only thing i am worried about is that it may have just too much hype to contend with so even if it is good it may not be good enough. And one more thing, i hope they change the look of the siege tanks cause they look crap.

  • amareen18

    Posted Jul 25, 2007 4:12 am GMT

    i liked the first one very much i can't wait to see this one looks great

  • Hai_New

    Posted Jul 22, 2007 8:40 pm GMT

    when this game will be released, i can't wait anymore

  • xboxdude101

    Posted Jul 22, 2007 8:28 am GMT

    yeah im saying x-mas 2008 (sadly) but imo they need to take their time so they can make the best rts ever. im pre-ordering this game when it comes out...idc how much it costs

  • Taker0003

    Posted Jul 21, 2007 8:29 pm GMT

    I don't see it making it to holiday this year but possibly mid-spring to mid-summer. we shouldn't rush them (except for the disappointment of a ?canceled? StarCraft: Ghost) as StarCraft was famous for its balance we need for this to be at its finest.

  • Ol187

    Posted Jul 20, 2007 4:43 am GMT

    Most anticipated sequel in the rts genre! I just hope it will live up to its predecessors name.

  • REd_toe

    Posted Jul 19, 2007 1:51 pm GMT

    I predict x-mas 2008. At least i hope so.

  • jacyp

    Posted Jul 19, 2007 11:34 am GMT

    Well rik_zero, I HOPE that they change A LOT of things. I dont want starcraft. I want starcraft 2. I dont want to be back on 1997. I want to stay on 2007 with its awesome graphics and concepts. And as I can see on screen shots, SC2 is already obsolete. I crave to see many changes yet.

  • rik_zero

    Posted Jul 19, 2007 7:07 am GMT

    I don't really know what to expect. I do want Starcraft 2 to be an improvement over Starcraft. But I've played Starcraft for a very long time. Even on the Nintendo 64. I'm so used to it, that I worry then I read about the changes being done to the units. Replacing the Dragoons? Worrisome. Change the formula too much, and it ain't gonna be Starcraft.

    Don't get me wrong, I'm still looking forward to it. I know sequels are there to change and improve, but, let's say, Age of Empires III over Age of Empires II. That, IMHO, was a great mistake. Or, in another genre, Perfect Dark Zero (a rather lackluster title for the 360) over Perfect Dark (arguably one of the best games for N64). There is virtually nothing similar between both of them. Hopefully, Blizzard will do much better.

  • peterpk

    Posted Jul 19, 2007 12:51 am GMT

    Hmmm how long time will it Blizzard to be done with the game

  • spindler

    Posted Jul 19, 2007 12:11 am GMT

    Hahahaha, that's a great analogy concealedview!

  • concealedview

    Posted Jul 18, 2007 10:52 pm GMT

    I think Blizzard uses the Pizza Hut approach to releasing their games. Have you ever orderer a pizza hut pizza and then the person on the phone says "45 minutes" and about 3 hours later your pizza comes to the door half cold and 2 hours and 15 minutes late. of course you could be mad that it came so late, and chances are you were before it got there. but after so much hunger and starvation the sight of the pizza box alone makes it all worth it...

  • JGall1979

    Posted Jul 18, 2007 8:52 pm GMT

    Blizzard is releasing one game about 2-3 year's but then "wow" what a hell of a game this is. Better then all that is on the market.

  • gozalo

    Posted Jul 18, 2007 6:29 pm GMT

    Im worried about starcraft 2

  • Furiousxr

    Posted Jul 18, 2007 5:55 pm GMT

    cant wait for this game to release .
    The first was great

  • 934400

    Posted Jul 18, 2007 2:59 pm GMT

    Starcraft II still looks good and I will still buy it, because its blizzard they rock!

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    • Release Date: Jul 27, 2010
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