I won't spoil it for you, but suffice it to say that you gradually get more and more involved in more intense action.

User Rating: 9 | Star Wars: Starfighter (Platinum) PS2
The missions that take place on the surface of the various planets in the game are far too cramped, especially considering the speed and agility of the three player ships. The cramped sensation comes from the narrow confines in which you're normally fighting. You'd think some other type of ship would be used in situations where you have to negotiate narrow canyons and valleys, but apparently the ass-fast Naboo Starfighter is all you're getting. There's also an invisible ceiling in many of the planet levels that keeps you from using speed to your advantage.

The missions are fairly linear with straightforward objectives that will (usually) be completed in a pretty strict order. There's no reason to stray far from your main objective and, while this is as it should be in real fights, it tends to give the game a slightly controlled feel. The enemies you'll encounter will provide a real challenge from time to time, but you'll progress from one task to another with little need for tactical sophistication.